Recoiler: Difference between revisions

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imported>Trashmonks
(Created by syntaxaire with game version 2.0.200.72 using QBE v1.0rc2)
 
(created table)
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| categories = Recoilers
| categories = Recoilers
}}
}}
'''Recoilers''' teleport players to another location in the world when used. In order to be used, they need a power cell installed. A player can only activate a recoiler if there are no hostiles within a radius of 7 tiles.
Some recoilers are predefined for certain places in the game.
{| class="wikitable" style="text-align:center"
! Name
! Destination
! Details
! Trade value
! Loot tier
! Object ID
|-
| Joppa recoiler
| {{favilink|Joppa}}
| This is rewarded by [[Argyve]] for completing the quest [[Weirdwire Conduit.. Eureka!]]
| 25
| 2
| Joppa Recoiler
|-
| Grit Gate recoiler
| {{favilink|Grit Gate}}
| These can be purchased unidentified from {{favilink|Mafeo}}.
They teleport the player to the Grit Gate compound, underground.
| 35
| 3
| Grit Gate Recoiler
|-
| Golgotha recoiler
| {{favilink|Golgotha}}
|
| 45
| 4
| Golgotha Recoiler
|-
| Kyakukya recoiler
| {{favilink|Kyakukya}}
|
| 45
| 4
| Kyakyukya recoiler (spelled differently from "Kyakukya")
|-
| Six Day Stilt recoiler
| {{favilink|Six Day Stilt}}
|
| 80
| 6
| Six Day Stilt Recoiler
|-
| Bethesda Susa recoiler
| {{favilink|Bethesda Susa}}
|
| 55
| 5
| Bethesda Susa Recoiler
|-
| Ezra recoiler
| {{favilink|Ezra}}
|
| 65
| 6
| Ezra Recoiler
|-
| random-point recoiler
| A random ruin
|
| 15
| 4
| Ruin Recoiler
|-
| programmable recoiler
| A location set by the player
| These can only be programmed once.
They take four times as much energy to activate (10000) as a regular recoiler. Because of this, they can only be powered by {{favilink|chem cell|plural}} or better.
These are uncommon loot.
| 80
| 4
| Programmable Recoiler
|-
| reprogrammable recoiler
| A location set by the player
| These can be programmed any number of times.
They take twelve times as much energy to activate (30000) as a regular recoiler. Because of this, they can only be powered from high-tier [[energy cells]].
These are rare loot.
| 210
| 6
| Reprogrammable Recoiler
|}

Revision as of 15:06, 19 July 2020

recoiler
Recoiler.png
$
0.01
Commerce Value
1
lb.
Weight
Charge per Use

2500

Charge Used For

Teleportation

Complexity

2

Tier

3

<123>

Can Disassemble

yes

Can Build

no

Character

ID?Use this ID to Wish for the item

Blank Recoiler

Extra Info:
recoiler

A small crystalline disk with a recessed button on top.

Perfect


Recoilers teleport players to another location in the world when used. In order to be used, they need a power cell installed. A player can only activate a recoiler if there are no hostiles within a radius of 7 tiles.

Some recoilers are predefined for certain places in the game.

Name Destination Details Trade value Loot tier Object ID
Joppa recoiler Joppa This is rewarded by Argyve for completing the quest Weirdwire Conduit.. Eureka! 25 2 Joppa Recoiler
Grit Gate recoiler Grit Gate These can be purchased unidentified from Mafeo.

They teleport the player to the Grit Gate compound, underground.

35 3 Grit Gate Recoiler
Golgotha recoiler Golgotha 45 4 Golgotha Recoiler
Kyakukya recoiler Kyakukya 45 4 Kyakyukya recoiler (spelled differently from "Kyakukya")
Six Day Stilt recoiler Six Day Stilt 80 6 Six Day Stilt Recoiler
Bethesda Susa recoiler Bethesda Susa 55 5 Bethesda Susa Recoiler
Ezra recoiler Ezra 65 6 Ezra Recoiler
random-point recoiler A random ruin 15 4 Ruin Recoiler
programmable recoiler A location set by the player These can only be programmed once.

They take four times as much energy to activate (10000) as a regular recoiler. Because of this, they can only be powered by chem cells or better.

These are uncommon loot.

80 4 Programmable Recoiler
reprogrammable recoiler A location set by the player These can be programmed any number of times.

They take twelve times as much energy to activate (30000) as a regular recoiler. Because of this, they can only be powered from high-tier energy cells.

These are rare loot.

210 6 Reprogrammable Recoiler