Burrowing Claws
This information is reliable as of patch 2.0.201.44. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.201.44. If this is no longer the current patch, you can help by updating it.
Burrowing Claws
Category
|
Physical |
---|---|
Cost
|
3 |
Body LocationThe body part(s) where this
mutation can be located |
Left Hand, Right Hand |
Location Equippable?Whether equipment can be worn
on top of the mutated body part |
yes |
ID?Use this ID to wish for the mutation
(example: mutation:BurrowingClaws ) |
BurrowingClaws |
Reality DistortingReality distorting mutations
cannot be used under the effects of normality. |
no |
Burrowing Claws
You bear spade-like claws that can burrow through the earth.
4 successful attacks dig through a wall
Claw penetration vs walls: (level based)
Claws are also a short-blade class natural weapon that deals (level based) damage to non-walls.
(if prerelease content is enabled):
Can dig passages up or down when outside of combat
Advancement Table
Mutation Level | PV Bonus | Damage |
---|---|---|
1 | +3 | |
2 | +6 | |
3 | +9 | |
4 | +12 | |
5 | +15 | |
6 | +18 | |
7 | +21 | |
8 | +24 | |
9 | +27 | |
10 | +30 |
Mutation Level | PV Bonus | Damage |
---|---|---|
1 | +3 | |
2 | +6 | |
3 | +9 | |
4 | +12 | |
5 | +15 | |
6 | +18 | |
7 | +21 | |
8 | +24 | |
9 | +27 | |
10 | +30 |
Mutation Level | PV Bonus | Damage |
---|---|---|
1 | +3 | |
2 | +6 | |
3 | +9 | |
4 | +12 | |
5 | +15 | |
6 | +18 | |
7 | +21 | |
8 | +24 | |
9 | +27 | |
10 | +30 |
Formulas
The following formulas are used to determine damage and AV based on mutation level.[1]
AV | 1 + (Level - 1) / 3
|
---|---|
Damage | 2d(3 + Level / 2)
|
Advantages & Disadvantages
This section is opinion-based. Your mileage may vary.
Advantages
- Allows the player to dig through walls, making exploration of areas with locked doors or tight corridors much easier.
- If the player has unfinished and prerelease content enabled, they can create staircases when out of combat, allowing for much easier exploration of the underground.
- Being able to dig through walls gives the player several tactical advantages, such as the ability to create bottlenecks or break line of sight with ranged enemies.
- Provides short-blade class natural weapons, which have no penetration cap
Disadvantages
- The mutations listed penetration bonus only applies to walls. Penetration against creatures is instead determined by your strength
- Requires significant mutation levels in order to match the damage output of higher tier weapons
- ↑
XRL.World.Parts.Mutation.Horns