Addling urchin: Difference between revisions

imported>Teamtotobot
Reveriesys (talk | contribs)
add citations, add details on confusion gas use and gas immunity, remove note about quills
 
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Character
{{Character
| title = {{Qud text|addling urchin}}
| title = {{Qud text|addling urchin}}
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| hp = 15
| hp = 15
| av = 0
| av = 0
| dv = -10
| dv = 5
| ma = 4
| ma = 6
| marange = 5+1d2
| weight = 201
| featureweightinfo = no
| id = Addling Urchin
| id = Addling Urchin
| tier = 4
| colorstr = &amp;b
| colorstr = &amp;b
| tilecolors = bc
| renderstr = *
| renderstr = *
| role = Controller
| role = Controller
| inheritingfrom = MutatedVine
| extra = {{Extra info|weight = 201 | gasimmuneconfusion = yes | noprone = yes | bodytype = Echinoid}}
| inheritingfrom = BaseUrchin
| quickness = 100
| quickness = 100
| movespeed = 100
| movespeed = 100
| strength = 10+1d3+5d1
| strength = 8+1d3+5d1
| agility = 14+1d3+5d1
| agility = 8+1d3+5d1
| toughness = 10+1d3+5d1
| toughness = 14+1d3+5d1
| intelligence = 8+1d3
| intelligence = 8+1d3
| willpower = 10+1d3+5d1
| willpower = 14+1d3+5d1
| ego = 8+1d3
| ego = 8+1d3
| acid = 0
| acid = 0
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| cold = 60
| cold = 60
| heat = 0
| heat = 0
| xpvalue = 525
| xptier = 4
| faction = {{creature faction|{{FactionID to name|Urchins}}|100}}
| faction = {{creature faction|{{FactionID to name|Urchins}}|100}}
| demeanor = neutral
| demeanor = neutral
| gender = neuter
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|1|10}}
| desc = A stygian spongeball is stuck to the floor and dappled with disorienting dew.
| desc = A stygian spongeball is stuck to the floor and dappled with disorienting dew.
| categories = Creatures
| categories = Animals
| gameversion = 2.0.207.72
}}
}}
[[Category:Pages with no description]]
<!-- END QBE -->
The {{name}} is an [[urchins|urchin]] that can be found in caves [[Zone tier|tier]] 5 and above or produced by an {{favilink|urchin belcher}}.<ref name="PopulationTables"><code>PopulationTables.xml</code></ref>


[[Category:Creatures]]
An {{name}} will produce {{favilink|confusion gas}} in all adjacent tiles when a hostile creature gets within melee range. It can repeat this ability after waiting 40 turns, as well as immediately before its death.{{Code Reference|class = AddlingUrchin}} Similar to {{favilink|drowsing urchin|plural}}, an {{name}} is completely immune to confusion gas, regardless of source.<ref name="ObjectBlueprints/Creatures"><code>Creatures.xml</code></ref>
 
==References==
{{As of patch inline|2.0.209.43}}
<references/>
 
{{Creature Navbox|Urchins}}