Hulking baboon: Difference between revisions

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Like all creatures of the baboons faction, hulking baboons will be inflicted with [[terrified]] for 2 rounds if they are hostile to a player equipped with a {{favilink|neck-ring}}, and come within 5 tiles of the player.{{Code Reference|class=BloodRingWeakness}}
Like all creatures of the baboons faction, hulking baboons will be inflicted with [[terrified]] for 2 rounds if they are hostile to a player equipped with a {{favilink|neck-ring}}, and come within 5 tiles of the player.{{Code Reference|class=BloodRingWeakness}}


{{References|2.0.201.74}}
{{References|2.0.201.89}}


{{Creature Navbox|Baboons}}
{{Creature Navbox|Baboons}}
[[Category:Baboons]]
[[Category:Baboons]]

Revision as of 09:07, 17 April 2021

hulking baboon
Hulking baboon.png
Character

a

ID?Use this ID to Wish for hulking baboon

Hulking Baboon

Faction

baboons (Loved100 Reputation)

Demeanor

neutral

Inventory
Inventory
Mutations
Mutations
Corpse Dropped

baboon corpse (40%)

Experience?The XP granted when killed. Click
"toggle detailed stats" above for
a level-based breakdown.

25 XP

XP Tier

0

Role

Unspecified

Spawns in

Baboons
Hills_Creatures
DesertCanyon_Creatures


Extra info:
  • Weighs 200 lbs
hulking baboon

From atop their sunning boulder, this small monkey peers at you with eyes full of curiosity. Two puffs of grey fur billow out from either side of their face.

Perfect

A hulking baboon is a creature belonging to the baboons faction. Hulking baboons can be found in the hills, as well as on the surfaces of Red Rock and the Rust Wells.[1]

Hulking baboons attack with thrown weapons, which they will cast at targets from a short distance. Hulking baboons will always spawn with 5 small stones and one small boulder. After throwing each weapon, hulking baboons will retreat for a short time before advancing and throwing another.[2] If they run out of thrown weapons, or if their target comes within melee range, hulking baboons will attack with their \vicious bite, a natural short blade weapon that deals ♥1d21-2 (Avg: 1.5) damage.[3]

Like all creatures of the baboons faction, hulking baboons will be inflicted with terrified for 2 rounds if they are hostile to a player equipped with a neck-ring, and come within 5 tiles of the player.[4]

References

This information is reliable as of patch 2.0.201.89.
  1. EncounterTables.xml
  2. XRL.World.Parts.AIThrowAndScoot
  3. ObjectBlueprints.xml
  4. XRL.World.Parts.BloodRingWeakness