Chain pistol: Difference between revisions

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Updated by Plutovi with game version 2.0.203.49 using QBE v1.0rc2
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| extra = {{Extra info|twohanded = no | metal = yes}}
| extra = {{Extra info|twohanded = no | metal = yes}}
| inheritingfrom = BaseMagazinePistol
| inheritingfrom = BaseMagazinePistol
| dynamictable = {{Dynamic object|Items|Chain Pistol}} </br>{{Dynamic object|Guns|Chain Pistol}}
| dynamictable = {{Dynamic object|Guns|Chain Pistol}} </br>{{Dynamic object|Items|Chain Pistol}}
| unidentifiedimage = chain pistol unidentified.png
| unidentifiedimage = chain pistol unidentified.png
| unidentifiedname = weird artifact
| unidentifiedname = weird artifact
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Multiple projectiles per shot: 4{{)}}}}
Multiple projectiles per shot: 4{{)}}}}
| categories = Pistols
| categories = Pistols
| gameversion = 2.0.203.49
| gameversion = 2.0.207.72
}}
}}
<!-- END QBE -->The {{name}} is a mid-tier [[:Category:Pistols|pistol]] that is notable for being the only pistol that fires multiple projectiles from a single shot. Because of this characteristic, the {{name}} can compete with or outperform other top-tier pistols when fighting enemies that do not have very high armor ([[AV]]). When fighting enemies with very high AV, a pistol with a higher [[penetration]] value will likely be needed.
<!-- END QBE -->The {{name}} is a mid-tier [[:Category:Pistols|pistol]] that is notable for being the only pistol that fires multiple projectiles from a single shot. Because of this characteristic, the {{name}} can compete with or outperform other top-tier pistols when fighting enemies that do not have very high armor ([[AV]]). When fighting enemies with very high AV, a pistol with a higher [[penetration]] value will likely be needed.
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** {{favilink|mysterious gunslinger|plural}} have a 25% chance of spawning with a {{name}}.{{Code Reference|namespace=XRL.World.Encounters.EncounterObjectBuilders|class=GunslingerEquipment1}}
** {{favilink|mysterious gunslinger|plural}} have a 25% chance of spawning with a {{name}}.{{Code Reference|namespace=XRL.World.Encounters.EncounterObjectBuilders|class=GunslingerEquipment1}}
* Obtained as a reward under certain circumstances in the [[Kith and Kin]] quest.
* Obtained as a reward under certain circumstances in the [[Kith and Kin]] quest.
* Crafted with the [[Tinker I]] skill, after obtaining the required [[schematic]].
* Crafted with the {{f|Tinker I}} skill, after obtaining the required [[schematic]].
* [[Disarmed]] from {{favilink|miniature chaingun turret|plural}}.
* [[Disarmed]] from {{favilink|miniature chaingun turret|plural}}.
* Found held by {{favilink|Dardi}}, although he will not part with it willingly.<ref><code>ObjectBlueprints.xml</code></ref>
* Found held by {{favilink|Dardi}}, although he will not part with it willingly.<ref><code>ObjectBlueprints.xml</code></ref>
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===Advantages===
===Advantages===
* Due to its high rate of fire, the {{name}} is uniquely effective in combination with certain [[cooking effects]], such as the [[Agility-based_cooking_effects|''Whenever you perform a critical hit...'']] triggered effect.
* Due to its high rate of fire, the {{name}} is uniquely effective in combination with certain [[cooking effects]], such as the [[Agility-based_cooking_effects|''Whenever you perform a critical hit...'']] triggered effect.
* Its fire rate also makes it remarkably effective at disarming opponents using [[Disarming Shot]].
* Its fire rate also makes it remarkably effective at disarming opponents using {{f|Disarming Shot}}.
** Using the {{lc:[[Nulling]]}} mod, the chain pistol can potentially destroy forcefields protecting an enemy and disarm them in only one shot.
** Using the {{lc:[[Nulling]]}} mod, the chain pistol can potentially destroy forcefields protecting an enemy and disarm them in only one shot.
===Disadvantages===
===Disadvantages===