Putrescence

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Revision as of 03:29, 9 March 2021 by Teamtoto (talk | contribs) (infobox update)
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putrescence
When on/in other objects/liquids:
putrid liquid
putrid object
putrescence-stained object
Starts Flaming at

600°

Vaporizes at

1600°

Base temperature

25°

Value per dram

0

Weight per dram

0.25#

Evaporativity

1

Fluidity

15

Prompt to wade through?

no

Prompt to drink?

no

ID

PutrescencePool

Liquid ID

putrid

putrescence is a liquid that is created from vomiting. Vomiting causes the creature to lose 20,000-30,000 units of water, which is equivalent to losing two to three drams of water.

Sources of Putrescence

  • A creature drinking too much water (forced or not) will vomit putrescence once they surpass the max 50,000 units. Amphibious creatures are unable to vomit due to consuming water through their skin.
  • Can be found in random puddles in lairs
  • A player character with glotrot drinking from anything has a 25% chance of contaminating the liquid with 4 drams of putrescence. The player character will also vomit, spawning 1 dram of it on the ground.[1]
  • The alchemist is guaranteed to have one dram of putrescence available for purchase.

Uses of Putrescence

Cooling

putrescence has a cooling multiplier of 1.1 which means if the player is hotter than the current ambient temperature, pouring putrescence will decrease their temperature by .[2]

References

  1. XRL.World.Parts.Effects.Glotrot
  2. XRL.World.Parts.Effects.LiquidCovered