Cybernetics locations

Spoiler Warning: This article contains information normally only found in the course of advancing the main quest line.

The following areas in the gameworld are guaranteed to always have cybernetics credit wedges or cybernetic implants.

True Kin players may want to prioritize visiting these locations to increase their license tier and find additional implants to install.

Guaranteed Credit Wedges

Location Type of Wedge
The ancient bones in the  waterlogged tunnel[1]  cybernetics credit wedge 1¢
Chest in the bottom floor of the  Rusted Archway  cybernetics credit wedge 2¢
Chest in the bottom floor of all historic sites  cybernetics credit wedge 2¢ or more (refer to historic site rewards for details)
Chest in the bottom floor of  Golgotha  cybernetics credit wedge 2¢ (x2)
Sold by  Q Girl in  Grit Gate[2]  cybernetics credit wedge 1¢ (cheap version)
Sold by the  wild-eyed watervine merchant[2]  cybernetics credit wedge 2¢ (cheap version)
The cybernetics ward of  Bethesda Susa[3][4]  cybernetics credit wedges 3¢ (x2)
Sold by  Yla Haj in  Ezra[2]  cybernetics credit wedge 3¢
The human remains at the center of the  Rainbow Wood[5]  cybernetics credit wedge 3¢
The Crematory Machine Room in the  Tomb of the Eaters[6]  cybernetics credit wedges 3¢ (x2)
The  recoming reliquary[2][7] in Gyl  cybernetics credit wedges 2¢ (x2)
The  melted reliquary in  the hydropon[7]  cybernetics credit wedges 2¢ (x2)
Sold by  Warden Une in  Yd Freehold[8]  cybernetics credit wedges 3¢ (x2)
Chest at the peak of Chavvah[9]  cybernetics credit wedges 3¢ (x2)
Sold by  Aoyg-No-Longer, servant of Ptoh in the Cosmic Wood at the bottom of Taproot at  Eyn Roj[2]  cybernetics credit wedge 3¢

Historic sites are also guaranteed to contain credit wedges based on their tier: [10]

Historic site tier Sultanate period Reward
0-2 fifth period  cybernetics credit wedge 2¢
3 fourth period  cybernetics credit wedge 3¢
4-5 fourth period, third period  cybernetics credit wedge 2¢,  cybernetics credit wedge 2¢
6-7 third period, second period  cybernetics credit wedge 3¢,  cybernetics credit wedge 3¢
8 first period  cybernetics credit wedge 3¢,  cybernetics credit wedge 3¢,  cybernetics credit wedge 2¢

Guaranteed Cybernetics and Becoming Nooks

For more information about what type of cybernetic implants one can expect to find in a cybernetics rack or from an NPC who sells them, refer to the  cybernetics rack wiki page.

Location Nooks / Racks Number of Cybernetics
The bottom floor of the  Rusted Archway[3][4] 2 becoming nooks and cybernetic racks 2-42-4 (Avg: 3) cybernetic implants
The cybernetics room in  Grit Gate. This room opens after the player completes the More Than a Willing Spirit quest.[11] 1 becoming nook and cybernetic rack 1-21-2 (Avg: 1.5) cybernetic implants
The cybernetics ward of  Bethesda Susa[3] 4 becoming nooks and cybernetic racks 4-84-8 (Avg: 6) cybernetic implants
The cybernetics room in  Yd Freehold.[12] 1 becoming nook and cybernetic rack 1-21-2 (Avg: 1.5) cybernetic implants
Merchant Cybernetics for Sale Location
 Argyve 2-42-4 (Avg: 3) random cybernetic implants (zone tier 1)  Joppa, if the player chooses it as their starting location.
 gutsmonger 6-86-8 (Avg: 7) random cybernetic implants (zone tier 1) Guaranteed to appear in the SE corner of the  Stiltgrounds.
 Shem -1 6-86-8 (Avg: 7) random cybernetic implants (zone tier 1)  Grit Gate
 Yla Haj 6-86-8 (Avg: 7) random cybernetic implants (zone tier 5)  Ezra
 Warden Une 6-86-8 (Avg: 7) random cybernetic implants (zone tier 7)  Yd Freehold

Additional Sources of Wedges and Implants

Credit Wedges

Cybernetic Implants

References

This information is reliable as of patch 2.0.202.92.
  1. XRL.World.Parts.CaverCorpseLoot
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 ObjectBlueprints.xml
  3. 3.0 3.1 3.2 Worlds.xml
  4. 4.0 4.1 4.2 PopulationTables.xml
  5. XRL.World.Parts.ExileCorpseLoot
  6. CrematoryMachineRoom.rpm
  7. 7.0 7.1 CorporealizationNook.rpm
  8. PopulationTables.xml, population name UneInventory
  9. ChavvahCrownLv3.rpm
  10. XRL.World.ZoneBuilders.PlaceRelicBuilder
  11. GritGate.rpm
  12. YdFreehold-under.rpm
  13. Factions.xml
  14. XRL.World.Parts.Cybernetics2HasRandomImplants