Glimmer: Difference between revisions
JulesLetters (talk | contribs) Add 250 to glimmer table |
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Each cult has an associated faction, and its hunters will be creatures normally associated with that faction (though their faction in-game will still be [[Playerhater]]). All hunters will be of the highest-level species of the cult's faction whose natural level is lower than the player's level (excluding legendaries, members which are ineligible for dynamic encounters, and [[cherubim]]). If there are multiple species tied for the same level, the hunters will be chosen randomly from among those creatures.{{Code Reference | namespace = XRL | class = PsychicHunterSystem}} | Each cult has an associated faction, and its hunters will be creatures normally associated with that faction (though their faction in-game will still be [[Playerhater]]). All hunters will be of the highest-level species of the cult's faction whose natural level is lower than the player's level (excluding legendaries, members which are ineligible for dynamic encounters, and [[cherubim]]). If there are multiple species tied for the same level, the hunters will be chosen randomly from among those creatures.{{Code Reference | namespace = XRL | class = PsychicHunterSystem}} | ||
[[Extradimensional]] items left behind by cult hunters will typically have different bonus than similar items from the same dimension (the bonus depends on the cult, instead). | |||
=====Cult Types===== | =====Cult Types===== | ||
{| class="wikitable" | {| class="wikitable" | ||
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If glimmer is greater than 34, there is a 0.5*(glimmer-20) % chance that an additional hunter will spawn. If glimmer is greater than 49, this chance is rolled two more times, and then a third roll if glimmer is greater 80 with a chance of 0.5*(glimmer - 50)% to add an additional hunter. The maximum number of hunters is 5. | If glimmer is greater than 34, there is a 0.5*(glimmer-20) % chance that an additional hunter will spawn. If glimmer is greater than 49, this chance is rolled two more times, and then a third roll if glimmer is greater 80 with a chance of 0.5*(glimmer - 50)% to add an additional hunter. The maximum number of hunters is 5. | ||
Zones with a high degree of [[Tomb of the Eaters#Astral | Zones with a high degree of [[Tomb of the Eaters#Astral friction|astral friction]] have a 90% chance to deflect esper attacks: | ||
{{qud quote notxml|&ySome dimensional interlopers attempt to enter this region of spacetime, but the ambient normality field keeps them at bay.}} | {{qud quote notxml|&ySome dimensional interlopers attempt to enter this region of spacetime, but the ambient normality field keeps them at bay.}} | ||
{|class="wikitable" | {|class="wikitable" style="text-align:right;" | ||
!Glimmer | !Glimmer | ||
!0 Hunters | !0 Hunters | ||
Line 212: | Line 215: | ||
!4 Hunters | !4 Hunters | ||
!5 Hunters | !5 Hunters | ||
! style="text-align:center;" | Notes | |||
|- | |||
| 19 | |||
| 100.0000% | |||
| 0.0000% | |||
| 0.0000% | |||
| 0.0000% | |||
| 0.0000% | |||
| 0.0000% | |||
|- | |||
| 20 | |||
| 97.0000% | |||
| 3.0000% | |||
| 0.0000% | |||
| 0.0000% | |||
| 0.0000% | |||
| 0.0000% | |||
| style="text-align:center;" | Glimmer of Truth, Sight Older Than Sight | |||
|- | |||
| 34 | |||
| 94.2000% | |||
| 5.8000% | |||
| 0.0000% | |||
| 0.0000% | |||
| 0.0000% | |||
| 0.0000% | |||
| style="text-align:center;" | Last call for seeing only one hunter at a time. | |||
|- | |||
| 35 | |||
| 94.0000% | |||
| 5.5500% | |||
| 0.4500% | |||
| 0.0000% | |||
| 0.0000% | |||
| 0.0000% | |||
|- | |||
| 40 | |||
| 93.0000% | |||
| 6.3000% | |||
| 0.7000% | |||
| 0.0000% | |||
| 0.0000% | |||
| 0.0000% | |||
| style="text-align:center;" | What Are Directions on a Space That Cannot Be Ordered? | |||
|- | |||
| 49 | |||
| 91.2000% | |||
| 7.5240% | |||
| 1.2760% | |||
| 0.0000% | |||
| 0.0000% | |||
| 0.0000% | |||
| style="text-align:center;" | The best odds for a solo hunter. | |||
|- | |||
| 50 | |||
| 92.3410% | |||
| 6.5102% | |||
| 0.9765% | |||
| 0.1465% | |||
| 0.0258% | |||
| 0.0000% | |||
|- | |||
| 60 | |||
| 91.6750% | |||
| 6.6600% | |||
| 1.3320% | |||
| 0.2664% | |||
| 0.0666% | |||
| 0.0000% | |||
|- | |||
| 77 | |||
| 90.5428% | |||
| 6.7619% | |||
| 1.9271% | |||
| 0.5492% | |||
| 0.2189% | |||
| 0.0000% | |||
| style="text-align:center;" | Second-best odds for solo hunters. 78 glimmer has the same odds. | |||
|- | |- | ||
| | | 80 | ||
| | | 90.3430% | ||
| | | 6.7599% | ||
| | | 2.0280% | ||
|0. | | 0.6084% | ||
|0. | | 0.2216% | ||
|0. | | 0.0391% | ||
|- | |- | ||
| | | 100 | ||
| | | 89.0110% | ||
| | | 6.5934% | ||
| | | 2.6374% | ||
| | | 1.0549% | ||
|0. | | 0.5275% | ||
|0. | | 0.1758% | ||
| style="text-align:center;" | Star-Eye Esper | |||
|- | |- | ||
| | | 120 | ||
| | | 87.6790% | ||
|6. | | 6.1605% | ||
| | | 3.0802% | ||
| | | 1.5401% | ||
| | | 1.0011% | ||
|0. | | 0.5390% | ||
|- | |- | ||
| | | 140 | ||
| | | 86.3470% | ||
| | | 5.4612% | ||
| | | 3.2767% | ||
| | | 1.9660% | ||
| | | 1.6220% | ||
| | | 1.3271% | ||
|- | |- | ||
| | | 160 | ||
| | | 85.0150% | ||
| | | 4.4955% | ||
| | | 3.1468% | ||
| | | 2.2028% | ||
| | | 2.3129% | ||
| | | 2.8269% | ||
|- | |- | ||
| | | 180 | ||
| | | 83.6830% | ||
| | | 3.2634% | ||
|2. | | 2.6107% | ||
| | | 2.0886% | ||
| | | 2.9240% | ||
| | | 5.4303% | ||
|- | |- | ||
| | | 200 | ||
| | | 82.3510% | ||
| | | 1.7649% | ||
| | | 1.5884% | ||
|1. | | 1.4296% | ||
| | | 3.2165% | ||
| | | 9.6496% | ||
| style="text-align:center;" | The Quasar Mind | |||
|- | |- | ||
| | | 220 | ||
| | | 81.0190% | ||
| | | 0.0000% | ||
| | | 0.0000% | ||
| | | 0.0000% | ||
| | | 2.8472% | ||
| | | 16.1338% | ||
| style="text-align:center;" | This is the breakpoint for ever seeing less than 4 hunters. | |||
|- | |- | ||
| | | 240 | ||
| | | 79.6870% | ||
| | | 0.0000% | ||
| | | 0.0000% | ||
| | | 0.0000% | ||
| | | 1.0156% | ||
| | | 19.2974% | ||
|- | |- | ||
| | | 250 | ||
| | | 79.0210% | ||
| | | 0.0000% | ||
| | | 0.0000% | ||
| | | 0.0000% | ||
| | | 0.0000% | ||
|5. | | 20.9790% | ||
| style="text-align:center;" | This is the breakpoint for ever seeing less than 5 hunters. | |||
|- | |- | ||
| 1437 | |||
| 0.0000% | |||
| 0.0000% | |||
| 0.0000% | |||
| 0.0000% | |||
| 0.0000% | |||
| 100.0000% | |||
| style="text-align:center;" | You are not nor will you ever be again alone in new zones. | |||
|} | |} | ||