Hyperbiotic bed: Difference between revisions

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(Updated by egocarib with game version 2.0.202.99 using QBE v1.0rc2)
(can't regen tongue, and it recuperates)
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This furniture heals all minor physical debuffs as if the creature has level 1 [[Regeneration]], including a missing tongue, after 200 rounds of sleeping in it. Found in the {{favilink|Grit Gate}} medical ward for easy access.
This furniture causes the player to [[recuperate]] and heals minor physical debuffs as if the creature has level 1 [[Regeneration]], after 100 rounds of sleeping in it. Found in the {{favilink|Grit Gate}} medical ward for easy access. They cannot regenerate missing limbs, including a rotted tongue from [[glotrot]].
== Effects that can be removed ==
== Effects that can be removed ==
These effects are only healed if they are applied to the sleeping creature, not their equipment.
These effects are only healed if they are applied to the sleeping creature, not their equipment.

Revision as of 15:05, 3 December 2021

hyperbiotic bed
Hyperbiotic bed.png
Character

ID?Use this ID to Wish for hyperbiotic bed

Hyperbiotic Bed

Charge per Use

10

Charge Used For

HyperbioticSystems

Complexity

6

Tier

6

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

general, electronics

Role

Uncommon

Spawns in

AnimatableFurniture


Extra info:
hyperbiotic bed

Hidden micro-reactors smash together particles, generate heat, and power the biotic machine apparatus that rejuvenates the weary slumberer.

Perfect

This furniture causes the player to recuperate and heals minor physical debuffs as if the creature has level 1 Regeneration, after 100 rounds of sleeping in it. Found in the Grit Gate medical ward for easy access. They cannot regenerate missing limbs, including a rotted tongue from glotrot.

Effects that can be removed

These effects are only healed if they are applied to the sleeping creature, not their equipment.