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Trashmonks (talk | contribs) (Updated by Librarianmage with game version 2.0.206.26 using QBE v1.0rc2) |
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| desc = Crushing metal arms and a pendulum gait put into motion the idea that knuckle-walking was in iteration between life and machine. Artifical cheek pads blow to terrifying size around =pronouns.possessive= chrome-bang head, and =pronouns.possessive= facescreen emotes in the key of power. | | desc = Crushing metal arms and a pendulum gait put into motion the idea that knuckle-walking was in iteration between life and machine. Artifical cheek pads blow to terrifying size around =pronouns.possessive= chrome-bang head, and =pronouns.possessive= facescreen emotes in the key of power. | ||
| categories = Apes | | categories = Apes | ||
| gameversion = 2.0.206. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
'''Dawning apes''' are high-level artificial [[apes]] native to the {{f|Moon Stair}}. Their fists are powerful [[cudgel|cudgels]], and they possess several related skills. Notably, their [[Slam]] knocks targets an additional 10 spaces and [[ | '''Dawning apes''' are high-level artificial [[apes]] native to the {{f|Moon Stair}}. Their fists are powerful [[cudgel|cudgels]], and they possess several related skills. Notably, their [[Slam]] knocks targets an additional 10 spaces and [[phase|phases them out]]<ref><code>ObjectBlueprints.xml</code></ref> (or makes them [[omniphase]] if they're already phased) for a number of turns equal to 5 times the {{name}}'s [[Strength]] modifier.{{Code Reference|class=PhaseOnSlam}} With the average strength of 30, this is 35 turns. | ||
{{references}} | {{references}} | ||
{{Creature Navbox|Apes|uniquecommon}} | {{Creature Navbox|Apes|uniquecommon}} |
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