Black jell

From Caves of Qud Wiki
Revision as of 01:36, 27 October 2021 by Trashmonks (talk | contribs) (Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
Jump to navigation Jump to search
black jell
Black jell.png
Character

j

ID?Use this ID to Wish for black jell

Black Jel

Faction

oozes (Loved100 Reputation)

Demeanor

neutral

Gender

neuter

Inventory
Inventory
Skills
Skills
Mutations
Mutations
Experience?The XP granted when killed. Click
"toggle detailed stats" above for
a level-based breakdown.

450 XP

XP Tier

3

Role

Brute


Extra info:

Limbs* (Ooze): * Excludes limbs granted via mutations
black jell

This animate sac of black ooze rolls along the floor. Through the thin membrane that keeps it from spilling out of itself you spot a shoal of eels swimming about.

Perfect

A black jell is a creature belonging to the oozes faction. It can be found in Golgotha.

Black jells attack in melee with their \oozing pseudopod, a cudgel weapon that deals ♥2d22-4 (Avg: 3) damage, and has a penetration value that depends on the particular black jell's Strength modifier. Black jells also possess 3 other "pseudopods", which are equivalent to bare \fists.[1]

When a black jell hits a creature with their oozing pseudopod, the creature is forced to make a Toughness save of difficulty 25. If they fail, they will be inflicted with the onset stage of either ironshank or glotrot. Which disease they contract depends on their current Z-level; if the Z-level is an even number, they will contract ironshank, and if odd, they will contract glotrot.[2]

When a black jell dies, it explodes into several pools of black ooze. Each tile adjacent to the black jell, including the tile it was occupying, will have an 80% chance of being filled with a pool, with each pool having a volume of 1d250+250251-500 (Avg: 375.5) drams. Each pool will also have a 25% chance of containing a hidden sewage eel.[3]

Being oozes, black jells lack a mind and thus are immune to abilities and effects that target the mind of a creature, such as Sunder Mind.[4] Additionally, black jells cannot slip on slippery liquids such as slime, or become stuck in sticky liquids such as asphalt. Finally, black jells bleed slime instead of blood, and cannot be knocked prone.[5]

References

This information is reliable as of patch 2.0.201.70.
  1. ObjectBlueprints.xml
  2. XRL.World.Parts.DiseaseOnHit
  3. XRL.World.Parts.LiquidBurst
  4. XRL.World.Parts.MentalShield
  5. XRL.World.Parts.NoKnockdown