Glittermensch luminary: Difference between revisions
imported>Trashmonks |
(description) |
||
Line 47: | Line 47: | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{ | A {{name}} is a creature belonging to the [[cragmensch]] faction. Glittermensch luminaries can be found underground in [[zone tier|tier]] 7 zones.{{XML Ref|pop|Tier7CavePopulation}} | ||
Glittermensch luminaries attack in melee with their {{favilink|crystal fist|plural}}, natural [[cudgel]] weapons that each deal {{Heart}}{{dice tooltip|4d4}} damage.{{XML Ref|object|Glittermensch_Fist}} They will also attack at range with their Stunning Force mutation, which they possess at mutation level 10. To supplement their fists, glittermensch luminaries possess the [[Cudgel Proficiency]] and [[Bludgeon]] skills.{{XML Ref|object|Glittermensch}}{{XML Ref|object|Glittermensch Luminary}} | |||
When glittermensch luminaries die, they will leave behind a {{favilink|large boulder}} instead of a corpse.<ref name="Glittermensch"/> | |||
== Gemstone Drops == | |||
When a glittermensch luminary takes {{Heart}}3 or more damage from an attack, it will drop 1 gemstone on the ground, with the kind of gemstone dropped being dependent on the detail color of the luminary. A color is randomly assigned to a luminary when it spawns, with each color having a separate chance of being assigned.<ref name="Glittermensch"/>{{XML Ref|encounter|Gemstones}}{{Code Reference|class=DropOnDamage}} | |||
{|class="wikitable" | |||
! Color | |||
! Gemstone | |||
! Chance | |||
|- | |||
| {{qud text|&Kdark grey}} | |||
| {{favilink|rough agate gemstone}} | |||
| 40% | |||
|- | |||
| {{qud text|&Wyellow}} | |||
| {{favilink|rough topaz gemstone}} | |||
| 30% | |||
|- | |||
| {{qud text|&Rbright red}} | |||
| {{favilink|rough jasper gemstone}} | |||
| 20% | |||
|- | |||
| {{qud text|&Mmagenta}} | |||
| {{favilink|rough amethyst gemstone}} | |||
| 10% | |||
|- | |||
| {{qud text|&Bbright blue}} | |||
| {{favilink|rough sapphire gemstone}} | |||
| 5% | |||
|- | |||
| rowspan="2" | {{qud text|&Gbright green}} | |||
| {{favilink|rough emerald gemstone}} | |||
| 2% | |||
|- | |||
| {{favilink|rough peridot gemstone}} | |||
| 1% | |||
|} | |||
{{References|2.0.201.88}} | |||
{{Creature Navbox|Cragmensch}} | {{Creature Navbox|Cragmensch}} | ||
[[Category:Humanoids]] | [[Category:Humanoids]] |
Revision as of 03:32, 17 April 2021
Level: 35 | |
| |
Acid Res: 100 Elec Res: 0 Cold Res: 75 Heat Res: 75 | |
Character
|
t |
---|---|
ID?
|
Glittermensch Luminary |
Faction
|
cragmensch (Loved100 Reputation) |
Demeanor
|
neutral |
Inventory
|
|
| |
Inventory
| |
\crystal fist4d4 4/1004 x2(100%) | |
Skills
|
|
| |
Skills
| |
Mutations
|
|
| |
Mutations
| |
Corpse Dropped
|
large boulder (90%) |
Experience?
|
1750 XP |
XP Tier
|
7 |
Role
|
Leader |
Extra info:
| |
Infobox data from game version 2.0.202.40
|
Heat, pressure, beauty, and transformation are concepts understood by every manner of human being. When the sundry tribes commune by campfire and the hillfolk aver the godliness of the mountain face, so does the troglodyte speak with wonderment of the splayed crystal-things that glint in the shadows of her cave. Though neither has the language to articulate the mechanisms that connect them, together they know these things are the same.
A glittermensch luminary is a creature belonging to the cragmensch faction. Glittermensch luminaries can be found underground in tier 7 zones.[1]
Glittermensch luminaries attack in melee with their \crystal fists, natural cudgel weapons that each deal 4d44-16 (Avg: 10) damage.[2] They will also attack at range with their Stunning Force mutation, which they possess at mutation level 10. To supplement their fists, glittermensch luminaries possess the Cudgel Proficiency and Bludgeon skills.[3][4]
When glittermensch luminaries die, they will leave behind a large boulder instead of a corpse.[3]
Gemstone Drops
When a glittermensch luminary takes 3 or more damage from an attack, it will drop 1 gemstone on the ground, with the kind of gemstone dropped being dependent on the detail color of the luminary. A color is randomly assigned to a luminary when it spawns, with each color having a separate chance of being assigned.[3][5][6]
Color | Gemstone | Chance |
---|---|---|
dark grey | rough agate gemstone | 40% |
yellow | rough topaz gemstone | 30% |
bright red | rough jasper gemstone | 20% |
magenta | rough amethyst gemstone | 10% |
bright blue | rough sapphire gemstone | 5% |
bright green | rough emerald gemstone | 2% |
rough peridot gemstone | 1% |
References
This information is reliable as of patch 2.0.201.88. |
- ↑
PopulationTables.xml
, population nameTier7CavePopulation
- ↑
ObjectBlueprints.xml
, object nameGlittermensch_Fist
- ↑ 3.0 3.1 3.2
ObjectBlueprints.xml
, object nameGlittermensch
- ↑
ObjectBlueprints.xml
, object nameGlittermensch Luminary
- ↑
EncounterTables.xml
, encountertable nameGemstones
- ↑
XRL.World.Parts.DropOnDamage
|