Castes: Difference between revisions

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==List of Castes==
==List of Castes==
Along with their starting gear, all castes start with 2 empty {{favilink|Waterskin|plural}} and {{dice tooltip|6d8}}{{favilink|torch|plural}}.
The following info cards show details about each starting caste that is available for a player to choose in game, including the name of each caste, along with their [[attribute]] bonuses, starting [[Skills and Powers]], and starting equipment and items.
{| class ="wikitable"
 
! Name
<div style="display:inline-block;"><!-- WRAPPER - MAKES QUD QUOTE WIDTH MATCH WIDTH OF INFOBOXES BELOW IT -->
! Stat Bonus
 
! Skills
{{qud quote|&GThe Toxic Arboreta of Ekuemekiyye, the Holy City|noindent=true|fullwidth=true|bordercolor=var(--qud-color-g)|centered=true}}
! Build code
 
! Starting Equipment
{{Subtype infocard
! Starting Items
| name = Horticulturist
|-
| image = subtype horticulturist.png
|colspan='6' style="text-align:center;background:rgba(6,28,23,0.9)"|{{qud text|&amp;GThe Toxic Arboreta of Ekuemekiyye, the Holy City}}
| buildcode = a
|-
| bonusnote = +2 to saves vs. [[bleeding]]
| colspan='6' style="text-align:center"|{{qud text|&amp;r+2 &amp;y saves to &amp;rbleeding&amp;y, can choose [[Nocturnal apex]] as their starting cybernetic|unbolded}}
| footnote = Can select [[nocturnal apex]] as their starting cybernetic
|-
| intelligence = +3
| {{Subtype portrait|Horticulturist|subtype horticulturist.png}}
| skills = Cooking and Gathering</br>--Harvestry</br>Axe</br>Bow and Rifle</br>Wilderness Lore: Jungles
| +3 Intelligence
| equipped = 1 {{favilink|bio-scanning bracelet}}<br>(with energy cell)</br>1 {{favilink|steel vinereaper}}</br>1 {{favilink id|Gas Mask}}</br>1 {{favilink|cloth robe}}</br>1 {{favilink|leather moccasins}}
| {{plainlist|
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>3 half full {{favilink|waterskin|plural}} of fresh water</br>3-4{{favilink|Ekuemekiyyen greens}}</br>{{dice tooltip|1d3+1}}{{favilink|defoliant grenade mk I}}</br>1d3 {{favilink|salve injector|plural}}</br>{{dice tooltip|1d3}} things from [[Data:Injectors|Injectors]]</br>{{dice tooltip|1d2}} things from [[Data:Cells|Cells]]</br>{{dice tooltip|1d3}} things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 2|Artifact 2]]
* [[Cooking and Gathering]]
}}
* [[Harvestry]]
 
* [[Axe Proficiency]]
</div><!-- END OF WRAPPER -->
* [[Bow and Rifle]] ([[Steady Hands]], [[Draw a Bead]])
 
* [[Wilderness Lore: Jungles]]
{{Subtype infocard
| name = Priest of All Suns
| image = subtype priest of all suns.png
| buildcode = b
| bonusnote = +2 to saves vs. [[bleeding]]
| footnote = Can select [[nocturnal apex]] as their starting cybernetic
| ego = +3
| skills = Cudgel</br>First Aid</br>--Heal</br>Persuasion</br>--Snake Oiler</br>--Intimidate</br>Wilderness Lore: Jungles
| equipped = 1 {{favilink|amber-tipped staff}}</br>1 {{favilink|cloth robe}}</br>1{{favilink|scarlet shawl}}</br>1 {{favilink|smiling sun mask}}</br>1 {{favilink|sandals}}
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>3 half full {{favilink|waterskin|plural}} of fresh water</br>3-4{{favilink|Ekuemekiyyen greens}}</br>{{dice tooltip|3d6}} {{favilink|bandage|plural}}</br>{{dice tooltip|1d3+1}} {{favilink|salve injector|plural}}</br>{{dice tooltip|1d3-1}} things from [[Data:Injectors|Injectors]]</br>{{dice tooltip|1d2}} things from [[Data:Cells|Cells]]</br>{{dice tooltip|1d3}} things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 2|Artifact 2]]</br>1 thing from [[Data:Artifact#Artifact 3|Artifact 3]]
}}
}}
| style="text-align:center;"|a
| 1 {{favilink|bio-scanning bracelet}}(with energy cell)</br>1 {{favilink|steel vinereaper}}</br>1 {{favilink id|Gas Mask}}</br>1 {{favilink|cloth robe}}</br>1 {{favilink|leather moccasins}}
| {{plainlist|
* 3 half full {{favilink|waterskin|plural}} of fresh water
* 3-4{{favilink|Ekuemekiyyen greens}}
* {{dice tooltip|1d3+1}}{{favilink|defoliant grenade mk I}}
* 1d3 {{favilink|salve injector|plural}}
* {{dice tooltip|1d3}} things from [[Data:Injectors|Injectors]]
* {{dice tooltip|1d2}} things from [[Data:Cells|Cells]]
* {{dice tooltip|1d3}} things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]
* {{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 1|Artifact 1]]
* {{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 2|Artifact 2]]}}
|-
| {{Subtype portrait|Priest of All Suns|subtype priest of all suns.png}}
| +3 Ego
| [[Cudgel]]([[Cudgel Proficiency]])</br>[[Heal]]</br>[[Snake Oiler]]</br>[[Intimidate]]</br>[[Wilderness Lore: Jungles]]
| style="text-align:center;"| b
| 1 {{favilink|amber-tipped staff}}</br>1 {{favilink|cloth robe}}</br>1{{favilink|scarlet shawl}}</br>1 {{favilink|smiling sun mask}}</br>1 {{favilink|sandals}}
| {{plainlist|
* 3 half full {{favilink|waterskin|plural}} of fresh water
* 3-4{{favilink|Ekuemekiyyen greens}}
* {{dice tooltip|3d6}} {{favilink|bandage|plural}}
* {{dice tooltip|1d3+1}} {{favilink|salve injector|plural}}
* {{dice tooltip|1d3-1}} things from [[Data:Injectors|Injectors]]
* {{dice tooltip|1d2}} things from [[Data:Cells|Cells]]
* {{dice tooltip|1d3}} things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]
* {{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 1|Artifact 1]]
* {{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 2|Artifact 2]]
* 1 thing from [[Data:Artifact#Artifact 3|Artifact 3]]}}
|-
| {{Subtype portrait|Priest of All Moons|subtype priest of all moons.png}}
| +2 Willpower
+2 Toughness
| {{plainlist|
* [[Axe]]([[Axe Proficiency]])
* [[Butchery]]
* [[Lionheart]]
* [[Poison Tolerance]]
* [[Wilderness Lore: Jungles]]}}
| style="text-align:center;"| c
| 1 {{favilink|opal-pommeled steel battle axe}}
</br>1 {{favilink|cloth robe}}
1 {{favilink|albino monkey braid}}
1 {{favilink|frowning moon mask}}
|{{plainlist|
* 3 {{favilink|waterskin|plural}} with 32 drams each
* 3-4{{favilink|Ekuemekiyyen greens}}
* {{dice tooltip|2d2+1}} {{favilink|salve injector|plural}}
* {{dice tooltip|1d3+1}} things from [[Data:Injectors|Injectors]]
* {{dice tooltip|1d2}} things from [[Data:Cells|Cells]]
* {{dice tooltip|1d3}} things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]
* {{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 1|Artifact 1]]
* {{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 2|Artifact 2]]
* 1 thing from [[Data:Artifact#Artifact 3|Artifact 3]]}}
|-
| {{Subtype portrait|Syzygyrior|subtype syzygyrior.png}}
| +3 Agility
| {{plainlist|
* [[Ambidexterity]]
** [[Offhand Strikes]]
* [[Wilderness Lore: Jungles]]}}
| style="text-align:center;"| d
| {{plainlist|
* 2 things from [[Data:Melee Weapons#Melee Weapons 2|Melee Weapons 2]]
* 1 {{favilink|vine-weave tunic}}
* 1 {{favilink|panther's cloak}}
* 1 {{favilink|sun and moon mask}}
* 1 {{favilink|sandals}} }}
| {{plainlist|
* 1 {{favilink|waterskin}} with 32 drams of fresh water
* 3-4{{favilink|Ekuemekiyyen greens}}
* {{dice tooltip|1d3}} {{favilink|salve injector|plural}}
* {{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 1|Artifact 1]]
* {{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 2|Artifact 2]]
* 1 thing from [[Data:Artifact#Artifact 3|Artifact 3]]}}
|-
|colspan='6' style="text-align:center;background:rgba(6,28,23,0.9)"|{{qud text|&amp;CThe Ice-Sheathed Arcology of Ibul}}
|-
| colspan='6' style="text-align:center"|{{qud text|&amp;C+15 cold resistance&amp;y, can choose [[Cherubic visage]] as their starting cybernetic|unbolded}}
|-
| {{Subtype portrait|Artifex|subtype artifex.png}}
| +3 Intelligence
| {{plainlist|
* [[Repair]]
* [[Disassemble]]
* [[Deploy Turret]]
* [[Tinker I]]
* [[Tinker II]]}}
| style="text-align:center;"| e
| {{plainlist|
* 1 {{favilink|stun rod}}
* 1 {{favilink|studded leather armor}}
* 1 {{favilink|telescopic monocle}}
* 1 {{favilink|leather moccasins}}}}
| {{plainlist|
* 3 {{favilink|waterskin|plural}} with 32 drams each
* 2-3 {{favilink|food cube|plural}}
* 1 {{favilink|basic toolkit}}
* {{dice tooltip|2d2+1}} {{favilink|salve injector|plural}}
* {{dice tooltip|1d3}} things from [[Data:Injectors|Injectors]]
* {{dice tooltip|2d2}} things from [[Data:Cells|Cells]]
* {{dice tooltip|1d4}} things from [[Data:Junk#Junk 1|Junk 1]]
* {{dice tooltip|2d4}} things from [[Data:Scrap#Scrap 1|Scrap 1]]
* {{dice tooltip|1d3}} things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]
* {{dice tooltip|1d2+1}} things from [[Data:Artifact#Artifact 2|Artifact 2]]
* {{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 3|Artifact 3]]
* 1 thing from [[Data:Artifact#Artifact 3|Artifact 3]]}}
|-
| {{Subtype portrait|Consul|subtype consul.png}}
| +3 Ego
| {{plainlist|
* [[Inspiring Presence]]
* [[Proselytize]]}}
| style="text-align:center;"| f
| {{plainlist|
* 1 {{favilink|walking stick}}
* 1 {{favilink|force bracelet}}
* 1 {{favilink|filthy toga}}
* 1 {{favilink|sandals}}}}
| {{plainlist|
* 4 half full {{favilink|waterskin|plural}} of fresh water
* 2-3 {{favilink|food cube|plural}}
* 1 {{favilink|basic toolkit}}
* {{dice tooltip|1d3-1}} {{favilink|salve injector|plural}}
* {{dice tooltip|1d3-1}} things from [[Data:Injectors|Injectors]]
* {{dice tooltip|1d2}} things from [[Data:Cells|Cells]]
* {{dice tooltip|1d3}} things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]
* {{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 1|Artifact 1]]
* {{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 2|Artifact 2]]
* {{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 3|Artifact 3]]
* 1 thing from [[Data:Artifact#Artifact 3|Artifact 3]]}}
|-
| {{Subtype portrait|Praetorian|subtype praetorian.png}}
|  +2 Strength
+2 Toughness


+1 Willpower
{{Subtype infocard
| {{plainlist|
| name = Priest of All Moons
* [[Long Blade Proficiency]]
| image = subtype priest of all moons.png
* [[Shield Slam]]
| buildcode = c
* [[Steady Hands]]
| bonusnote = +2 to saves vs. [[bleeding]]
* [[Draw a Bead]]}}
| footnote = Can select [[nocturnal apex]] as their starting cybernetic
| style="text-align:center;"| g
| willpower = +2
| {{plainlist|
| toughness = +2
* 1 {{favilink|steel long sword}}
| skills = Axe</br>Butchery</br>Lionheart</br>Poison Tolerance</br>Wilderness Lore: Jungles
* 1 {{favilink|steel shield}}
| equipped = 1 {{favilink|opal-pommeled steel battle axe}}</br>1 {{favilink|cloth robe}}</br>1 {{favilink|albino monkey braid}}</br>1 {{favilink|frowning moon mask}}</br>1 {{favilink|leather moccasins}}
* 1 {{favilink|desert rifle}}
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>1 {{favilink|steel butcher knife}}</br>3 {{favilink|waterskin|plural}} with 32 drams</br>3-4{{favilink|Ekuemekiyyen greens}}</br>{{dice tooltip|2d2+1}} {{favilink|salve injector|plural}}</br>{{dice tooltip|1d3+1}} things from [[Data:Injectors|Injectors]]</br>{{dice tooltip|1d2}} things from [[Data:Cells|Cells]]</br>{{dice tooltip|1d3}} things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 2|Artifact 2]]</br>1 thing from [[Data:Artifact#Artifact 3|Artifact 3]]
* 1 {{favilink|chain mail}}
* 1 {{favilink|praetorian's cloak}}
* 1 {{favilink|leather boots}}}}
| {{plainlist|
* 3 half full {{favilink|waterskin|plural}} of fresh water
* 2-3 {{favilink|food cube|plural}}
* 3 {{favilink|lead slug|plural}}
* {{dice tooltip|1d3}} {{favilink|salve injector|plural}}
* {{dice tooltip|1d3-1}} things from [[Data:Injectors|Injectors]]
* 1 thing from [[Data:Cells|Cells]]
* 1 thing from [[Data:Artifact#Artifact 2|Artifact 2]]}}
|-
| {{Subtype portrait|Eunuch|subtype eunuch.png}}
| +2 Agility
+2 Intelligence
| [[Short Blade Expertise]], [[Hobble]], [[Steady Hand]], [[Weak Spotter]], [[Spry]], [[Hurdle]]
| style="text-align:center;"| h
| {{plainlist|
* 1 {{favilink|steel dagger}}
* 1 {{favilink|walking stick}}
* 1 {{favilink|borderlands revolver}}
* 1 {{favilink|cloth robe}}
* 1 {{favilink|sandals}}}}
| {{plainlist|
* 1 half full {{favilink|waterskin}} of fresh water
* 2-3 {{favilink|crusty loaf|plural}}
* 3 {{favilink|lead slug|plural}}
* {{dice tooltip|1d3-1}} {{favilink|salve injector|plural}}
* {{dice tooltip|1d3-1}} things from [[Data:Injectors|Injectors]]
* 1 thing from [[Data:Cells|Cells]]
* 1 thing from [[Data:Artifact#Artifact 2|Artifact 2]]}}
|-
|colspan='6' style="text-align:center;background:rgba(6,28,23,0.9)"|{{qud text|&amp;RThe Crustal Mortars of Yawningmoon}}
|-
| colspan='6' style="text-align:center"|{{qud text|&amp;R+15 heat resistance&amp;y, can choose [[Air current microsensor]] as their starting cybernetic|unbolded}}
|-
| {{Subtype portrait|Child of the Hearth|subtype child of the hearth.png}}
| +3 Strength
| {{plainlist|
* [[Slam]]
* [[Calloused]]
* [[Strapping Shoulders]]}}
| style="text-align:center;"| i
| {{plainlist|
* 1 {{favilink|steel mace}}
* 1 {{favilink|leather apron}}
* 1 {{favilink|steel gauntlets}}
* 1 {{favilink|leather boots}}
}}
}}
| {{plainlist|
 
* 2 half full {{favilink|waterskin|plural}} of fresh water
{{Subtype infocard
* 3-4 {{favilink|smoldered mushroom|plural}}
| name = Syzygyrior
* {{dice tooltip|1d3-1}} things from [[Data:Injectors|Injectors]]
| image = subtype syzygyrior.png
* 1 thing from [[Data:Cells|Cells]]
| buildcode = d
* 1-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]
| bonusnote = +2 to saves vs. [[bleeding]]
* 1 thing from [[Data:Artifact#Artifact 2|Artifact 2]]
| footnote = Can select [[nocturnal apex]] as their starting cybernetic
| agility = +3
| skills = Dual Wield</br>--Ambidexterity</br>Wilderness Lore: Jungles
| equipped = 2 things from [[Data:Melee Weapons#Melee Weapons 2|Melee Weapons 2]]</br>1 {{favilink|vine-weave tunic}}</br>1 {{favilink|panther's cloak}}</br>1 {{favilink|sun and moon mask}}</br>1 {{favilink|sandals}}
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>1 {{favilink|waterskin}} with 32 drams of fresh water</br>3-4{{favilink|Ekuemekiyyen greens}}</br>{{dice tooltip|1d3}} {{favilink|salve injector|plural}}</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 2|Artifact 2]]</br>1 thing from [[Data:Artifact#Artifact 3|Artifact 3]]
}}
}}
|-
| {{Subtype portrait|Child of the Wheel|subtype child of the wheel.png}}
|  +2 Agility
+1 Strength


+1 Ego
<div style="display:inline-block;"><!-- WRAPPER - MAKES QUD QUOTE WIDTH MATCH WIDTH OF INFOBOXES BELOW IT -->
| {{plainlist|
 
* [[Short Blade]]  
{{qud quote|&CThe Ice-Sheathed Arcology of Ibul|noindent=true|fullwidth=true|bordercolor=var(--qud-color-c)|centered=true}}
** [[Short Blade Expertise]]
 
[[Cleave]]
{{Subtype infocard
* [[Offhand Strikes]]
| name = Artifex
* [[Iron Mind]]
| image = subtype artifex.png
| buildcode = e
| bonusnote = {{color|C|+15}} [[cold resistance|{{color|C|cold resistance}}]]
| footnote = Can select [[cherubic visage]] as their starting cybernetic
| intelligence = +3
| skills = Tinkering</br>--Repair</br>--Disassemble</br>--Deploy Turret</br>--Tinker I</br>--Tinker II
| equipped = 1 {{favilink|stun rod}}</br>1 {{favilink|studded leather armor}}</br>1 {{favilink|telescopic monocle}}</br>1 {{favilink|leather moccasins}}
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>3 {{favilink|waterskin|plural}} with 32 drams each</br>2-3 {{favilink|food cube|plural}}</br>1 {{favilink|basic toolkit}}</br>{{dice tooltip|2d2+1}} {{favilink|salve injector|plural}}</br>{{dice tooltip|1d3}} things from [[Data:Injectors|Injectors]]</br>{{dice tooltip|2d2}} things from [[Data:Cells|Cells]]</br>{{dice tooltip|1d4}} things from [[Data:Junk#Junk 1|Junk 1]]</br>{{dice tooltip|2d4}} things from [[Data:Scrap#Scrap 1|Scrap 1]]</br>{{dice tooltip|1d3}} things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br>{{dice tooltip|1d2+1}} things from [[Data:Artifact#Artifact 2|Artifact 2]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 3|Artifact 3]]</br>1 thing from [[Data:Artifact#Artifact 3|Artifact 3]]
}}
}}
| style="text-align:center;"| j
 
| {{plainlist|
</div><!-- END OF WRAPPER -->
* 1 {{favilink|steel potter's knife}}
 
* 1 {{favilink|steel hand axe}}
{{Subtype infocard
* 1 {{favilink|woven tunic}}
| name = Consul
* 1 {{favilink|leather moccasins}}
| image = subtype consul.png
| buildcode = f
| bonusnote = {{color|C|+15}} [[cold resistance|{{color|C|cold resistance}}]]
| footnote = Can select [[cherubic visage]] as their starting cybernetic
| ego = +3
| skills = Inspiring Presence</br>Proselytize
| equipped = 1 {{favilink|walking stick}}</br>1 {{favilink|force bracelet}}</br>1 {{favilink|filthy toga}}</br>1 {{favilink|sandals}}
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>4 half full {{favilink|waterskin|plural}} of fresh water</br>2-3 {{favilink|food cube|plural}}</br>1 {{favilink|basic toolkit}}</br>{{dice tooltip|1d3-1}} {{favilink|salve injector|plural}}</br>{{dice tooltip|1d3-1}} things from [[Data:Injectors|Injectors]]</br>{{dice tooltip|1d2}} things from [[Data:Cells|Cells]]</br>{{dice tooltip|1d3}} things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 2|Artifact 2]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 3|Artifact 3]]</br>1 thing from [[Data:Artifact#Artifact 3|Artifact 3]]
}}
}}
| {{plainlist|
 
* 3 half full {{favilink|waterskin|plural}} of fresh water
{{Subtype infocard
* 3-4 {{favilink|smoldered mushroom|plural}}
| name = Praetorian
* {{dice tooltip|1d3-1}} things from [[Data:Injectors|Injectors]]
| image = subtype praetorian.png
* 1 thing from [[Data:Cells|Cells]]
| buildcode = g
* 1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]
| bonusnote = {{color|C|+15}} [[cold resistance|{{color|C|cold resistance}}]]
* 1-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]
| footnote = Can select [[cherubic visage]] as their starting cybernetic
* 1-2 things from [[Data:Artifact#Artifact 2|Artifact 2]]
| strength = +2
| toughness = +2
| willpower = +1
| skills = Long Blade</br>Shield</br>--Shield Slam</br>Bow and Rifle
| equipped = 1 {{favilink|steel long sword}}</br>1 {{favilink|steel shield}}</br>1 {{favilink|desert rifle}}</br>1 {{favilink|chain mail}}</br>1 {{favilink|praetorian's cloak}}</br>1 {{favilink|leather boots}}
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>3 half full {{favilink|waterskin|plural}} of fresh water</br>2-3 {{favilink|food cube|plural}}</br>3 {{favilink|lead slug|plural}}</br>{{dice tooltip|1d3}} {{favilink|salve injector|plural}}</br>{{dice tooltip|1d3-1}} things from [[Data:Injectors|Injectors]]</br>1 thing from [[Data:Cells|Cells]]</br>1 thing from [[Data:Artifact#Artifact 2|Artifact 2]]
}}
}}
|-
 
| {{Subtype portrait|Child of the Deep|subtype child of the deep.png}}
{{Subtype infocard
| +3 Toughness
| name = Eunuch
| {{plainlist|
| image = subtype eunuch.png
* [[Tank]]
| buildcode = h
* [[Strapping Shoulders]]
| bonusnote = {{color|C|+15}} [[cold resistance|{{color|C|cold resistance}}]]
* [[Shake It Off]]
| footnote = Can select [[cherubic visage]] as their starting cybernetic
* [[Wilderness Lore: Mountains]]
| agility = +2
* [[Wilderness Lore: Canyons]]
| intelligence = +2
| skills = Short Blade</br>--Hobble</br>Pistol</br>--Weak Spotter</br>Acrobatics</br>--Spry</br>Tactics
| equipped = 1 {{favilink|steel dagger}}</br>1 {{favilink|walking stick}}</br>1 {{favilink|borderlands revolver}}</br>1 {{favilink|cloth robe}}</br>1 {{favilink|sandals}}
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>1 half full {{favilink|waterskin}} of fresh water</br>2-3 {{favilink|crusty loaf|plural}}</br>3 {{favilink|lead slug|plural}}</br>{{dice tooltip|1d3-1}} {{favilink|salve injector|plural}}</br>{{dice tooltip|1d3-1}} things from [[Data:Injectors|Injectors]]</br>1 thing from [[Data:Cells|Cells]]</br>1 thing from [[Data:Artifact#Artifact 2|Artifact 2]]
}}
}}
| style="text-align:center;"| k
 
| {{plainlist|
<div style="display:inline-block;"><!-- WRAPPER - MAKES QUD QUOTE WIDTH MATCH WIDTH OF INFOBOXES BELOW IT -->
* 1 {{favilink|steel battle axe}}
 
* 1 {{favilink|studded leather armor}}
{{qud quote|&RThe Crustal Mortars of Yawningmoon|noindent=true|fullwidth=true|bordercolor=var(--qud-color-r)|centered=true}}
* 1 {{favilink|headlamp}}
 
* 1 {{favilink|magnetized boots}}
{{Subtype infocard
* 1 {{favilink|nanopneumatic jackhammer}}
| name = Child of the Hearth
* 1 {{favilink|structural scanning bracelet}} with a cell
| image = subtype child of the hearth.png
| buildcode = i
| bonusnote = {{color|R|+15}} [[heat resistance|{{color|R|heat resistance}}]]
| footnote = Can select [[air current microsensor]] as their starting cybernetic
| strength = +3
| skills = Cudgel</br>--Slam</br>Heavy Weapon</br>Calloused
| equipped = 1 {{favilink|steel mace}}</br>1 {{favilink|leather apron}}</br>1 {{favilink|steel gauntlets}}</br>1 {{favilink|leather boots}}
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>2 half full {{favilink|waterskin|plural}} of fresh water</br>3-4 {{favilink|smoldered mushroom|plural}}</br>{{dice tooltip|1d3-1}} things from [[Data:Injectors|Injectors]]</br>1 thing from [[Data:Cells|Cells]]</br>1-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>1 thing from [[Data:Artifact#Artifact 2|Artifact 2]]
}}
}}
| {{plainlist|
 
* 3 half full {{favilink|waterskin|plural}} of fresh water
</div><!-- END OF WRAPPER -->
* 3-4 {{favilink|smoldered mushroom|plural}}
 
* 1 thing from [[Data:Cells|Cells]]
{{Subtype infocard
* 1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]
| name = Child of the Wheel
* 1 thing from [[Data:Artifact#Artifact 1|Artifact 1]]
| image = subtype child of the wheel.png
| buildcode = j
| bonusnote = {{color|R|+15}} [[heat resistance|{{color|R|heat resistance}}]]
| footnote = Can select [[air current microsensor]] as their starting cybernetic
| agility = +2
| strength = +1
| ego = +1
| skills = Short Blade</br>Axe</br>--Cleave</br>Dual Wield</br>Iron Mind
| equipped = 1 {{favilink|steel potter's knife}}</br>1 {{favilink|steel hand axe}}</br>1 {{favilink|woven tunic}}</br>1 {{favilink|leather moccasins}}
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>3 half full {{favilink|waterskin|plural}} of fresh water</br>3-4 {{favilink|smoldered mushroom|plural}}</br>{{dice tooltip|1d3-1}} things from [[Data:Injectors|Injectors]]</br>1 thing from [[Data:Cells|Cells]]</br>1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br>1-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>1-2 things from [[Data:Artifact#Artifact 2|Artifact 2]]
}}
}}
|-
 
| {{Subtype portrait|Fuming God-Child|subtype fuming godchild.png}}
{{Subtype infocard
| +4 Willpower
| name = Child of the Deep
| {{plainlist|
| image = subtype child of the deep.png
* [[Fasting Way]]
| buildcode = k
* [[Lionheart]]
| bonusnote = {{color|R|+15}} [[heat resistance|{{color|R|heat resistance}}]]
* [[Poison Tolerance]]
| footnote = Can select [[air current microsensor]] as their starting cybernetic
* [[Intimidate]]}}
| toughness = +3
| style="text-align:center;"| l
| skills = Heavy Weapon</br>--Tank</br>Endurance</br>Wilderness Lore: Mountains</br>Wilderness Lore: Canyons
| {{plainlist|
| equipped = 1 {{favilink|steel battle axe}}</br>1 {{favilink|studded leather armor}}</br>1 {{favilink|headlamp}}</br>1 {{favilink|magnetized boots}}</br>1 {{favilink|nanopneumatic jackhammer}}</br>1 {{favilink|structural scanning bracelet}}<br>(with an energy cell)
* 1 {{favilink|obsidian kris}}
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>3 half full {{favilink|waterskin|plural}} of fresh water</br>3-4 {{favilink|smoldered mushroom|plural}}</br>1 thing from [[Data:Cells|Cells]]</br>1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br>1 thing from [[Data:Artifact#Artifact 1|Artifact 1]]
* 1 {{favilink|billowing conch of the aji}}
* 1 {{favilink|ash-stained robes}}
* 1 {{favilink|crimson hood}}
* 1 {{favilink|sandals}}
}}
}}
| {{plainlist|
 
* 3 half full {{favilink|waterskin|plural}} of fresh water
{{Subtype infocard
* 3-4 {{favilink|smoldered mushroom|plural}}
| name = Fuming God-Child
* {{dice tooltip|1d3}} things from [[Data:Injectors|Injectors]]
| image = subtype fuming godchild.png
* 1 thing from [[Data:Cells|Cells]]
| buildcode = l
* 1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]
| bonusnote = {{color|R|+15}} [[heat resistance|{{color|R|heat resistance}}]]
* 1-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]
| footnote = Can select [[air current microsensor]] as their starting cybernetic
| willpower = +4
| skills = Self-discipline</br>--Fasting Way</br>--Lionheart</br>Persuasion</br>--Intimidate</br>Poison Tolerance
| equipped = 1 {{favilink|obsidian kris}}</br>1 {{favilink|billowing conch of the aji}}</br>1 {{favilink|ash-stained robes}}</br>1 {{favilink|crimson hood}}</br>1 {{favilink|sandals}}
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>3 half full {{favilink|waterskin|plural}} of fresh water</br>3-4 {{favilink|smoldered mushroom|plural}}</br>{{dice tooltip|1d3}} things from [[Data:Injectors|Injectors]]</br>1 thing from [[Data:Cells|Cells]]</br>1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br>1-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]
}}
}}
|}


== Gallery ==
== Gallery ==
[[File:Arcologies.png|thumb|Caste and arcology selection|left]]
[[File:Arcologies.png|thumb|Caste and arcology selection|left]]
[[Category:Character]]
[[Category:Character]]

Revision as of 02:13, 20 December 2020

This article is a stub. You can help Caves of Qud Wiki by expanding it.
This article is a stub. You can help Caves of Qud Wiki by expanding it.

Castes are one aspect of character creation in Caves of Qud. There are 12 castes available. Castes are only available for True kin. Each caste has their own bonuses to stats, skills, and starting inventory. The counterpart of castes for Mutants are Callings.

List of Castes

The following info cards show details about each starting caste that is available for a player to choose in game, including the name of each caste, along with their attribute bonuses, starting Skills and Powers, and starting equipment and items.

The Toxic Arboreta of Ekuemekiyye, the Holy City

Horticulturist
Subtype horticulturist.png
+2 to saves vs. bleeding
In Inventory:
Can select nocturnal apex as their starting cybernetic
Priest of All Suns
Subtype priest of all suns.png
+3 Ego
+2 to saves vs. bleeding
In Inventory:
Can select nocturnal apex as their starting cybernetic
Priest of All Moons
Subtype priest of all moons.png
+2 to saves vs. bleeding
In Inventory:
Can select nocturnal apex as their starting cybernetic
Syzygyrior
Subtype syzygyrior.png
+2 to saves vs. bleeding
In Inventory:
Can select nocturnal apex as their starting cybernetic

The Ice-Sheathed Arcology of Ibul

Artifex
Subtype artifex.png
In Inventory:
Can select cherubic visage as their starting cybernetic
Consul
Subtype consul.png
In Inventory:
Can select cherubic visage as their starting cybernetic
Praetorian
Subtype praetorian.png
In Inventory:
Can select cherubic visage as their starting cybernetic
Eunuch
Subtype eunuch.png
In Inventory:
Can select cherubic visage as their starting cybernetic

The Crustal Mortars of Yawningmoon

Child of the Hearth
Subtype child of the hearth.png
In Inventory:
Can select air current microsensor as their starting cybernetic
Child of the Wheel
Subtype child of the wheel.png
In Inventory:
Can select air current microsensor as their starting cybernetic
Child of the Deep
Subtype child of the deep.png
In Inventory:
Can select air current microsensor as their starting cybernetic
Fuming God-Child
Subtype fuming godchild.png
In Inventory:
Can select air current microsensor as their starting cybernetic

Gallery

Caste and arcology selection