Callings: Difference between revisions
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imported>Lemonlich (Big new page for callings in the same format as arcologies) |
(rewrite to use in-game text) |
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Callings are | Callings are the name given to the [[Mutated Human]] [[Subtype|subtypes]]. | ||
=List of Callings= | |||
The following information is as presented in-game, except that links are included where relevant. | |||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
! | !Calling | ||
!Build Code | !Build Code | ||
! | !Features | ||
|- | |- | ||
|Apostle | |Apostle | ||
|a | |a | ||
| | | | ||
* +2 Ego | |||
* [[Customs and Folklore]] | |||
* [[Intimidate]] | |||
* [[Proselytize]] | |||
|- | |- | ||
| | |Arconaut | ||
|b | |b | ||
| | | | ||
* +2 Agility | |||
* [[Short Blade]] | |||
* [[Tinkering]] | |||
** [[Scavenger]] | |||
* [[Acrobatics]] | |||
** [[Spry]] | |||
* Starts with random junk and artifacts | |||
|- | |- | ||
|Greybeard | |Greybeard | ||
|c | |c | ||
| +100 | | | ||
* -1 Strength | |||
* +3 Willpower | |||
* [[Cudgel]] | |||
* [[Berate]] | |||
* [[Calloused]] | |||
* +100 reputation with [[bears]] | |||
|- | |- | ||
|Gunslinger | |Gunslinger | ||
|d | |d | ||
| | | | ||
+200 | * +2 Agility | ||
* [[Pistol]] | |||
** [[Weak Spotter]] | |||
* +200 reputation with [[mysterious strangers]] | |||
|- | |- | ||
| | |Marauder | ||
|e | |e | ||
| | | | ||
* +2 Strength | |||
* [[Axe]] | |||
** [[Dismember]] | |||
* [[Charge]] | |||
* [[Butchery]] | |||
|- | |- | ||
|Pilgrim | |Pilgrim | ||
|f | |f | ||
| + | | | ||
* +2 Willpower | |||
* [[Self-discipline]] | |||
** [[Fasting Way]] | |||
** [[Iron Mind]] | |||
* [[Wayfaring]] | |||
|- | |- | ||
|Nomad | |Nomad | ||
|g | |g | ||
| | | | ||
+200 | * +2 Toughness | ||
* [[Wayfaring]] | |||
** [[Wilderness Lore: Salt Pans]] | |||
* [[Harvestry]] | |||
* [[Weathered]] | |||
* +200 reputation with the [[Issachari tribe]] | |||
* Starts with a {{Favilink | recycling suit}} | |||
|- | |- | ||
|Scholar | |Scholar | ||
|h | |h | ||
| | | | ||
* +2 Intelligence | |||
* [[Tinkering]] | |||
* [[First Aid]] | |||
** [[Heal]] | |||
* [[Tactics]] | |||
* [[Customs and Folklore]] | |||
* [[Harvestry]] | |||
* Wilderness Lore: Random | |||
* Wilderness Lore: Random | |||
|- | |- | ||
|Tinker | |Tinker | ||
|i | |i | ||
| | | | ||
+100 | * +2 Intelligence | ||
* [[Tinkering]] | |||
** [[Lay Mine / Set Bomb]] | |||
** [[Disassemble]] | |||
** [[Repair]] | |||
** [[Tinker I]] | |||
* +100 reputation with the [[Barathrumites]] | |||
* Begins with a number of random artifacts and scrap | |||
|- | |- | ||
|Warden | |Warden | ||
|j | |j | ||
| | | | ||
* +2 Strength | |||
* [[Long Blade]] | |||
* [[Shield]] | |||
** [[Shield Slam]] | |||
* [[Bow and Rifle]] | |||
* [[Pistol]] | |||
* +300 reputation with the [[Fellowship of Wardens]] | |||
|- | |- | ||
|Water Merchant | |Water Merchant | ||
|k | |k | ||
| | | | ||
+200 | * +2 Ego | ||
* [[Snake Oiler]] | |||
* +200 reputation with [[water barons]] | |||
* Allowed entrance to many settlements for purposes of trade | |||
* Starts with trade goods | |||
|- | |- | ||
|Watervine Farmer | |Watervine Farmer | ||
|l | |l | ||
| | | | ||
* +2 Toughness | |||
* [[Cooking and Gathering]] | |||
+100 | ** [[Harvestry]] | ||
* [[Axe]] | |||
* [[Wilderness Lore: Marshes]] | |||
* +100 reputation with the [[villagers of Joppa]] | |||
* Starts with access to Farmers' Markets | |||
|} | |} | ||
[[Category:Character]] | [[Category:Character]] |
Revision as of 04:00, 7 January 2020
This article is a stub. You can help Caves of Qud Wiki by expanding it. |
This article is a stub. You can help Caves of Qud Wiki by expanding it.
Callings are the name given to the Mutated Human subtypes.
List of Callings
The following information is as presented in-game, except that links are included where relevant.
Calling | Build Code | Features |
---|---|---|
Apostle | a | |
Arconaut | b |
|
Greybeard | c | |
Gunslinger | d |
|
Marauder | e | |
Pilgrim | f |
|
Nomad | g |
|
Scholar | h | |
Tinker | i |
|
Warden | j |
|
Water Merchant | k |
|
Watervine Farmer | l |
|