Norm core mk I: Difference between revisions

309 bytes added ,  01:14, 19 December 2022
Updated by Librarianmage with game version 2.0.204.48 using QBE v1.0rc2
(Updated by you with game version 2.0.203.42 using QBE v1.0rc2)
(Updated by Librarianmage with game version 2.0.204.48 using QBE v1.0rc2)
Line 4: Line 4:
| image = norm core mk i.png
| image = norm core mk i.png
| gif = norm core mk i animated.gif
| gif = norm core mk i animated.gif
| overrideimages = {{altimage start}}{{altimage | norm core mk i identified.png | gif = norm core mk i identified animated.gif | type = identified}}{{altimage | norm core mk i unidentified.png | gif = norm core mk i unidentified animated.gif | type = unidentified}}{{altimage end}}
| hp = 2000
| hp = 2000
| av = 20
| av = 20
| dv = -10
| dv = -10
| ma = 0
| weight = 15000
| weight = 15000
| featureweightinfo = no
| featureweightinfo = no
Line 21: Line 21:
| extra = {{Extra info|weight = 15000 | empsensitive = yes | metal = yes | flyover = no | isoccluding = yes}}
| extra = {{Extra info|weight = 15000 | empsensitive = yes | metal = yes | flyover = no | isoccluding = yes}}
| inheritingfrom = NormCore
| inheritingfrom = NormCore
| unidentifiedname = bizarre contraption
| unidentifiedimage = norm core mk i unidentified.png
| unidentifiedaltname = bizarre contraption
| unidentifiedname = weird artifact
| unidentifiedaltname = device
| acid = 75
| acid = 75
| electric = 25
| electric = 25
Line 29: Line 30:
| desc = Diamond manifolds pressurize quartz into its ê form, crystallizing spacetime along the ley lines in the local region. Drops of normality condensate on the flue refract light into an inner dimension.
| desc = Diamond manifolds pressurize quartz into its ê form, crystallizing spacetime along the ley lines in the local region. Drops of normality condensate on the flue refract light into an inner dimension.
| categories = Machinery
| categories = Machinery
| gameversion = 2.0.203.42
| gameversion = 2.0.204.48
}}
}}
<!-- END QBE -->
<!-- END QBE -->
19,173

edits