Callings: Difference between revisions

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{{stub}}
{{As Of Patch|2.0.203.33}}
{{As Of Patch|2.0.202.96}}
Callings are the name given to the [[Mutated Human]] [[Subtype|subtypes]]. You can choose a calling during character creation. The corresponding [[True Kin]] starting types are called [[Castes]].
Callings are the name given to the [[Mutated Human]] [[Subtype|subtypes]]. You can choose a calling during [[character creation]]. The corresponding [[True Kin]] starting types are called [[Castes]].


=List of Callings=
=List of Callings=
The following info cards show details about each starting calling that is available for a player to choose in game, including the name of each calling, along with their [[Attributes|attribute]] bonuses, starting [[Skills and Powers]], and starting equipment and items.
The following info cards show details about each starting calling that is available for a player to choose in game, including the name of each calling, along with their [[Attributes|attribute]] bonuses, starting [[skills]], and starting equipment and items.
 
The build code character for Mutated Humans is '''B'''. This is combined with the build code character of the calling below to form the first two letters of a character's build code. For example, build codes for Greybeards will always begin with '''BC'''.


{{Subtype infocard
{{Subtype infocard
| name = Apostle
| name = Apostle
| image = subtype apostle.png
| image = subtype apostle.png
| buildcode = A
| ego = +2
| ego = +2
| skills = Customs and Folklore</br>
| skills = Customs and Folklore</br>
Line 21: Line 17:
1 {{favilink|leather moccasins}}
1 {{favilink|leather moccasins}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 empty {{favilink|waterskin|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
2 {{favilink|waterskin|plural}} with 32 drams of fresh water each</br>
2 {{favilink|waterskin|plural}} with 32 drams of {{favilink|water|fresh water}} each</br>
1 {{favilink|waterskin}} with 2d6+1 drams of {{favilink|honey}}</br>
1 {{favilink|waterskin}} with {{dice tooltip|2d6+1}} drams of {{favilink|honey}}</br>
1-2 {{favilink|goat jerky}}</br>
1-2 {{favilink|goat jerky|plural}}</br>
3-4 {{favilink|witchwood bark}}
3-4 {{favilink|witchwood bark|plural}}
}}
}}


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| name = Arconaut
| name = Arconaut
| image = subtype arconaut.png
| image = subtype arconaut.png
| buildcode = B
| footnote = Starts with random junk and artifacts
| footnote = Starts with random junk and artifacts
| agility = +2
| agility = +2
Line 44: Line 39:
1 {{favilink|vinewood sap mask}}
1 {{favilink|vinewood sap mask}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 empty {{favilink|waterskin|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
1 {{favilink|waterskin}} with 32 drams of fresh water</br>
1 {{favilink|waterskin}} with 32 drams of {{favilink|water|fresh water}}</br>
1 {{favilink|canteen}} with 32 drams of fresh water</br>
1 {{favilink|canteen}} with 32 drams of {{favilink|water|fresh water}}</br>
1 {{favilink|basic toolkit}}</br>
1 {{favilink|basic toolkit}}</br>
30-50{{favilink|wooden arrow|plural}}</br>
30-50 {{favilink|wooden arrow|plural}}</br>
2-3 {{favilink|canned have-it-all}}</br>
2-3 {{favilink|canned have-it-all|plural}}</br>
1-4 things from [[Data:Junk#Junk 1|Junk 1]]</br>
1-4 things from [[Population:Junk#Junk 1|Junk 1]]</br>
2-4 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>
2-4 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>
1-4 things from [[Data:Scrap#Scrap 1|Scrap 1]]</br>
1-4 things from [[Data:Scrap#Scrap 1|Scrap 1]]</br>
3-4 {{favilink|witchwood bark}}
3-4 {{favilink|witchwood bark|plural}}
}}
}}


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| name = Greybeard
| name = Greybeard
| image = subtype greybeard.png
| image = subtype greybeard.png
| buildcode = C
| bonusnote = +100 reputation with [[bears]]
| bonusnote = +200 reputation with [[bears]]
| strength = -1
| strength = -1
| willpower = +3
| willpower = +3
Line 67: Line 61:
Calloused
Calloused
| equipped = 1 {{favilink|walking stick}}</br>
| equipped = 1 {{favilink|walking stick}}</br>
1 {{favilink|short bow}}
1 {{favilink|short bow}}</br>
1 {{favilink|furs}}</br>
1 {{favilink|furs}}</br>
1 {{favilink|sandals}}
1 {{favilink|sandals}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 empty {{favilink|waterskin|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
1 {{favilink|waterskin}} with 32 drams of fresh water</br>
1 {{favilink|waterskin}} with 32 drams of {{favilink|water|fresh water}}</br>
30-50 {{favilink|wooden arrow|plural}}
30-50 {{favilink|wooden arrow|plural}}</br>
8-10 {{favilink|bear jerky}}</br>
8-10 {{favilink|bear jerky|plural}}</br>
3-4 {{favilink|witchwood bark}}
3-4 {{favilink|witchwood bark|plural}}
}}
}}


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| name = Gunslinger
| name = Gunslinger
| image = subtype gunslinger.png
| image = subtype gunslinger.png
| buildcode = D
| bonusnote = +200 reputation with [[mysterious strangers]]
| bonusnote = +200 reputation with [[mysterious strangers]]
| agility = +2
| agility = +2
| skills = Pistol</br>
| skills = Pistol</br>
--Weak Spotter
--Steady Hand</br>
| equipped = 2 {{favilink|borderlands revolver|plural}}</br>
--Akimbo
| equipped = 2 {{favilink|Chrome revolver|plural}}</br>
1 {{favilink|woven tunic}}</br>
1 {{favilink|woven tunic}}</br>
1 {{favilink|wide-brimmed hat}}
1 {{favilink|wide-brimmed hat}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 empty {{favilink|waterskin|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
1 {{favilink|waterskin}} with 32 drams of fresh water</br>
1 {{favilink|waterskin}} with 32 drams of {{favilink|water|fresh water}}</br>
225-275 {{favilink|lead slug|plural}}</br>
225-275 {{favilink|lead slug|plural}}</br>
3-4 {{favilink|beetle jerky|plural}}</br>
3-4 {{favilink|beetle jerky|plural}}</br>
3-4 {{favilink|witchwood bark}}
3-4 {{favilink|witchwood bark|plural}}
}}
}}


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| name = Marauder
| name = Marauder
| image = subtype marauder.png
| image = subtype marauder.png
| buildcode = E
| strength = +2
| strength = +2
| skills = Axe</br>
| skills = Axe</br>
Line 109: Line 102:
1 {{favilink|furs}}
1 {{favilink|furs}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 empty {{favilink|waterskin|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
1 {{favilink|waterskin}} with 32 drams of fresh water</br>
1 {{favilink|waterskin}} with 32 drams of {{favilink|water|fresh water}}</br>
8-10 {{favilink|bear jerky|plural}}</br>
8-10 {{favilink|bear jerky|plural}}</br>
3-4 {{favilink|witchwood bark}}
3-4 {{favilink|witchwood bark|plural}}
}}
}}


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| name = Pilgrim
| name = Pilgrim
| image = subtype pilgrim.png
| image = subtype pilgrim.png
| buildcode = F
| willpower = +2
| willpower = +2
| skills = Self-discipline</br>
| skills = Self-discipline</br>
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2 empty {{favilink|waterskin|plural}}</br>
2 empty {{favilink|waterskin|plural}}</br>
2 {{favilink|waterskin|plural}} with 32 drams of fresh water each</br>
2 {{favilink|waterskin|plural}} with 32 drams of fresh water each</br>
1 {{favilink|waterskin}} with 2d6+1 drams of {{favilink|wine}}</br>
1 {{favilink|waterskin}} with {{dice tooltip|2d6+1}} drams of {{favilink|wine}}</br>
2-3 {{favilink|crusty loaf}}</br>
2-3 {{favilink|crusty loaf}}</br>
3-4 {{favilink|witchwood bark}}
3-4 {{favilink|witchwood bark}}
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| name = Nomad
| name = Nomad
| image = subtype nomad.png
| image = subtype nomad.png
| buildcode = G
| footnote = Starts with a {{color|B|recycling suit}}
| footnote = Starts with a {{color|B|recycling suit}}
| bonusnote = +200 reputation with the [[Issachari tribe]]
| bonusnote = +200 reputation with the [[Issachari tribe]]
Line 149: Line 140:
1 {{favilink|goggles}}
1 {{favilink|goggles}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 empty {{favilink|waterskin|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
1 {{favilink|canteen}} with 32 drams of fresh water</br>
1 {{favilink|canteen}} with 32 drams of {{favilink|water|fresh water}}</br>
4-5 {{favilink|salthopper chip|plural}}</br>
4-5 {{favilink|salthopper chip|plural}}</br>
1 {{favilink|desert kris}}</br>
1 {{favilink|desert kris}}</br>
3-4 {{favilink|witchwood bark}}
3-4 {{favilink|witchwood bark|plural}}
}}
}}


Line 159: Line 150:
| name = Scholar
| name = Scholar
| image = subtype scholar.png
| image = subtype scholar.png
| buildcode = H
| intelligence = +2
| intelligence = +2
| skills = Tinkering</br>
| skills = Tinkering</br>
Line 172: Line 162:
1 {{favilink|leather moccasins}}
1 {{favilink|leather moccasins}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 empty {{favilink|waterskin|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
1 {{favilink|waterskin}} with 32 drams of fresh water</br>
1 {{favilink|waterskin}} with 32 drams of {{favilink|water|fresh water}}</br>
1 {{favilink|basic toolkit}}</br>
1 {{favilink|basic toolkit}}</br>
1-2 {{favilink|goat jerky}}</br>
1-2 {{favilink|goat jerky|plural}}</br>
0-2 random [[books]]</br>
0-2 random [[books]]</br>
3-4 {{favilink|witchwood bark}}
3-4 {{favilink|witchwood bark|plural}}
}}
}}


Line 183: Line 173:
| name = Tinker
| name = Tinker
| image = subtype tinker.png
| image = subtype tinker.png
| buildcode = I
| footnote = Begins with a number of random artifacts and scrap
| footnote = Begins with a number of random artifacts and scrap
| bonusnote = +100 reputation with the [[Barathrumites]]
| bonusnote = +100 reputation with the [[Barathrumites]]
Line 196: Line 185:
1 {{favilink|leather moccasins}}
1 {{favilink|leather moccasins}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 empty {{favilink|waterskin|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
1 {{favilink|waterskin}} with 32 drams of fresh water</br>
1 {{favilink|waterskin}} with 32 drams of {{favilink|water|fresh water}}</br>
1 {{favilink|basic toolkit}}</br>
1 {{favilink|basic toolkit}}</br>
1-2 {{favilink|goat jerky}}</br>
1-2 {{favilink|goat jerky|plural}}</br>
1-4 things from [[Data:Junk#Junk 1|Junk 1]]</br>
1-4 things from [[Population:Junk#Junk 1|Junk 1]]</br>
3-4 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>
3-4 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>
1-4 things from [[Data:Scrap#Scrap 1|Scrap 1]]</br>
1-4 things from [[Data:Scrap#Scrap 1|Scrap 1]]</br>
3-4 {{favilink|witchwood bark}}
3-4 {{favilink|witchwood bark|plural}}
}}
}}


Line 209: Line 198:
| name = Warden
| name = Warden
| image = subtype warden.png
| image = subtype warden.png
| buildcode = J
| bonusnote = +300 reputation with the [[Fellowship of Wardens]]
| bonusnote = +300 reputation with the [[Fellowship of Wardens]]
| strength = +2
| strength = +2
Line 222: Line 210:
1 {{favilink|leather moccasins}}
1 {{favilink|leather moccasins}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 empty {{favilink|waterskin|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
1 {{favilink|waterskin}} with 32 drams of fresh water</br>
1 {{favilink|waterskin}} with 32 drams of {{favilink|water|fresh water}}</br>
1 {{favilink|canteen}} with 32 drams of fresh water</br>
1 {{favilink|canteen}} with 32 drams of {{favilink|water|fresh water}}</br>
2-6 {{favilink|witchwood bark|plural}}</br>
2-6 {{favilink|witchwood bark|plural}}</br>
8-10 {{favilink|goat jerky}}</br>
8-10 {{favilink|goat jerky|plural}}</br>
3-4 {{favilink|witchwood bark}}
3-4 {{favilink|witchwood bark|plural}}
}}
}}


Line 233: Line 221:
| name = Water Merchant
| name = Water Merchant
| image = subtype water merchant.png
| image = subtype water merchant.png
| buildcode = K
| bonusnote = +200 reputation with [[water barons]]
| bonusnote = +200 reputation with [[water barons]]
| footnote = Starts with trade goods<br>Allowed entrance to many settlements for purposes of trade<ref name="not-implemented">This perk is not fully implemented.</ref>
| footnote = Starts with trade goods<br>Allowed entrance to many settlements for purposes of trade<ref name="not-implemented">This perk is not fully implemented.</ref>
| ego = +2
| ego = +2
| skills = Snake Oiler
| skills = Short Blade</br>
Snake Oiler
| equipped = 1 {{favilink|bronze dagger}}</br>
| equipped = 1 {{favilink|bronze dagger}}</br>
1 {{favilink|woven tunic}}</br>
1 {{favilink|woven tunic}}</br>
Line 243: Line 231:
1 {{favilink|leather moccasins}}
1 {{favilink|leather moccasins}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
| inventory = 9-15 {{favilink|torch|plural}}</br>
4 empty {{favilink|waterskin|plural}}</br>
4 {{favilink|waterskin|empty waterskins}}</br>
7 {{favilink|waterskin|plural}} with 32 drams of fresh water each</br>
7 {{favilink|waterskin|plural}} with 32 drams of {{favilink|water|fresh water}} each</br>
1 {{favilink|canteen}} with 32 drams of fresh water</br>
1 {{favilink|canteen}} with 32 drams of {{favilink|water|fresh water}}</br>
1-2 {{favilink|goat jerky}}</br>
1-2 {{favilink|goat jerky|plural}}</br>
1 {{favilink|merchant's token}}</br>
1 {{favilink|merchant's token}}</br>
3-4 things from [[Data:Junk#Junk 1|Junk 1]]</br>
3-4 things from [[Population:Junk#Junk 1|Junk 1]]</br>
2-3 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>
2-3 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>
3-4 {{favilink|witchwood bark}}
3-4 {{favilink|witchwood bark|plural}}
}}
}}


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| name = Watervine Farmer
| name = Watervine Farmer
| image = subtype watervine farmer.png
| image = subtype watervine farmer.png
| buildcode = L
| bonusnote = +100 reputation with the [[villagers of Joppa]]
| bonusnote = +100 reputation with the [[villagers of Joppa]]
| footnote = Starts with access to Farmers' Markets<ref name="not-implemented"/>
| footnote = Starts with random cooking ingredients
| toughness = +2
| toughness = +2
| skills = Cooking and Gathering</br>
| skills = Cooking and Gathering</br>
Line 267: Line 254:
1 {{favilink|woven tunic}}
1 {{favilink|woven tunic}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 empty {{favilink|waterskin|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
1 {{favilink|waterskin}} with 32 drams of fresh water</br>
1 {{favilink|waterskin}} with 32 drams of {{favilink|water|fresh water}}</br>
2-6 {{favilink|witchwood bark|plural}}</br>
8-10 {{favilink|vinewafer sheaf|plural}}</br>
8-10 {{favilink|vinewafer sheaf}}</br>
2-5 things from [[Data:Ingredients|Ingredients]]</br>
2-5 things from [[Data:Ingredients|Ingredients]]
1 {{favilink|farmer's token}}</br>
1 {{favilink|farmer's token}}</br>
1 cookbook
1 cookbook</br>
6-8 {{favilink|witchwood bark}}
6-8 {{favilink|witchwood bark|plural}}
}}
}}



Latest revision as of 14:50, 18 September 2022

This information is reliable as of patch 2.0.203.33. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.203.33.

Callings are the name given to the Mutated Human subtypes. You can choose a calling during character creation. The corresponding True Kin starting types are called Castes.

List of Callings

The following info cards show details about each starting calling that is available for a player to choose in game, including the name of each calling, along with their attribute bonuses, starting skills, and starting equipment and items.

Apostle
Subtype apostle.png
+2 Ego
In Inventory:
Arconaut
Subtype arconaut.png
In Inventory:
Starts with random junk and artifacts
Greybeard
Subtype greybeard.png
+100 reputation with bears
Gunslinger
Subtype gunslinger.png
+200 reputation with mysterious strangers
skills
Marauder
Subtype marauder.png
In Inventory:
Pilgrim
Subtype pilgrim.png
Equipped:
In Inventory:
Nomad
Subtype nomad.png
+200 reputation with the Issachari tribe
Starts with a recycling suit
Tinker
Subtype tinker.png
+100 reputation with the Barathrumites
In Inventory:
Begins with a number of random artifacts and scrap
Water Merchant
Subtype water merchant.png
+2 Ego
+200 reputation with water barons
In Inventory:
Starts with trade goods
Allowed entrance to many settlements for purposes of trade[1]
Watervine Farmer
Subtype watervine farmer.png
+100 reputation with the villagers of Joppa
In Inventory:
Starts with random cooking ingredients

References

  1. This perk is not fully implemented.