Ari

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Revision as of 18:14, 22 June 2022 by Trashmonks (talk | contribs) (Updated by Plutovi with game version 2.0.203.49 using QBE v1.0rc2)
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Ari
4/9
PV/Max PV
♥
1d6+1
average: 4.5range: 2-7
$
95.00
Commerce Value
5
lbs.
Weight
Elemental Damage

♥2-32-3 (Avg: 2.5) Fire

Complexity

1

Tier

6 (4+2)

Skill Used

Axe

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

axe, blade, melee weapon, general

Character

\

ID?Use this ID to Wish for the item

Ari

Modifications

Flaming
Sturdy

Extra Info:
flaming sturdy Ari

This weapon of war seems a strange fit for an agrarian people such as the hindren, but if nothing else it serves to illustrate that even prey animals cannot be lightly considered. The air swims around the axe's triangular head like summer heat, but it can kill even faster than the high salt sun.

Strength Bonus Cap: 5
Weapon Class: Axe (cleaves armor on critical hit)

Perfect

One third of the 3 unique Hindren Axes, along with Shayna and Yal.

Ari is a unique artifact that is based off of a folded carbide battle axe, but has Flaming and Sturdy modifications. One is guaranteed to spawn in the hands of Kesehind, although accusing him with the motive of violence and with a circumstance of trade in Kith and Kin will give the player two of Ari.