Novice of the Sightless Way
Revision as of 18:24, 21 January 2023 by Trashmonks (talk | contribs) (Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2)
novice of the Sightless Way
Level: 8 | |
Attribute Range Mean Formula Attacker Level 1-9 200 XP Attacker Level 10-14 100 XP Attacker Level 15-19 20 XP Attacker Level 20+ 0 XP | |
Acid Res: 0 Elec Res: 0 Cold Res: 0 Heat Res: 0 | |
Character
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e |
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ID?
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Novice of the Sightless Way 2 |
Faction
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Seekers of the Sightless Way (Loved100 Reputation) |
Demeanor
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neutral |
Inventory
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|
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Inventory
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Items from HumanoidEquipment 2 *(100%) | |
Mutations
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|
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Mutations
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Corpse Dropped
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human corpse (90%) |
Experience?
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200 XP |
XP Tier
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1 |
Role
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Unspecified |
Extra info:
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Infobox data from game version 2.0.204.52
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novice of the Sightless Way
A powdery kittel curtains their thin shoulders, whose relative bulk along with the keenness of their eye marks them as attentive to this timeplace, and so lower rank than their seeker-kith.
Commonly encountered in Ruins, the Jungle and Grit Gate, Novices are weak enemies who can nevertheless pose a major threat to the unprepared. Upon seeing the player, they will use Sunder Mind to begin dealing psychic damage over 10 rounds, inducing a nosebleed after 5 rounds and doubling the total damage on the 10th round.
Tips
This section is opinion-based. Your mileage may vary.
- Mental Armor (from Willpower) or the Mental Mirror mutation are the only common forms of defense against this attack.
- Sunder Mind creates a psychic link; breaking line of sight will not stop the damage.
- Low-willpower characters should try to dispatch the Seeker as quickly as possible.
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