Slime: Difference between revisions

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{{liquid
{{disambig hatnote|This page describes the liquid slime, which causes objects to become '''slimy'''. For a more general usage of the term, see [[Slimy (disambiguation)]].}}
| title={{qud text|&gslime|notxml}}
{{Aliases|ids=SlimeWaterskin_Ingredient}}
| id=4
{{Liquid
| cooling=1.1
| title={{qud shader|slimy|slime}}
| id=SlimePool
| liquidid=slime
| renderstr=&g
| adjective = {{qud shader|slimy|slimy}}
| smeared = {{qud shader|slimy|slimy}}
| stained = {{qud shader|slimy|slime}}{{qud shader|y|-stained}}
| value=0.1
| value=0.1
| flame = 550
| vapor = 1550
| cookeffect=slimeSpitting
| combustibility = 8
| thermalconductivity = 35
| fluidity = 10
| evaporativity = 1
| staining = 1
| image=slime.png
| image=slime.png
| overrideimages = {{altimage start}}{{altimage | slime.png | type = large pool}}{{altimage | slime variation 1.png | type = puddle sprite #1}}{{altimage | slime variation 2.png | type = puddle sprite #2}}{{altimage | slime variation 3.png | type = puddle sprite #3}}{{altimage | slime variation 4.png | type = puddle sprite #4}}{{altimage | slime variation 5.png | type = puddle sprite #5}}{{altimage | slime variation 6.png | type = puddle sprite #6}}{{altimage | slime variation 7.png | type = puddle sprite #7}}{{altimage | slime variation 8.png | type = puddle sprite #8}}{{altimage end}}
| gameversion = 2.0.201.72
}}
}}
{{name}} is common [[liquid]] that is mostly used for its curative properties when mixed with other liquids to create a cure for various [[illness]]es. It can be [[wishes|wished]] for by wishing <code>SlimePool</code>.  
{{name}} is common [[liquid]] that is mostly used for its curative properties when mixed with other liquids to create a cure for various [[illness]]es.


Stepping on a tile with less than 1,000 drams of slime forces the creature to make an [[agility]] saving throw with difficulty <math>10 + (\text{drams of slime} \times 5)</math>. If this fails, the creature will slip.
Stepping on a tile with less than 1,000 drams of slime forces the creature to make an [[agility]] saving throw with difficulty <math>10 + (\text{drams of slime} \times 5)</math>. If this fails, the creature will slip.
The [[mollusks]] faction is the only faction that requires slime to perform the [[water ritual]] with it's members.
==Sources of Slime==
==Sources of Slime==
* {{favilink|slime weep|plural}} or {{favilink|giant slime weep|plural}}. The mushrooms around it will be dark green and brown in color.
* {{favilink|slime weep|plural}} or {{favilink|giant slime weep|plural}}. The mushrooms around it will be dark green and brown in color.
* {{favilink|giant amoeba|plural}} explode into {{name}} on death
* {{favilink|giant amoeba|plural}} explode into {{name}} on death
* {{favilink|snailmother|plural}} leave behind a trail of {{name}}
* {{favilink|snailmother|plural}} leave behind a trail of {{name}}
* Buying it off of an {{favilink|ichor merchant}} or the {{favilink|alchemist}}
* Sometimes, {{name}} will be sold by {{favilink|ichor merchant|plural}}, one of which is guaranteed to spawn in the {{favilink|Stiltgrounds}}.
* The {{favilink|Alchemist}} is guaranteed to have one dram of {{name}} available for purchase.
*[[Slimy biome|Slimy biomes]] have an abundance of {{Name}} across the zone that they occupy and some creatures in them will also spit {{Name}}
*The [[Slime Glands]] mutation allows the player to spit {{Name}} at will
 
==Uses of Slime==
==Uses of Slime==
* Desalinating {{name}} using a {{favilink|desalination pellet}} will make {{favilink|gel}}.
* Desalinating {{name}} using a {{favilink|desalination pellet}} will make {{favilink|gel}}.
* Can be a possible cure liquid for [[illness]]es or [[fungal infections]].
* Can be a possible cure liquid for [[illness]]es or [[fungal infections]].
* Drinking {{name}} will give the message "It's disgustingly slimy!" and inflict the drinker with level 5 [[confused]] for {{dice tooltip|3d6}} turns.
* Drinking {{name}} will give the message "It's disgustingly slimy!" and inflict the drinker with level 5 [[confused]] for {{dice tooltip|3d6}} turns.
* [[Mollusks]] use {{name}} for their [[water ritual]]s.
 
{{Liquid Navbox}}
{{Liquid Navbox}}
{{#cargo_store:_table=GeneralData|DisplayName={{qud text|&gslime|notxml}}|PlainName=slime|Image=slime.png|ObjectID=SlimePool|DisplayChar=.}}{{#cargo_store:_table=GeneralData|DisplayName={{qud text|phial of &gslime|notxml}}|PlainName=phial of slime|Image=phial.png|DisplayChar=.}}
{{#cargo_store:_table=GeneralData|DisplayName={{qud text|phial of &gslime|notxml}}|PlainName=phial of slime|Image=phial.png|DisplayChar=.}}

Revision as of 15:51, 11 November 2021

This page describes the liquid slime, which causes objects to become slimy. For a more general usage of the term, see Slimy (disambiguation).
Disambiguation This page describes the liquid slime, which causes objects to become slimy. For a more general usage of the term, see Slimy (disambiguation).
slime
When on/in other objects/liquids:
slimy liquid
slimy object
slime-stained object
Starts Flaming at

550°

Vaporizes at

1550°

Base temperature

25°

Cooking Effect

slime-spitting effects

Value per dram

0.1

Weight per dram

0.25#

Evaporativity

1

Fluidity

10

Prompt to wade through?

no

Prompt to drink?

no

ID

SlimePool, SlimeWaterskin_Ingredient

Liquid ID

slime

slime is common liquid that is mostly used for its curative properties when mixed with other liquids to create a cure for various illnesses.

Stepping on a tile with less than 1,000 drams of slime forces the creature to make an agility saving throw with difficulty . If this fails, the creature will slip.

The mollusks faction is the only faction that requires slime to perform the water ritual with it's members.

Sources of Slime

Uses of Slime