Adrenal Control

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This information is reliable as of patch 2.0.201.48. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.201.48.
Adrenal Control
Adrenal control mutation.png
Category

Physical

Cost

4

ID?Use this ID to wish for the mutation
(example: mutation:AdrenalControl2)

AdrenalControl2

Reality DistortingReality distorting mutations
cannot be used under
the effects of normality.

no

Adrenal Control

You regulate your body's release of adrenaline.

You can increase your body's adrenaline flow for 20 rounds.
While it's flowing, you gain +(level-based) quickness and other physical mutations gain +(level based) rank.
Cooldown: 200 rounds

Adrenal Control is a physical mutation that allows the player to control the flow of their adrenaline, granting them various bonuses.

Adrenal Control grants the "Release Adrenaline" activated ability, which when used, will grant the adrenaline flowing status effect and will cause the mutation level of all of the player's physical mutations to increase a temporary amount based on Adrenal Control's mutation level. It will also increase the players's Quickness by a mutation level-based amount.

Adrenal Control will not increase its own level. Additionally, attributes bonuses gained by boosting mutations that grant such bonuses (such as Double-muscled) will be temporary and will not count towards satisfying skill requirements.

Formulas

The following formulas are used to determine bonuses based on mutation level.[1]

Quickness Bonus
9 + Level
Other Mutations' Rank Bonus
( Level / 3 ) + 1

Advancement Table

Mutation Level Quickness Bonus Other Mutations' Rank
1 +10 +1
2 +11 +1
3 +12 +2
4 +13 +2
5 +14 +2
6 +15 +3
7 +16 +3
8 +17 +3
9 +18 +4
10 +19 +4
Mutation Level Quickness Bonus Other Mutations' Rank
11 +20 +4
12 +21 +5
13 +22 +5
14 +23 +5
15 +24 +6
16 +25 +6
17 +26 +6
18 +27 +7
19 +28 +7
20 +29 +7
Mutation Level Quickness Bonus Other Mutations' Rank
21 +30 +8
22 +31 +8
23 +32 +8
24 +33 +9
25 +34 +9
26 +35 +9
27 +36 +10
28 +37 +10
29 +38 +10
30 +39 +11

Ability Cooldown

Adrenal Control's cooldown (CD) in rounds depends on the user's willpower (WI) attribute:

WICDWICDWICDWICD
927015210211502790
1026016200221402880
1125017190231302970
1224018180241203060
1323019170251103150
1422020160261003240

Advantages & Disadvantages

This section is opinion-based. Your mileage may vary.

Advantages

  • Synergizes extremely well with Chimera builds that plan to gain many physical mutations
  • Allows boosting rapidly-advanced mutations even further, to the highest possible levels
  • Increases the Quickness of its users, which allows them to take more actions per turn. This means they can attack more, run faster, and use items faster
  • Releasing adrenaline is a free action, allowing the player to buff up and attack in one turn [1]

Disadvantages

  • High cost at character creation
  • Large cooldown and short duration

Creatures with Adrenal Control

References

  1. 1.0 1.1 XRL.World.Parts.Mutation.AdrenalControl2