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edits
Kernelmethod (talk | contribs) m (Add a description of what the getstringgamestate wish does, along with a better usage hint) |
Kernelmethod (talk | contribs) m (Add better descriptions for the gamestate, getstringgamestate, and setstringgamestate wishes) |
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{{Wish|name=fire|synopsis=Select an adjasent object or creature to set aflame}} | {{Wish|name=fire|synopsis=Select an adjasent object or creature to set aflame}} | ||
{{Wish|name=gainmp}} | {{Wish|name=gainmp}} | ||
{{Wish|name=gamestate}} | {{Wish|name=gamestate|usage=gamestate:<key>|synopsis=Print a value from the game's state dictionary in the message log}} | ||
{{Wish|name=getstringgamestate|usage=getstringgamestate:<key>|synopsis=Retrieve the value for a key stored in the game's state dictionary}} | {{Wish|name=getstringgamestate|usage=getstringgamestate:<key>|synopsis=Retrieve the value for a key stored in the game's state dictionary}} | ||
{{Wish|name=hydraulics}} | {{Wish|name=hydraulics}} | ||
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{{Wish|name=rewish}} | {{Wish|name=rewish}} | ||
{{Wish|name=setintproperty}} | {{Wish|name=setintproperty}} | ||
{{Wish|name=setstringgamestate|usage=setstringgamestate | {{Wish|name=setstringgamestate|usage=setstringgamestate:<key>:<value>|synopsis=Set the key <code>key</code> in the game's state dictionary to the string <code>value</code>}} | ||
{{Wish|name=slynthquest}} | {{Wish|name=slynthquest}} | ||
{{Wish|name=sparks|synopsis=Generates sparks particle effect}} | {{Wish|name=sparks|synopsis=Generates sparks particle effect}} |