Castes: Difference between revisions

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{{As Of Patch|2.0.203.33}}
[[File:Arcologies.png|thumb|Caste selection during character creation|right]]
[[File:Arcologies.png|thumb|Caste selection during character creation|right]]


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{{clear}}
{{clear}}
==List of Castes==
==List of Castes==
This section shows additional details about each of the starting '''castes''', including the name of castes, their [[attribute]] bonuses, starting [[Skills and Powers]], and starting equipment and items.
This section shows additional details about each of the starting '''castes''', including the name of castes, their [[attribute]] bonuses, starting [[skills]], and starting equipment and items.


<div style="display:inline-block;"><!-- WRAPPER - MAKES QUD QUOTE WIDTH MATCH WIDTH OF INFOBOXES BELOW IT -->
<div style="display:inline-block;"><!-- WRAPPER - MAKES QUD QUOTE WIDTH MATCH WIDTH OF INFOBOXES BELOW IT -->


{{qud quote|&GThe Toxic Arboreta of Ekuemekiyye, the Holy City|noindent=true|fullwidth=true|bordercolor=var(--qud-color-g)|centered=true}}
{{qud quote|&GThe Toxic Arboreta of Ekuemekiyye, the Holy City|noindent=true|fullwidth=true|bordercolor=#00c420|centered=true}}


{{Subtype infocard
{{Subtype infocard
| name = Horticulturist
| name = Horticulturist
| image = subtype horticulturist.png
| image = subtype horticulturist.png
| buildcode = a
| bonusnote = +2 to saves vs. [[bleeding]]
| bonusnote = +2 to saves vs. [[bleeding]]
| footnote = Can select {{favilink|nocturnal apex}} as their starting cybernetic
| footnote = Can select {{favilink|nocturnal apex}} as their starting cybernetic
| intelligence = +3
| intelligence = +3
| skills = Cooking and Gathering</br>--Harvestry</br>Axe</br>Bow and Rifle</br>Wilderness Lore: Jungles
| skills = Cooking and Gathering</br>
| equipped = 1 {{favilink|bio-scanning bracelet}}<br>(with energy cell)</br>1 {{favilink|steel vinereaper}}</br>1 {{favilink id|Gas Mask}}</br>1 {{favilink|cloth robe}}</br>1 {{favilink|leather moccasins}}
--Harvestry</br>
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>3 half full {{favilink|waterskin|plural}} of fresh water</br>3-4{{favilink|Ekuemekiyyen greens}}</br>{{dice tooltip|1d3+1}}{{favilink|defoliant grenade mk I}}</br>1d3 {{favilink|salve injector|plural}}</br>{{dice tooltip|1d3}} things from [[Data:Injectors|Injectors]]</br>{{dice tooltip|1d2}} things from [[Data:Cells|Cells]]</br>{{dice tooltip|1d3}} things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 2|Artifact 2]]
Axe</br>
Bow and Rifle</br>
Wilderness Lore: Jungles
| equipped = 1 {{favilink|bio-scanning bracelet}}<br>(with {{favilink|solar cell}})</br>
1 {{favilink|steel vinereaper}}</br>
1 {{favilink id|Gas Mask}}</br>
1 {{favilink|cloth robe}}</br>
1 {{favilink|leather moccasins}}</br>
1 {{favilink|short bow}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
3 {{favilink|waterskin|plural}} with 32 drams of {{favilink|water|fresh water}} each</br>
3-4 {{favilink|Ekuemekiyyen greens}}</br>
30-50 {{favilink|wooden arrow|plural}}</br>
{{dice tooltip|1d3+1}} {{favilink|defoliant grenade mk I}}</br>
1-3 {{favilink|salve injector|plural}}</br>
2-6 injectors from [[Data:Injectors|Injectors]]</br>
1-2 energy cells from [[Data:Cells|Cells]]</br>
1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br>
0-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>
0-2 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br>
3-4 {{favilink|witchwood bark|plural}}
}}
}}


Line 35: Line 56:
| name = Priest of All Suns
| name = Priest of All Suns
| image = subtype priest of all suns.png
| image = subtype priest of all suns.png
| buildcode = b
| bonusnote = +2 to saves vs. [[bleeding]]
| bonusnote = +2 to saves vs. [[bleeding]]
| footnote = Can select {{favilink|nocturnal apex}} as their starting cybernetic
| footnote = Can select {{favilink|nocturnal apex}} as their starting cybernetic
| ego = +3
| ego = +3
| skills = Cudgel</br>First Aid</br>--Heal</br>Persuasion</br>--Snake Oiler</br>--Intimidate</br>Wilderness Lore: Jungles
| skills = Cudgel</br>
| equipped = 1 {{favilink|amber-tipped staff}}</br>1 {{favilink|cloth robe}}</br>1{{favilink|scarlet shawl}}</br>1 {{favilink|smiling sun mask}}</br>1 {{favilink|sandals}}
First Aid</br>
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>3 half full {{favilink|waterskin|plural}} of fresh water</br>3-4{{favilink|Ekuemekiyyen greens}}</br>{{dice tooltip|3d6}} {{favilink|bandage|plural}}</br>{{dice tooltip|1d3+1}} {{favilink|salve injector|plural}}</br>{{dice tooltip|1d3-1}} things from [[Data:Injectors|Injectors]]</br>{{dice tooltip|1d2}} things from [[Data:Cells|Cells]]</br>{{dice tooltip|1d3}} things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 2|Artifact 2]]</br>1 thing from [[Data:Artifact#Artifact 3|Artifact 3]]
--Heal</br>
Persuasion</br>
--Snake Oiler</br>
--Intimidate</br>
Wilderness Lore: Jungles
| equipped = 1 {{favilink|amber-tipped staff}}</br>
1 {{favilink|cloth robe}}</br>
1{{favilink|scarlet shawl}}</br>
1 {{favilink|smiling sun mask}}</br>
1 {{favilink|sandals}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
3 {{favilink|waterskin|plural}} with 32 drams of {{favilink|water|fresh water}} each</br>
3-4{{favilink|Ekuemekiyyen greens}}</br>
{{dice tooltip|3d6}} {{favilink|bandage|plural}}</br>
30-50 {{favilink|wooden arrow|plural}}</br>
2-4 {{favilink|salve injector|plural}}</br>
2-5 injectors from [[Data:Injectors|Injectors]]</br>
1-2 energy cells from [[Data:Cells|Cells]]</br>
1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br>
0-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>
0-2 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br>
0-1 things from [[Data:Artifact#Artifact 3|Artifact 3]]</br>
3-4 {{favilink|witchwood bark|plural}}
}}
}}


Line 47: Line 90:
| name = Priest of All Moons
| name = Priest of All Moons
| image = subtype priest of all moons.png
| image = subtype priest of all moons.png
| buildcode = c
| bonusnote = +2 to saves vs. [[bleeding]]
| bonusnote = +2 to saves vs. [[bleeding]]
| footnote = Can select {{favilink|nocturnal apex}} as their starting cybernetic
| footnote = Can select {{favilink|nocturnal apex}} as their starting cybernetic
| willpower = +2
| willpower = +2
| toughness = +2
| toughness = +2
| skills = Axe</br>Butchery</br>Lionheart</br>Poison Tolerance</br>Wilderness Lore: Jungles
| skills = Axe</br>
| equipped = 1 {{favilink|opal-pommeled steel battle axe}}</br>1 {{favilink|cloth robe}}</br>1 {{favilink|albino monkey braid}}</br>1 {{favilink|frowning moon mask}}</br>1 {{favilink|leather moccasins}}
Butchery</br>
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>1 {{favilink|steel butcher knife}}</br>3 {{favilink|waterskin|plural}} with 32 drams</br>3-4{{favilink|Ekuemekiyyen greens}}</br>{{dice tooltip|2d2+1}} {{favilink|salve injector|plural}}</br>{{dice tooltip|1d3+1}} things from [[Data:Injectors|Injectors]]</br>{{dice tooltip|1d2}} things from [[Data:Cells|Cells]]</br>{{dice tooltip|1d3}} things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 2|Artifact 2]]</br>1 thing from [[Data:Artifact#Artifact 3|Artifact 3]]
Lionheart</br>
Poison Tolerance</br>
Wilderness Lore: Jungles
| equipped = 1 {{favilink|opal-pommeled steel battle axe}}</br>
1 {{favilink|cloth robe}}</br>
1 {{favilink|albino monkey braid}}</br>
1 {{favilink|frowning moon mask}}</br>
1 {{favilink|leather moccasins}}</br>
1 {{favilink|compound bow}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
1 {{favilink|steel butcher knife}}</br>
3 {{favilink|waterskin|plural}} with 32 drams of {{favilink|water|fresh water}}</br>
3-4 {{favilink|Ekuemekiyyen greens}}</br>
30-50 {{favilink|wooden arrow|plural}}</br>
2-4 {{favilink|salve injector|plural}}</br>
2-5 injectors from [[Data:Injectors|Injectors]]</br>
1-2 energy cells from [[Data:Cells|Cells]]</br>
1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br>
0-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>
0-2 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br>
0-1 things from [[Data:Artifact#Artifact 3|Artifact 3]]</br>
3-4 {{favilink|witchwood bark|plural}}
}}
}}


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| name = Syzygyrior
| name = Syzygyrior
| image = subtype syzygyrior.png
| image = subtype syzygyrior.png
| buildcode = d
| bonusnote = +2 to saves vs. [[bleeding]]
| bonusnote = +2 to saves vs. [[bleeding]]
| footnote = Can select {{favilink|nocturnal apex}} as their starting cybernetic
| footnote = Can select {{favilink|nocturnal apex}} as their starting cybernetic
| agility = +3
| agility = +3
| skills = Dual Wield</br>--Ambidexterity</br>Wilderness Lore: Jungles
| skills = Dual Wield</br>
| equipped = 2 things from [[Data:Melee Weapons#Melee Weapons 2|Melee Weapons 2]]</br>1 {{favilink|vine-weave tunic}}</br>1 {{favilink|panther's cloak}}</br>1 {{favilink|sun and moon mask}}</br>1 {{favilink|sandals}}
--Ambidexterity</br>
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>1 {{favilink|waterskin}} with 32 drams of fresh water</br>3-4{{favilink|Ekuemekiyyen greens}}</br>{{dice tooltip|1d3}} {{favilink|salve injector|plural}}</br>1 thing from [[Data:Artifact#Artifact 1|Artifact 1]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 2|Artifact 2]]
Wilderness Lore: Jungles
| equipped = 2 things from [[Data:Melee Weapons#Melee Weapons 2|Melee Weapons 2]]</br>
1 {{favilink|vine-weave tunic}}</br>
1 {{favilink|panther's cloak}}</br>
1 {{favilink|sun and moon mask}}</br>
1 {{favilink|sandals}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
1 {{favilink|waterskin}} with 32 drams of {{favilink|water|fresh water}}</br>
3-4 {{favilink|Ekuemekiyyen greens}}</br>
1-3 {{favilink|salve injector|plural}}</br>
2-5 injectors from [[Data:Injectors|Injectors]]</br>
0-2 thing from [[Data:Artifact#Artifact 1|Artifact 1]]</br>
0-1 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br>
3-4 {{favilink|witchwood bark|plural}}
}}
}}


<div style="display:inline-block;"><!-- WRAPPER - MAKES QUD QUOTE WIDTH MATCH WIDTH OF INFOBOXES BELOW IT -->
<div style="display:inline-block;"><!-- WRAPPER - MAKES QUD QUOTE WIDTH MATCH WIDTH OF INFOBOXES BELOW IT -->


{{qud quote|&CThe Ice-Sheathed Arcology of Ibul|noindent=true|fullwidth=true|bordercolor=var(--qud-color-c)|centered=true}}
{{qud quote|&CThe Ice-Sheathed Arcology of Ibul|noindent=true|fullwidth=true|bordercolor=#77bfcf|centered=true}}


{{Subtype infocard
{{Subtype infocard
| name = Artifex
| name = Artifex
| image = subtype artifex.png
| image = subtype artifex.png
| buildcode = e
| bonusnote = {{color|C|+15}} [[cold resistance|{{color|C|cold resistance}}]]
| bonusnote = {{color|C|+15}} [[cold resistance|{{color|C|cold resistance}}]]
| footnote = Can select {{favilink|cherubic visage}} as their starting cybernetic
| footnote = Can select {{favilink|cherubic visage}} as their starting cybernetic
| intelligence = +3
| intelligence = +3
| skills = Tinkering</br>--Repair</br>--Disassemble</br>--Deploy Turret</br>--Tinker I</br>--Tinker II
| skills = Tinkering</br>
| equipped = 1 {{favilink|stun rod}}</br>1 {{favilink|studded leather armor}}</br>1 {{favilink|telescopic monocle}}</br>1 {{favilink|leather moccasins}}
--Repair</br>
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>3 {{favilink|waterskin|plural}} with 32 drams each</br>2-3 {{favilink|food cube|plural}}</br>1 {{favilink|basic toolkit}}</br>{{dice tooltip|2d2+1}} {{favilink|salve injector|plural}}</br>{{dice tooltip|1d3}} things from [[Data:Injectors|Injectors]]</br>{{dice tooltip|2d2}} things from [[Data:Cells|Cells]]</br>{{dice tooltip|1d4}} things from [[Data:Junk#Junk 1|Junk 1]]</br>{{dice tooltip|2d4}} things from [[Data:Scrap#Scrap 1|Scrap 1]]</br>{{dice tooltip|1d3}} things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br>{{dice tooltip|1d2+1}} things from [[Data:Artifact#Artifact 2|Artifact 2]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 3|Artifact 3]]</br>1 thing from [[Data:Artifact#Artifact 3|Artifact 3]]
--Disassemble</br>
--Deploy Turret</br>
--Tinker I</br>
--Tinker II
| equipped = 1 {{favilink|stun rod}}</br>
1 {{favilink|studded leather armor}}</br>
1 {{favilink|telescopic monocle}}</br>
1 {{favilink|leather moccasins}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
3 {{favilink|waterskin|plural}} with 32 drams of {{favilink|water|fresh water}} each</br>
2-3 {{favilink|food cube|plural}}</br>
1 {{favilink|basic toolkit}}</br>
1-3 {{favilink|salve injector|plural}}</br>
2-4 injectors from [[Data:Injectors|Injectors]]</br>
1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br>
1-4 things from [[Population:Junk#Junk 1|Junk 1]]</br>
6-12 pieces of scrap from [[Data:Scrap#Scrap 1|Scrap 1]]</br>
2-4 energy cells from [[Data:Cells|Cells]]</br>
1-2 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br>
0-2 things from [[Data:Artifact#Artifact 3|Artifact 3]]</br>
3-4 {{favilink|witchwood bark}}
}}
}}


Line 90: Line 187:
| name = Consul
| name = Consul
| image = subtype consul.png
| image = subtype consul.png
| buildcode = f
| bonusnote = {{color|C|+15}} [[cold resistance|{{color|C|cold resistance}}]]
| bonusnote = {{color|C|+15}} [[cold resistance|{{color|C|cold resistance}}]]
| footnote = Can select {{favilink|cherubic visage}} as their starting cybernetic
| footnote = Can select {{favilink|cherubic visage}} as their starting cybernetic
| ego = +3
| ego = +3
| skills = Inspiring Presence</br>Proselytize
| skills = Inspiring Presence</br>
| equipped = 1 {{favilink|walking stick}}</br>1 {{favilink|force bracelet}}</br>1 {{favilink|filthy toga}}</br>1 {{favilink|sandals}}
Proselytize
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>4 half full {{favilink|waterskin|plural}} of fresh water</br>2-3 {{favilink|food cube|plural}}</br>1 {{favilink|basic toolkit}}</br>{{dice tooltip|1d3-1}} {{favilink|salve injector|plural}}</br>{{dice tooltip|1d3-1}} things from [[Data:Injectors|Injectors]]</br>{{dice tooltip|1d2}} things from [[Data:Cells|Cells]]</br>{{dice tooltip|1d3}} things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 2|Artifact 2]]</br>{{dice tooltip|1d2}} things from [[Data:Artifact#Artifact 3|Artifact 3]]</br>1 thing from [[Data:Artifact#Artifact 3|Artifact 3]]
| equipped = 1 {{favilink|walking stick}}</br>
1 {{favilink|force bracelet}}</br>
1 {{favilink|filthy toga}}</br>
1 {{favilink|sandals}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
4 {{favilink|waterskin|plural}} with 32 drams of {{favilink|water|fresh water}} each</br>
1 {{favilink|waterskin}} with {{dice tooltip|2d6+1}} drams of {{favilink|wine}}</br>
2-3 {{favilink|food cube|plural}}</br>
1 {{favilink|basic toolkit}}</br>
1-3 {{favilink|salve injector|plural}}</br>
2-4 injectors from [[Data:Injectors|Injectors]]</br>
1-2 energy cells from [[Data:Cells|Cells]]</br>
1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br>
0-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>
0-2 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br>
1-2 things from [[Data:Artifact#Artifact 3|Artifact 3]]</br>
3-4 {{favilink|witchwood bark|plural}}
}}
}}


Line 102: Line 215:
| name = Praetorian
| name = Praetorian
| image = subtype praetorian.png
| image = subtype praetorian.png
| buildcode = g
| bonusnote = {{color|C|+15}} [[cold resistance|{{color|C|cold resistance}}]]
| bonusnote = {{color|C|+15}} [[cold resistance|{{color|C|cold resistance}}]]
| footnote = Can select {{favilink|cherubic visage}} as their starting cybernetic
| footnote = Can select {{favilink|cherubic visage}} as their starting cybernetic
| strength = +2
| strength = +2
| toughness = +2
| toughness = +1
| willpower = +1
| willpower = +1
| skills = Long Blade</br>Shield</br>--Shield Slam</br>Bow and Rifle
| skills = Long Blade</br>
| equipped = 1 {{favilink|steel long sword}}</br>1 {{favilink|steel shield}}</br>1 {{favilink|desert rifle}}</br>1 {{favilink|chain mail}}</br>1 {{favilink|praetorian's cloak}}</br>1 {{favilink|leather boots}}
Shield</br>
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>3 half full {{favilink|waterskin|plural}} of fresh water</br>2-3 {{favilink|food cube|plural}}</br>3 {{favilink|lead slug|plural}}</br>{{dice tooltip|1d3}} {{favilink|salve injector|plural}}</br>{{dice tooltip|1d3-1}} things from [[Data:Injectors|Injectors]]</br>1 thing from [[Data:Cells|Cells]]</br>1 thing from [[Data:Artifact#Artifact 2|Artifact 2]]
--Shield Slam</br>
Bow and Rifle
| equipped = 1 {{favilink|steel long sword}}</br>
1 {{favilink|steel shield}}</br>
1 {{favilink|Issachar rifle}}</br>
1 {{favilink|chain mail}}</br>
1 {{favilink|praetorian's cloak}}</br>
1 {{favilink|leather boots}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
3 {{favilink|waterskin|plural}} with 32 drams of {{favilink|water|fresh water}} each</br>
2-3 {{favilink|food cube|plural}}</br>
20-33 {{favilink|lead slug|plural}}</br>
2-3 {{favilink|salve injector|plural}}</br>
1-3 injectors from [[Data:Injectors|Injectors]]</br>
1 energy cell from [[Data:Cells|Cells]]</br>
0-2 thing from [[Data:Artifact#Artifact 2|Artifact 2]]</br>
3-4 {{favilink|witchwood bark|plural}}
}}
}}


Line 116: Line 245:
| name = Eunuch
| name = Eunuch
| image = subtype eunuch.png
| image = subtype eunuch.png
| buildcode = h
| bonusnote = {{color|C|+15}} [[cold resistance|{{color|C|cold resistance}}]]
| bonusnote = {{color|C|+15}} [[cold resistance|{{color|C|cold resistance}}]]
| footnote = Can select {{favilink|cherubic visage}} as their starting cybernetic
| footnote = Can select {{favilink|cherubic visage}} as their starting cybernetic
| agility = +2
| agility = +2
| intelligence = +2
| intelligence = +2
| skills = Short Blade</br>--Hobble</br>Pistol</br>--Weak Spotter</br>Acrobatics</br>--Spry</br>Tactics
| skills = Short Blade</br>
| equipped = 1 {{favilink|steel dagger}}</br>1 {{favilink|walking stick}}</br>1 {{favilink|borderlands revolver}}</br>1 {{favilink|cloth robe}}</br>1 {{favilink|sandals}}
--Hobble</br>
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>1 half full {{favilink|waterskin}} of fresh water</br>2-3 {{favilink|crusty loaf|plural}}</br>3 {{favilink|lead slug|plural}}</br>{{dice tooltip|1d3-1}} {{favilink|salve injector|plural}}</br>{{dice tooltip|1d3-1}} things from [[Data:Injectors|Injectors]]</br>1 thing from [[Data:Cells|Cells]]</br>1 thing from [[Data:Artifact#Artifact 2|Artifact 2]]
Pistol</br>
--Weak Spotter</br>
Acrobatics</br>
--Spry</br>
Tactics
| equipped = 1 {{favilink|steel dagger}}</br>
1 {{favilink|walking stick}}</br>
1 {{favilink|chrome revolver}}</br>
1 {{favilink|cloth robe}}</br>
1 {{favilink|sandals}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
1 {{favilink|waterskin}} with 32 drams of {{favilink|water|fresh water}}</br>
2-3 {{favilink|crusty loaf|plural}}</br>
30-50 {{favilink|lead slug|plural}}</br>
1-3 {{favilink|salve injector|plural}}</br>
2-4 injectors from [[Data:Injectors|Injectors]]</br>
1 energy cell from [[Data:Cells|Cells]]</br>
0-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>
0-2 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br>
3-4 {{favilink|witchwood bark|plural}}
}}
}}


<div style="display:inline-block;"><!-- WRAPPER - MAKES QUD QUOTE WIDTH MATCH WIDTH OF INFOBOXES BELOW IT -->
<div style="display:inline-block;"><!-- WRAPPER - MAKES QUD QUOTE WIDTH MATCH WIDTH OF INFOBOXES BELOW IT -->


{{qud quote|&RThe Crustal Mortars of Yawningmoon|noindent=true|fullwidth=true|bordercolor=var(--qud-color-r)|centered=true}}
{{qud quote|&RThe Crustal Mortars of Yawningmoon|noindent=true|fullwidth=true|bordercolor=#d74200|centered=true}}


{{Subtype infocard
{{Subtype infocard
| name = Child of the Hearth
| name = Child of the Hearth
| image = subtype child of the hearth.png
| image = subtype child of the hearth.png
| buildcode = i
| bonusnote = {{color|R|+15}} [[heat resistance|{{color|R|heat resistance}}]]
| bonusnote = {{color|R|+15}} [[heat resistance|{{color|R|heat resistance}}]]
| footnote = Can select {{favilink|air current microsensor}} as their starting cybernetic
| footnote = Can select {{favilink|air current microsensor}} as their starting cybernetic
| strength = +3
| strength = +3
| skills = Cudgel</br>--Slam</br>Heavy Weapon</br>Calloused
| skills = Cudgel</br>
| equipped = 1 {{favilink|steel mace}}</br>1 {{favilink|leather apron}}</br>1 {{favilink|steel gauntlets}}</br>1 {{favilink|leather boots}}
--Slam</br>
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>2 half full {{favilink|waterskin|plural}} of fresh water</br>3-4 {{favilink|smoldered mushroom|plural}}</br>{{dice tooltip|1d3-1}} things from [[Data:Injectors|Injectors]]</br>1 thing from [[Data:Cells|Cells]]</br>1-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>1 thing from [[Data:Artifact#Artifact 2|Artifact 2]]
Heavy Weapon</br>
Calloused
| equipped = 1 {{favilink|steel mace}}</br>
1 {{favilink|leather apron}}</br>
1 {{favilink|steel gauntlets}}</br>
1 {{favilink|leather boots}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
2 {{favilink|waterskin|plural}} with 32 drams of {{favilink|water|fresh water}} each</br>
3-4 {{favilink|smoldered mushroom|plural}}</br>
4-8 injectors from [[Data:Injectors|Injectors]]</br>
0-2 energy cells from [[Data:Cells|Cells]]</br>
0-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>
0-2 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br>
0-1 things from [[data:Artifact#Artifact 3|Artifact 3]]</br>
3-4 {{favilink|witchwood bark|plural}}
}}
}}


Line 147: Line 309:
| name = Child of the Wheel
| name = Child of the Wheel
| image = subtype child of the wheel.png
| image = subtype child of the wheel.png
| buildcode = j
| bonusnote = {{color|R|+15}} [[heat resistance|{{color|R|heat resistance}}]]
| bonusnote = {{color|R|+15}} [[heat resistance|{{color|R|heat resistance}}]]
| footnote = Can select {{favilink|air current microsensor}} as their starting cybernetic
| footnote = Can select {{favilink|air current microsensor}} as their starting cybernetic
Line 153: Line 314:
| strength = +1
| strength = +1
| ego = +1
| ego = +1
| skills = Short Blade</br>Axe</br>--Cleave</br>Dual Wield</br>Iron Mind
| skills = Short Blade</br>
| equipped = 1 {{favilink|steel potter's knife}}</br>1 {{favilink|steel hand axe}}</br>1 {{favilink|woven tunic}}</br>1 {{favilink|leather moccasins}}
Axe</br>
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>3 half full {{favilink|waterskin|plural}} of fresh water</br>3-4 {{favilink|smoldered mushroom|plural}}</br>{{dice tooltip|1d3-1}} things from [[Data:Injectors|Injectors]]</br>1 thing from [[Data:Cells|Cells]]</br>1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br>1-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>1-2 things from [[Data:Artifact#Artifact 2|Artifact 2]]
--Cleave</br>
Dual Wield</br>
Iron Mind
| equipped = 1 {{favilink|steel potter's knife}}</br>
1 {{favilink|steel hand axe}}</br>
1 {{favilink|woven tunic}}</br>
1 {{favilink|leather moccasins}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
3 {{favilink|waterskin|plural}} with 32 drams of {{favilink|water|fresh water}} each</br>
3-4 {{favilink|smoldered mushroom|plural}}</br>
4-8 injectors from [[Data:Injectors|Injectors]]</br>
1-2 energy cells from [[Data:Cells|Cells]]</br>
1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br>
0-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>
0-2 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br>
0-1 things from [[Data:Artifact#Artifact 3|Artifact 3]]</br>
3-4 {{favilink|witchwood bark|plural}}
}}
}}


Line 161: Line 339:
| name = Child of the Deep
| name = Child of the Deep
| image = subtype child of the deep.png
| image = subtype child of the deep.png
| buildcode = k
| bonusnote = {{color|R|+15}} [[heat resistance|{{color|R|heat resistance}}]]
| bonusnote = {{color|R|+15}} [[heat resistance|{{color|R|heat resistance}}]]
| footnote = Can select {{favilink|air current microsensor}} as their starting cybernetic
| footnote = Can select {{favilink|air current microsensor}} as their starting cybernetic
| toughness = +3  
| toughness = +3  
| skills = Heavy Weapon</br>--Tank</br>Endurance</br>Wilderness Lore: Mountains</br>Wilderness Lore: Canyons
| skills = Heavy Weapon</br>
| equipped = 1 {{favilink|steel battle axe}}</br>1 {{favilink|studded leather armor}}</br>1 {{favilink|headlamp}}</br>1 {{favilink|magnetized boots}}</br>1 {{favilink|nanopneumatic jackhammer}}</br>1 {{favilink|structural scanning bracelet}}<br>(with an energy cell)
--Tank</br>
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>3 half full {{favilink|waterskin|plural}} of fresh water</br>3-4 {{favilink|smoldered mushroom|plural}}</br>1 thing from [[Data:Cells|Cells]]</br>1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br>1 thing from [[Data:Artifact#Artifact 1|Artifact 1]]
Endurance</br>
Wilderness Lore: Mountains</br>
Wilderness Lore: Canyons
| equipped = 1 {{favilink|steel battle axe}}</br>
1 {{favilink|studded leather armor}}</br>
1 {{favilink|headlamp}}</br>
1 {{favilink|magnetized boots}}</br>
1 {{favilink|nanopneumatic jackhammer}}</br>
1 {{favilink|structural scanning bracelet}}<br>(with a {{favilink|combustion cell}})
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
3 {{favilink|waterskin|plural}} with 32 drams of {{favilink|water|fresh water}} each</br>
3-4 {{favilink|smoldered mushroom|plural}}</br>
4-8 injectors from [[Data:Injectors|Injectors]]</br>
1-2 energy cells from [[Data:Cells|Cells]]</br>
1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br>
0-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>
0-1 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br>
0-1 things from [[Data:Artifact#Artifact 3|Artifact 3]]</br>
3-4 {{favilink|witchwood bark|plural}}
}}
}}


Line 173: Line 369:
| name = Fuming God-Child
| name = Fuming God-Child
| image = subtype fuming godchild.png
| image = subtype fuming godchild.png
| buildcode = l
| bonusnote = {{color|R|+15}} [[heat resistance|{{color|R|heat resistance}}]]
| bonusnote = {{color|R|+15}} [[heat resistance|{{color|R|heat resistance}}]]
| footnote = Can select {{favilink|air current microsensor}} as their starting cybernetic
| footnote = Can select {{favilink|air current microsensor}} as their starting cybernetic
| willpower = +4
| willpower = +4
| skills = Self-discipline</br>--Fasting Way</br>--Lionheart</br>Persuasion</br>--Intimidate</br>Poison Tolerance
| skills = Self-discipline</br>
| equipped = 1 {{favilink|obsidian kris}}</br>1 {{favilink|billowing conch of the aji}}</br>1 {{favilink|ash-stained robes}}</br>1 {{favilink|crimson hood}}</br>1 {{favilink|sandals}}
--Fasting Way</br>
| inventory = {{dice tooltip|6d8}} {{favilink|torch|plural}}</br>2 empty {{favilink|waterskin|plural}}</br>3 half full {{favilink|waterskin|plural}} of fresh water</br>3-4 {{favilink|smoldered mushroom|plural}}</br>{{dice tooltip|1d3}} things from [[Data:Injectors|Injectors]]</br>1 thing from [[Data:Cells|Cells]]</br>1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br>1-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]
--Lionheart</br>
Persuasion</br>
--Intimidate</br>
Poison Tolerance
| equipped = 1 {{favilink|obsidian kris}}</br>
1 {{favilink|billowing conch of the aji}}</br>
1 {{favilink|ash-stained robes}}</br>
1 {{favilink|crimson hood}}</br>
1 {{favilink|sandals}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
3 {{favilink|waterskin|plural}} with 32 drams of {{favilink|water|fresh water}} each</br>
3-4 {{favilink|smoldered mushroom|plural}}</br>
4-8 injectors from [[Data:Injectors|Injectors]]</br>
1-2 energy cells from [[Data:Cells|Cells]]</br>
1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br>
0-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>
0-1 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br>
0-1 things from [[Data:Artifact#Artifact 3|Artifact 3]]</br>
3-4 {{favilink|witchwood bark|plural}}
}}{{Mechanics Navbox}}
}}{{Mechanics Navbox}}
[[Category:Character]]
[[Category:Character]]

Revision as of 13:18, 2 July 2022

This information is reliable as of patch 2.0.203.33. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.203.33.
Caste selection during character creation

Castes are the True Kin subtypes that the player may choose from during character creation in Caves of Qud.

Players who begin the game as a mutant will instead have a choice of calling.

There are 12 castes available. Each of those castes is associated with one of the following three arcologies:

List of Castes

This section shows additional details about each of the starting castes, including the name of castes, their attribute bonuses, starting skills, and starting equipment and items.

The Toxic Arboreta of Ekuemekiyye, the Holy City

Horticulturist
Subtype horticulturist.png
+2 to saves vs. bleeding
In Inventory:
Can select nocturnal apex as their starting cybernetic
Priest of All Suns
Subtype priest of all suns.png
+3 Ego
+2 to saves vs. bleeding
In Inventory:
Can select nocturnal apex as their starting cybernetic
Priest of All Moons
Subtype priest of all moons.png
+2 to saves vs. bleeding
Can select nocturnal apex as their starting cybernetic
Syzygyrior
Subtype syzygyrior.png
+2 to saves vs. bleeding
In Inventory:
Can select nocturnal apex as their starting cybernetic

The Ice-Sheathed Arcology of Ibul

Artifex
Subtype artifex.png
In Inventory:
Can select cherubic visage as their starting cybernetic
Consul
Subtype consul.png
In Inventory:
Can select cherubic visage as their starting cybernetic
Praetorian
Subtype praetorian.png
In Inventory:
Can select cherubic visage as their starting cybernetic
Eunuch
Subtype eunuch.png
In Inventory:
Can select cherubic visage as their starting cybernetic

The Crustal Mortars of Yawningmoon

Child of the Hearth
Subtype child of the hearth.png
In Inventory:
Can select air current microsensor as their starting cybernetic
Child of the Wheel
Subtype child of the wheel.png
In Inventory:
Can select air current microsensor as their starting cybernetic
Child of the Deep
Subtype child of the deep.png
In Inventory:
Can select air current microsensor as their starting cybernetic
Fuming God-Child
Subtype fuming godchild.png
In Inventory:
Can select air current microsensor as their starting cybernetic