Eaters' nectar injector: Difference between revisions

Ashe (talk | contribs)
added info about mutant chances and removed opinion about the true kin effect being directly better (because mutation points being an option means this is not necessarily the case)
EvanB (talk | contribs)
m Note that injector effect on mutants can be rerolled.
 
(11 intermediate revisions by 2 users not shown)
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| image = eaters nectar injector.png
| image = eaters nectar injector.png
| overrideimages = {{altimage start}}{{altimage | eaters nectar injector milky.png | type = a small milky tube}}{{altimage | eaters nectar injector smokey.png | type = a small smokey tube}}{{altimage | eaters nectar injector turquoise.png | type = a small turquoise tube}}{{altimage | eaters nectar injector cobalt.png | type = a small cobalt tube}}{{altimage | eaters nectar injector violet.png | type = a small violet tube}}{{altimage | eaters nectar injector rosey.png | type = a small rosey tube}}{{altimage | eaters nectar injector mossy.png | type = a small mossy tube}}{{altimage | eaters nectar injector muddy.png | type = a small muddy tube}}{{altimage | eaters nectar injector gold-flecked.png | type = a small gold-flecked tube}}{{altimage | eaters nectar injector platinum.png | type = a small platinum tube}}{{altimage end}}
| overrideimages = {{altimage start}}{{altimage | eaters nectar injector milky.png | type = a small milky tube}}{{altimage | eaters nectar injector smokey.png | type = a small smokey tube}}{{altimage | eaters nectar injector turquoise.png | type = a small turquoise tube}}{{altimage | eaters nectar injector cobalt.png | type = a small cobalt tube}}{{altimage | eaters nectar injector violet.png | type = a small violet tube}}{{altimage | eaters nectar injector rosey.png | type = a small rosey tube}}{{altimage | eaters nectar injector mossy.png | type = a small mossy tube}}{{altimage | eaters nectar injector muddy.png | type = a small muddy tube}}{{altimage | eaters nectar injector gold-flecked.png | type = a small gold-flecked tube}}{{altimage | eaters nectar injector platinum.png | type = a small platinum tube}}{{altimage end}}
| pv = 6
| pv = 7
| maxpv = 6
| maxpv = 7
| damage = 1
| damage = 1
| weight = 0
| weight = 0
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| inheritingfrom = Tonic
| inheritingfrom = Tonic
| dynamictable = {{Dynamic object|Items|NectarTonic}}
| dynamictable = {{Dynamic object|Items|NectarTonic}}
| desc = A slender metal tube, used to deliver various tonics directly into the bloodstream.
| unidentifiedname = small *color* tube
| unidentifiedaltname = small *color* tube
| supportedmods = TonicMods
| desc = A glass tube and hype needle deliver a tonic directly to the bloodstream.


[Mutant]
[Mutant]
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{{Qud shader|rules|{{(}}You gain one attribute point.{{)}}}}
{{Qud shader|rules|{{(}}You gain one attribute point.{{)}}}}
| categories = Tonics
| categories = Tonics
| gameversion = 2.0.202.92
| gameversion = 2.0.207.99
}}
}}
<!-- END QBE -->
<!-- END QBE -->
An {{Name}} is a [[:Category:Tonics|tonic]] which, when applied, gives a permanent attribute-increasing effect. (For [[Mutants]], it may instead give a single mutation point). It will also [[Mutations#Buying_Mutations|reseed the mutation pool]] for the next time a mutation is bought.
An {{Name}} is a [[:Category:Tonics|tonic]] which, when applied, gives a permanent attribute-increasing effect. (For [[Mutants]], it may instead give a single mutation point). It will also [[Mutations#Buying_Mutations|reseed the mutation pool]] for the next time a mutation is bought, as well as rerolling {{favilink|brain brine}}'s [[random number generation|random seed]].


While the effect for [[True Kin]] is guaranteed, the result is chance-based for mutants. You have a 50% chance to increase a random attribute (equally weighted against one another), otherwise gaining one mutation point.{{Code Reference | class = Nectar_Tonic_Applicator | method = FireEvent}}
While the effect for [[True Kin]] is guaranteed, the result is chance-based for mutants. You have a 50% chance to increase a random attribute (equally weighted against one another), otherwise gaining one mutation point.  This result can be easily manipulated with {{favilink|Precognition}}.{{Code Reference | class = Nectar_Tonic_Applicator | method = FireEvent}}


{{Name|plural}} are crafted from {{Bits|06}} and an {{favilink|arsplice seed}}.
{{Name|plural}} are crafted from {{Bits|06}} and an {{favilink|arsplice seed}}.
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Dynamically-spawned legendary [[Putus Templar]] and legendary [[Mechanimists]] are always guaranteed to have at least one {{name}} in their inventory.<ref><code>PopulationTables.xml</code></ref> Unlike other injectors, they will not use them in combat.
Dynamically-spawned legendary [[Putus Templar]] and legendary [[Mechanimists]] are always guaranteed to have at least one {{name}} in their inventory.<ref><code>PopulationTables.xml</code></ref> Unlike other injectors, they will not use them in combat.


{{references|2.0.201.50}}
{{references|2.0.203.28}}


[[Category:Tonics]]
[[Category:Tonics]]