Callings: Difference between revisions

From Caves of Qud Wiki
Jump to navigation Jump to search
(reorganize table)
(Gunslinger Inventory not accurate. Spawns with two chrome revolvers and not two Isachaar rifles)
 
(24 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{stub}}
{{As Of Patch|2.0.203.33}}
{{As Of Patch|2.0.199.1}}
Callings are the name given to the [[Mutated Human]] [[Subtype|subtypes]]. You can choose a calling during character creation. The corresponding [[True Kin]] starting types are called [[Castes]].
Callings are the name given to the [[Mutated Human]] [[Subtype|subtypes]].


=List of Callings=
=List of Callings=
The following information is as presented in-game, except that links are included where relevant. Along with their starting gear, all callings start with 2 empty {{favilink|waterskin|plural}} and {{Dice tooltip|6d8}}{{favilink|torch|plural}}.
The following info cards show details about each starting calling that is available for a player to choose in game, including the name of each calling, along with their [[Attributes|attribute]] bonuses, starting [[skills]], and starting equipment and items.
 
{{Subtype infocard
| name = Apostle
| image = subtype apostle.png
| ego = +2
| skills = Customs and Folklore</br>
Intimidate</br>
Proselytize
| equipped = 1 {{favilink|staff}}</br>
1 {{favilink|witchwood wreath}}</br>
1 {{favilink|cloth robe}}</br>
1 {{favilink|leather moccasins}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
2 {{favilink|waterskin|plural}} with 32 drams of {{favilink|water|fresh water}} each</br>
1 {{favilink|waterskin}} with {{dice tooltip|2d6+1}} drams of {{favilink|honey}}</br>
1-2 {{favilink|goat jerky|plural}}</br>
3-4 {{favilink|witchwood bark|plural}}
}}
 
{{Subtype infocard
| name = Arconaut
| image = subtype arconaut.png
| footnote = Starts with random junk and artifacts
| agility = +2
| skills = Short Blade</br>
Tinkering</br>
--Scavenger</br>
Acrobatics</br>
--Spry
| equipped = 2 {{favilink|bronze dagger|plural}}</br>
1 {{favilink|short bow}}</br>
1 {{favilink|pocketed vest}}</br>
1 {{favilink|vinewood sap mask}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
1 {{favilink|waterskin}} with 32 drams of {{favilink|water|fresh water}}</br>
1 {{favilink|canteen}} with 32 drams of {{favilink|water|fresh water}}</br>
1 {{favilink|basic toolkit}}</br>
30-50 {{favilink|wooden arrow|plural}}</br>
2-3 {{favilink|canned have-it-all|plural}}</br>
1-4 things from [[Population:Junk#Junk 1|Junk 1]]</br>
2-4 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>
1-4 things from [[Data:Scrap#Scrap 1|Scrap 1]]</br>
3-4 {{favilink|witchwood bark|plural}}
}}
 
{{Subtype infocard
| name = Greybeard
| image = subtype greybeard.png
| bonusnote = +100 reputation with [[bears]]
| strength = -1
| willpower = +3
| skills = Cudgel</br>
Berate</br>
Calloused
| equipped = 1 {{favilink|walking stick}}</br>
1 {{favilink|short bow}}</br>
1 {{favilink|furs}}</br>
1 {{favilink|sandals}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
1 {{favilink|waterskin}} with 32 drams of {{favilink|water|fresh water}}</br>
30-50 {{favilink|wooden arrow|plural}}</br>
8-10 {{favilink|bear jerky|plural}}</br>
3-4 {{favilink|witchwood bark|plural}}
}}
 
{{Subtype infocard
| name = Gunslinger
| image = subtype gunslinger.png
| bonusnote = +200 reputation with [[mysterious strangers]]
| agility = +2
| skills = Pistol</br>
--Steady Hand</br>
--Akimbo
| equipped = 2 {{favilink|Chrome revolver|plural}}</br>
1 {{favilink|woven tunic}}</br>
1 {{favilink|wide-brimmed hat}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
1 {{favilink|waterskin}} with 32 drams of {{favilink|water|fresh water}}</br>
225-275 {{favilink|lead slug|plural}}</br>
3-4 {{favilink|beetle jerky|plural}}</br>
3-4 {{favilink|witchwood bark|plural}}
}}
 
{{Subtype infocard
| name = Marauder
| image = subtype marauder.png
| strength = +2
| skills = Axe</br>
--Dismember</br>
Charge</br>
Butchery
| equipped = 1 {{favilink|bronze battle axe}}</br>
1 {{favilink|furs}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
1 {{favilink|waterskin}} with 32 drams of {{favilink|water|fresh water}}</br>
8-10 {{favilink|bear jerky|plural}}</br>
3-4 {{favilink|witchwood bark|plural}}
}}
 
{{Subtype infocard
| name = Pilgrim
| image = subtype pilgrim.png
| willpower = +2
| skills = Self-discipline</br>
--Fasting Way</br>
--Iron Mind</br>
Wayfaring
| equipped = 1 {{favilink|staff}}</br>
1 {{favilink|cloth robe}}</br>
1 {{favilink|sandals}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 empty {{favilink|waterskin|plural}}</br>
2 {{favilink|waterskin|plural}} with 32 drams of fresh water each</br>
1 {{favilink|waterskin}} with {{dice tooltip|2d6+1}} drams of {{favilink|wine}}</br>
2-3 {{favilink|crusty loaf}}</br>
3-4 {{favilink|witchwood bark}}
}}
 
{{Subtype infocard
| name = Nomad
| image = subtype nomad.png
| footnote = Starts with a {{color|B|recycling suit}}
| bonusnote = +200 reputation with the [[Issachari tribe]]
| toughness = +2
| skills = Wayfaring</br>
--Wilderness Lore: Salt Pans</br>
Harvestry</br>
Weathered
| equipped = 1 {{Favilink | recycling suit}}</br>
1 {{favilink|goggles}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
1 {{favilink|canteen}} with 32 drams of {{favilink|water|fresh water}}</br>
4-5 {{favilink|salthopper chip|plural}}</br>
1 {{favilink|desert kris}}</br>
3-4 {{favilink|witchwood bark|plural}}
}}
 
{{Subtype infocard
| name = Scholar
| image = subtype scholar.png
| intelligence = +2
| skills = Tinkering</br>
First Aid</br>
--Heal</br>
Tactics</br>
Customs and Folklore</br>
Harvestry</br>
Wayfaring{{!}}Wilderness Lore: Random (x2)
| equipped = 1 {{favilink|staff}}</br>
1 {{favilink|cloth robe}}</br>
1 {{favilink|leather moccasins}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
1 {{favilink|waterskin}} with 32 drams of {{favilink|water|fresh water}}</br>
1 {{favilink|basic toolkit}}</br>
1-2 {{favilink|goat jerky|plural}}</br>
0-2 random [[books]]</br>
3-4 {{favilink|witchwood bark|plural}}
}}
 
{{Subtype infocard
| name = Tinker
| image = subtype tinker.png
| footnote = Begins with a number of random artifacts and scrap
| bonusnote = +100 reputation with the [[Barathrumites]]
| intelligence = +2
| skills = Tinkering</br>
--Lay Mine / Set Bomb</br>
--Disassemble</br>
--Repair</br>
--Tinker I
| equipped = 1 {{favilink|bronze dagger}}</br>
1 {{favilink|cloth robe}}</br>
1 {{favilink|leather moccasins}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
1 {{favilink|waterskin}} with 32 drams of {{favilink|water|fresh water}}</br>
1 {{favilink|basic toolkit}}</br>
1-2 {{favilink|goat jerky|plural}}</br>
1-4 things from [[Population:Junk#Junk 1|Junk 1]]</br>
3-4 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>
1-4 things from [[Data:Scrap#Scrap 1|Scrap 1]]</br>
3-4 {{favilink|witchwood bark|plural}}
}}
 
{{Subtype infocard
| name = Warden
| image = subtype warden.png
| bonusnote = +300 reputation with the [[Fellowship of Wardens]]
| strength = +2
| skills = Long Blade</br>
Shield</br>
--Shield Slam</br>
Bow and Rifle</br>
Pistol
| equipped = 1 {{favilink|iron long sword}}</br>
1 {{favilink|leather armor}}</br>
1 {{favilink|iron buckler}}</br>
1 {{favilink|leather moccasins}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
1 {{favilink|waterskin}} with 32 drams of {{favilink|water|fresh water}}</br>
1 {{favilink|canteen}} with 32 drams of {{favilink|water|fresh water}}</br>
2-6 {{favilink|witchwood bark|plural}}</br>
8-10 {{favilink|goat jerky|plural}}</br>
3-4 {{favilink|witchwood bark|plural}}
}}
 
{{Subtype infocard
| name = Water Merchant
| image = subtype water merchant.png
| bonusnote = +200 reputation with [[water barons]]
| footnote = Starts with trade goods<br>Allowed entrance to many settlements for purposes of trade<ref name="not-implemented">This perk is not fully implemented.</ref>
| ego = +2
| skills = Short Blade</br>
Snake Oiler
| equipped = 1 {{favilink|bronze dagger}}</br>
1 {{favilink|woven tunic}}</br>
1 {{favilink|cloth robe}}</br>
1 {{favilink|leather moccasins}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
4 {{favilink|waterskin|empty waterskins}}</br>
7 {{favilink|waterskin|plural}} with 32 drams of {{favilink|water|fresh water}} each</br>
1 {{favilink|canteen}} with 32 drams of {{favilink|water|fresh water}}</br>
1-2 {{favilink|goat jerky|plural}}</br>
1 {{favilink|merchant's token}}</br>
3-4 things from [[Population:Junk#Junk 1|Junk 1]]</br>
2-3 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>
3-4 {{favilink|witchwood bark|plural}}
}}
 
{{Subtype infocard
| name = Watervine Farmer
| image = subtype watervine farmer.png
| bonusnote = +100 reputation with the [[villagers of Joppa]]
| footnote = Starts with random cooking ingredients
| toughness = +2
| skills = Cooking and Gathering</br>
--Harvestry</br>
Axe</br>
Wilderness Lore: Marshes
| equipped = 1 {{favilink|iron vinereaper}}</br>
1 {{favilink|woven tunic}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
1 {{favilink|waterskin}} with 32 drams of {{favilink|water|fresh water}}</br>
8-10 {{favilink|vinewafer sheaf|plural}}</br>
2-5 things from [[Data:Ingredients|Ingredients]]</br>
1 {{favilink|farmer's token}}</br>
1 cookbook</br>
6-8 {{favilink|witchwood bark|plural}}
}}


{| class="wikitable"
|+
!Calling
!Stat Bonus
!Skills
!Build Code
!Starting Equipment
!Starting Items
|-
| Apostle
| +2&nbsp;Ego
| [[Customs and Folklore]]<ref name="skill-tree">When the name of a skill tree is given, you start with the 0-cost skill(s) from that tree.</ref></br>[[Intimidate]]</br>[[Proselytize]]
|style="text-align:center;"|a
| 1 {{favilink|staff}}</br>1 {{favilink|witchwood wreath}}</br>1 {{favilink|cloth robe}}</br>1 {{favilink|leather moccasins}}
|2 {{favilink|waterskin|plural}} with 32 drams of fresh water each</br>1-2 {{favilink|goat jerky}}
|-
| Arconaut
| +2 Agility
| [[Short Blade]]<ref name="skill-tree"/></br>[[Tinkering]]<ref name="skill-tree"/>
:[[Scavenger]]
[[Acrobatics]]<ref name="skill-tree"/>
:[[Spry]]
|style="text-align:center;"|b
| 2 {{favilink|bronze dagger|plural}}</br>1 {{favilink|short bow}}</br>1 {{favilink|pocketed vest}}</br>1 {{favilink|vinewood sap mask}}
| 1 {{favilink|waterskin}} with 32 drams of fresh water</br>1 {{favilink|canteen}} with 32 drams of fresh water</br>1 {{favilink|basic toolkit}}</br>6-12 {{favilink|wooden arrow|plural}}</br>2-3 {{favilink|canned mystery meat}}</br>1-4 things from [[Data:Junk#Junk 1|Junk 1]]</br>2-4 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>1-4 things from [[Data:Scrap#Scrap 1|Scrap 1]]
|-
| Greybeard
| -1 Strength</br>+3 Willpower
| [[Cudgel]]<ref name="skill-tree"/></br>[[Berate]]</br>[[Calloused]]</br>+100 reputation with [[bears]]
|style="text-align:center;"|c
| 1 {{favilink|walking stick}}</br>1 {{favilink|cloth robe}}</br>1 {{favilink|sandals}}
|1 {{favilink|waterskin}} with 32 drams of fresh water</br>8-10 {{favilink|bear jerky}}
|-
| Gunslinger
| +2 Agility
| [[Pistol]]<ref name="skill-tree"/>
:[[Weak Spotter]]
+200 reputation with [[mysterious strangers]]
|style="text-align:center;"| d
| 2 {{favilink|borderlands revolver|plural}}</br>1 {{favilink|woven tunic}}
|1 {{favilink|waterskin}} with 32 drams of fresh water</br>45-65 {{favilink|lead slug|plural}}</br>3-4 {{favilink|beetle jerky|plural}}
|-
| Marauder
| +2 Strength
| [[Axe]]<ref name="skill-tree"/>
:[[Dismember]]</br>[[Charge]]</br>[[Butchery]]
|style="text-align:center;"|e
|1 {{favilink|bronze battle axe}}</br>1 {{favilink|furs}}
| 1 {{favilink|waterskin}} with 32 drams of fresh water</br>45-65 {{favilink|lead slug|plural}}</br>8-10 {{favilink|bear jerky|plural}}
|-
|Pilgrim
| +2 Willpower
|[[Self-discipline]]<ref name="skill-tree"/>
:[[Fasting Way]]
:[[Iron Mind]]
[[Wayfaring]]<ref name="skill-tree"/>
|style="text-align:center;"|f
|1 {{favilink|staff}}</br>1 {{favilink|cloth robe}}</br>1 {{favilink|sandals}}
|2 {{favilink|waterskin|plural}} with 32 drams of fresh water each</br>2-3 {{favilink|crusty loaf}}
|-
|Nomad
| +2 Toughness
|[[Wayfaring]]<ref name="skill-tree"/>
:[[Wilderness Lore: Salt Pans]]
[[Harvestry]]</br>[[Weathered]]</br>+200 reputation with the [[Issachari tribe]]
|style="text-align:center;"|g
| 1 {{Favilink | recycling suit}}</br>1 {{favilink|goggles}}
| 1 {{favilink|waterskin}} with 32 drams of fresh water</br>4-5 {{favilink|salthopper chip|plural}}</br>1 {{favilink|desert kris}}
|-
|Scholar
| +2 Intelligence
|[[Tinkering]]<ref name="skill-tree"/></br>[[First Aid]]<ref name="skill-tree"/>
:[[Heal]]
[[Tactics]]<ref name="skill-tree"/>
:[[Hurdle]]
[[Customs and Folklore]]<ref name="skill-tree"/></br>[[Harvestry]]</br>Wilderness Lore: Random</br>Wilderness Lore: Random
|style="text-align:center;"|h
| 1 {{favilink|staff}}</br>1 {{favilink|cloth robe}}</br>1 {{favilink|leather moccasins}}
|1 {{favilink|waterskin}} with 32 drams of fresh water</br>1 {{favilink|basic toolkit}}</br>1-2 {{favilink|goat jerky}}
|-
|Tinker
| +2 Intelligence
| [[Tinkering]]<ref name="skill-tree"/>
:[[Lay Mine / Set Bomb]]
:[[Disassemble]]
:[[Repair]]
:[[Tinker I]]
+100 reputation with the [[Barathrumites]]
|style="text-align:center;"|i
|1 {{favilink|bronze dagger}}</br>1 {{favilink|cloth robe}}</br>1 {{favilink|leather moccasins}}
|1 {{favilink|waterskin}} with 32 drams of fresh water</br>1 {{favilink|basic toolkit}}</br>1-2 {{favilink|goat jerky}}</br>1-4 things from [[Data:Junk#Junk 1|Junk 1]]</br>2-4 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>1-4 things from [[Data:Scrap#Scrap 1|Scrap 1]]
|-
|Warden
| +2 Strength
|[[Long Blade]]<ref name="skill-tree"/></br>[[Shield]]<ref name="skill-tree"/>
:[[Shield Slam]]
[[Bow and Rifle]]<ref name="skill-tree"/></br>[[Pistol]]<ref name="skill-tree"/></br>+300 reputation with the [[Fellowship of Wardens]]
|j
| 1 {{favilink|iron long sword}}</br>1 {{favilink|leather armor}}</br>1 {{favilink|iron buckler}}</br>1 {{favilink|leather moccasins}}
|1 {{favilink|waterskin}} with 32 drams of fresh water</br>1 {{favilink|canteen}} with 32 drams of fresh water</br>-6 {{favilink|witchwood bark|plural}}</br>8-10 {{favilink|goat jerky}}
|-
|Water Merchant
| +2 Ego
| [[Snake Oiler]]</br>+200 reputation with [[water barons]]</br>Allowed entrance to many settlements for purposes of trade<ref name="not-implemented">This perk is not fully implemented.</ref>
|style="text-align:center;"|k
|1 {{favilink|bronze dagger}}</br>1 {{favilink|woven tunic}}</br>1 {{favilink|cloth robe}}</br>1 {{favilink|leather moccasins}}
| 7 {{favilink|waterskin|plural}} with 32 drams of fresh water each</br>1 {{favilink|canteen}} with 32 drams of fresh water</br>2 additional empty {{favilink|waterskin|plural}}</br>1-2 {{favilink|goat jerky}}</br>1 {{favilink|merchant's token}}</br>3-4 things from [[Data:Junk#Junk 1|Junk 1]]</br>2-3 things from [[Data:Artifact#Artifact 1|Artifact 1]]
|-
|Watervine Farmer
| +2 Toughness
| [[Cooking and Gathering]]<ref name="skill-tree"/>
:[[Harvestry]]
[[Axe]]<ref name="skill-tree"/></br>[[Wilderness Lore: Marshes]]</br>+100 reputation with the [[villagers of Joppa]]</br>Starts with access to Farmers' Markets<ref name="not-implemented"/>
|style="text-align:center;"|l
|1 {{favilink|iron vinereaper}}</br>1 {{favilink|woven tunic}}
|1 {{favilink|waterskin}} with 32 drams of fresh water</br>1 {{favilink|canteen}} with 32 drams of fresh water</br>2-6 {{favilink|witchwood bark|plural}}</br>8-10 {{favilink|vinewafer sheaf}}</br>1 {{favilink|farmer's token}}
|}
== References ==
== References ==
<references/>
<references/>{{Mechanics Navbox}}
[[Category:Character]]
[[Category:Character]]

Latest revision as of 14:50, 18 September 2022

This information is reliable as of patch 2.0.203.33. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.203.33.

Callings are the name given to the Mutated Human subtypes. You can choose a calling during character creation. The corresponding True Kin starting types are called Castes.

List of Callings

The following info cards show details about each starting calling that is available for a player to choose in game, including the name of each calling, along with their attribute bonuses, starting skills, and starting equipment and items.

Apostle
Subtype apostle.png
+2 Ego
In Inventory:
Arconaut
Subtype arconaut.png
In Inventory:
Starts with random junk and artifacts
Greybeard
Subtype greybeard.png
+100 reputation with bears
Gunslinger
Subtype gunslinger.png
+200 reputation with mysterious strangers
skills
Marauder
Subtype marauder.png
In Inventory:
Pilgrim
Subtype pilgrim.png
Equipped:
In Inventory:
Nomad
Subtype nomad.png
+200 reputation with the Issachari tribe
Starts with a recycling suit
Tinker
Subtype tinker.png
+100 reputation with the Barathrumites
In Inventory:
Begins with a number of random artifacts and scrap
Water Merchant
Subtype water merchant.png
+2 Ego
+200 reputation with water barons
In Inventory:
Starts with trade goods
Allowed entrance to many settlements for purposes of trade[1]
Watervine Farmer
Subtype watervine farmer.png
+100 reputation with the villagers of Joppa
In Inventory:
Starts with random cooking ingredients

References

  1. This perk is not fully implemented.