High explosive grenade: Difference between revisions

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{{Grenade Query|HEgrenade}}
{{Grenade Query|HEgrenade}}
A {{name}} is a [[:Category:Thrown Weapons|thrown weapon]] which, when thrown, causes an [[Explosions|explosion]] in the area where it lands, damaging and throwing back objects and creatures in the area. There are three versions of the grenade, the weakest of the three having the same force of a {{favilink|Sower's seed}}, albeit higher damage.
A {{qud shader|W|high explosive}} {{qud shader|y|grenade}} is a [[:Category:Thrown Weapons|thrown weapon]] which, when thrown, causes an [[Explosions|explosion]] in the area where it lands, damaging and throwing back objects and creatures in the area. There are three versions of the grenade, the weakest of the three having the same force of a {{favilink|Sower's seed}}, albeit higher damage.


{|class="wikitable"
{|class="wikitable"

Latest revision as of 22:34, 15 July 2022

$20

<00>

Tier

1

Complexity

1

Tinker Tier

Tinker I

high explosive grenade

A cast iron bulb is clamped by a lever with a pull ring. It's etched with a bouquet of outward-facing arrows.

Perfect

$30

<00>

Tier

3

Complexity

1

Tinker Tier

Tinker I

$40

<001>

Tier

5

Complexity

1

Tinker Tier

Tinker I

A high explosive grenade is a thrown weapon which, when thrown, causes an explosion in the area where it lands, damaging and throwing back objects and creatures in the area. There are three versions of the grenade, the weakest of the three having the same force of a sower's seed, albeit higher damage.

Grenade Explosion Damage +
damage from force
Initial Explosive Force
high explosive grenade mk I ♥4d6+812-32 (Avg: 22) 2000
high explosive grenade mk II ♥5d6+2833-58 (Avg: 45.5) 7000
high explosive grenade mk III ♥6d6+6066-96 (Avg: 81) 15000

See Explosion#Calculating Damage and Force for how damage and force is calculated outside of the epicenter.