Translucent skin: Difference between revisions
(One intermediate revision by the same user not shown) | |||
Line 31: | Line 31: | ||
{{name}} is a lower-cost [[cybernetic]] implant that upon installation grants the user a +2 bonus to their [[DV]], this boost is considered permanent and is roughly equivalent to having 4 additional points of [[Agility]]. The bonus stacks with another installed copy of itself or the higher-tier {{favilink| transparent skin}} along with any other DV-boosting piece of equipment such as {{favilink|Elastyne Skin Suit|plural}}. | {{name}} is a lower-cost [[cybernetic]] implant that upon installation grants the user a +2 bonus to their [[DV]], this boost is considered permanent and is roughly equivalent to having 4 additional points of [[Agility]]. The bonus stacks with another installed copy of itself or the higher-tier {{favilink| transparent skin}} along with any other DV-boosting piece of equipment such as {{favilink|Elastyne Skin Suit|plural}}. | ||
==Advantages & Disadvantages== | ==Advantages & Disadvantages== | ||
{{opinion}} | |||
===Advantages=== | ===Advantages=== | ||
*Provides a sizeable boost to DV without taking an equipment slot. | *Provides a sizeable boost to DV without taking an equipment slot. | ||
Line 37: | Line 38: | ||
*Dv is difficult to increase otherwise without significantly boosting agility or wearing equipment with low-AV values. | *Dv is difficult to increase otherwise without significantly boosting agility or wearing equipment with low-AV values. | ||
===Disadvantages=== | ===Disadvantages=== | ||
*Focusing too heavily on DV at the expense of AV can lead to | *Focusing too heavily on DV at the expense of AV can lead to instant death when a hostile [[creatures|creature]] is able to successfully land an attack. | ||
*Becomes less impactful during later stages of the game when the DV penalties from armor aren't as substantial. | *Becomes less impactful during later stages of the game when the DV penalties from armor aren't as substantial. | ||
*Once the user has a decent amount of gear, it's generally (though not always) better to use it to boost DV rather than taking up a finite cybernetics slot. | *Once the user has a decent amount of gear, it's generally (though not always) better to use it to boost DV rather than taking up a finite cybernetics slot. |