Giant amoeba: Difference between revisions

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(Updated by egocarib with game version 2.0.203.32 using QBE v1.0rc2)
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A {{Name}} is a creature belonging to the [[oozes]] faction. It is a very common enemy and one of the most prolific oozes, appearing in many different locations across Qud, most notably in [[slimy biome|slimy biomes]].
{{Name|pluralcaps}} are a very common enemy and one of the most prolific [[oozes]], appearing in many different locations across Qud, most notably in [[slimy biome|slimy biomes]].


Giant amoebas attack in melee with their {{favilink|slimy pseudopod|plural}}, of which they possess 4. Each pseudopod is a [[cudgel]] weapon that deals {{Heart}}{{dice tooltip|1d3}} damage, and has a {{PV}}[[PV|penetration value]] that depends on the particular giant amoeba's [[Strength]] modifier.<ref><code>ObjectBlueprints.xml</code></ref>
Giant amoebas attack in melee with their {{favilink|slimy pseudopod|plural}}, of which they possess 4. Each pseudopod is a [[cudgel]] weapon that deals {{Heart}}{{dice tooltip|1d3}} damage, and has a {{PV}}[[PV|penetration value]] that depends on the particular giant amoeba's [[Strength]] modifier.<ref><code>ObjectBlueprints.xml</code></ref>
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When a giant amoeba dies, it explodes into several pools of {{favilink|slime}}. Each tile adjacent to the amoeba, including the tile it was occupying, will have an 80% chance of being filled with a pool, with each pool having a volume of 500 drams.{{Code Reference|class=GiantAmoeba}}
When a giant amoeba dies, it explodes into several pools of {{favilink|slime}}. Each tile adjacent to the amoeba, including the tile it was occupying, will have an 80% chance of being filled with a pool, with each pool having a volume of 500 drams.{{Code Reference|class=GiantAmoeba}}


Being oozes, giant amoebas lack a mind and thus are immune to abilities and effects that target the mind of a creature, such as [[Sunder Mind]].{{Code Reference|class=MentalShield}} Additionally, giant amoebas cannot slip on slippery liquids such as slime, or become stuck in sticky liquids such as {{favilink|asphalt}}. Finally, giant amoebas bleed slime instead of {{favilink|blood}}, and cannot be knocked [[prone]].{{Code Reference|class=NoKnockdown}}
Being oozes, giant amoebas lack a mind and are thus immune to abilities and effects that target the mind of a creature, such as {{favilink|Sunder Mind}} or [[confused]].{{Code Reference|class=MentalShield}} Additionally, they cannot slip on slippery liquids such as slime or become [[stuck]] in sticky liquids such as {{favilink|asphalt}}, cannot be knocked [[prone]], {{Code Reference|class=NoKnockdown}} and will bleed slime instead of {{favilink|blood}}.


{{References|2.0.201.70}}
{{References|2.0.201.70}}

Revision as of 07:20, 31 October 2022

giant amoeba
Giant amoeba.png
Character

j

ID?Use this ID to Wish for giant amoeba

GiantAmoeba

Faction

oozes (Loved100 Reputation)

Demeanor

neutral

Gender

neuter

Inventory
Inventory
Skills
Skills
Mutations
Mutations
Corpse Dropped

giant amoeba corpse (25%)

Experience?The XP granted when killed. Click
"toggle detailed stats" above for
a level-based breakdown.

25 XP

XP Tier

0

Role

Tank


Extra info:

Limbs* (Ooze): * Excludes limbs granted via mutations
giant amoeba

A mass of quivering, gelatinous slime. You barely perceive the outline of something inside.

Perfect

Giant amoebas are a very common enemy and one of the most prolific oozes, appearing in many different locations across Qud, most notably in slimy biomes.

Giant amoebas attack in melee with their \slimy pseudopods, of which they possess 4. Each pseudopod is a cudgel weapon that deals ♥1d31-3 (Avg: 2) damage, and has a penetration value that depends on the particular giant amoeba's Strength modifier.[1]

When a giant amoeba dies, it explodes into several pools of slime. Each tile adjacent to the amoeba, including the tile it was occupying, will have an 80% chance of being filled with a pool, with each pool having a volume of 500 drams.[2]

Being oozes, giant amoebas lack a mind and are thus immune to abilities and effects that target the mind of a creature, such as Sunder Mind or confused.[3] Additionally, they cannot slip on slippery liquids such as slime or become stuck in sticky liquids such as asphalt, cannot be knocked prone, [4] and will bleed slime instead of blood.

References

This information is reliable as of patch 2.0.201.70.
  1. ObjectBlueprints.xml
  2. XRL.World.Parts.GiantAmoeba
  3. XRL.World.Parts.MentalShield
  4. XRL.World.Parts.NoKnockdown