Offhand Strikes: Difference between revisions

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{{name}} increases the chance that a creature will strike with an offhand weapon when attacking in [[melee combat|melee]] by 20%. This increases the base 15% chance to 35% (or to 55% if the creature also has the [[Ambidexterity]] skill).
{{name}} increases the chance that a creature will strike with an offhand weapon when attacking in [[melee combat|melee]] by 20%. This increases the base 15% chance to 35% (or to 55% if the creature also has the [[Ambidexterity]] skill).


This skill does not apply to offhand slots that are considered mutated limbs or robotic arms. For more details, see: [[Offhand]]
This skill does not apply to offhand slots that are considered mutated limbs or robotic arms. For more details, see: [[Offhand]].


{{Factions that teach the skill}}
{{Factions that teach the skill}}

Revision as of 04:47, 23 June 2022

Offhand Strikes
Skill Tree

Dual Wield

Cost

0 sp

Requirements

17 Agility

ID

Dual_Wield_Offhand_Strikes

Your chance to strike with an off-hand weapon increases to 35%.

Offhand Strikes increases the chance that a creature will strike with an offhand weapon when attacking in melee by 20%. This increases the base 15% chance to 35% (or to 55% if the creature also has the Ambidexterity skill).

This skill does not apply to offhand slots that are considered mutated limbs or robotic arms. For more details, see: Offhand.

Factions That Teach Offhand Strikes

Offhand Strikes is not taught by any of Qud's persistent factions. However, procedurally generated factions such as village factions can teach randomly chosen skills as part of their water ritual.

Creatures That Have Offhand Strikes

No creatures have this by default.