Ganglionic teleprojector: Difference between revisions

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(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Note about overloading)
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After a few turns of being worn, the {{name}} [[Boot sequence|attunes to your physiology]], then grants you the ability to activate a version of [[domination]] that only works against robots.
After a few turns of being worn, the {{name}} [[Boot sequence|attunes to your physiology]], then grants you the ability to activate a version of [[domination]] that only works against robots.


Success Roll: 1d8 + Attacker level + 4 >= (4 + Defender MA) + Defender Level
Success Roll: 1d8 + Attacker level + 4 >= (4 + Defender MA) + Defender Level
[[Overloaded|Overloading]] a {{name}} will provide a +2 bonus to the success roll.
[[Category:Helmets]]
[[Category:Helmets]]

Revision as of 01:39, 18 September 2021

ganglionic teleprojector
Complexity

4

Tier

4

Character

]

ID?Use this ID to Wish for the item

Ganglionic Teleprojector

Worn On

Head

Spawns in

Headwear

Extra Info:
ganglionic teleprojector

The teleprojector is a fluted visor of fused tungsten filament. Two antennae coil out of the temples.

Perfect

After a few turns of being worn, the ganglionic teleprojector attunes to your physiology, then grants you the ability to activate a version of domination that only works against robots.

Success Roll: 1d8 + Attacker level + 4 >= (4 + Defender MA) + Defender Level

Overloading a ganglionic teleprojector will provide a +2 bonus to the success roll.