Chain pistol: Difference between revisions
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| extra = {{Extra info|twohanded = no | metal = yes}} | | extra = {{Extra info|twohanded = no | metal = yes}} | ||
| inheritingfrom = BaseMagazinePistol | | inheritingfrom = BaseMagazinePistol | ||
| dynamictable = {{Dynamic object| | | dynamictable = {{Dynamic object|Guns|Chain Pistol}} </br>{{Dynamic object|Items|Chain Pistol}} | ||
| unidentifiedimage = chain pistol unidentified.png | | unidentifiedimage = chain pistol unidentified.png | ||
| unidentifiedname = weird artifact | | unidentifiedname = weird artifact | ||
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Multiple projectiles per shot: 4{{)}}}} | Multiple projectiles per shot: 4{{)}}}} | ||
| categories = Pistols | | categories = Pistols | ||
| gameversion = 2.0. | | gameversion = 2.0.207.72 | ||
}} | }} | ||
<!-- END QBE -->The {{name}} is a mid-tier [[:Category:Pistols|pistol]] that is notable for being the only pistol that fires multiple projectiles from a single shot. Because of this characteristic, the {{name}} can compete with or outperform other top-tier pistols when fighting enemies that do not have very high armor ([[AV]]). When fighting enemies with very high AV, a pistol with a higher [[penetration]] value will likely be needed. | <!-- END QBE -->The {{name}} is a mid-tier [[:Category:Pistols|pistol]] that is notable for being the only pistol that fires multiple projectiles from a single shot. Because of this characteristic, the {{name}} can compete with or outperform other top-tier pistols when fighting enemies that do not have very high armor ([[AV]]). When fighting enemies with very high AV, a pistol with a higher [[penetration]] value will likely be needed. | ||
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** {{favilink|mysterious gunslinger|plural}} have a 25% chance of spawning with a {{name}}.{{Code Reference|namespace=XRL.World.Encounters.EncounterObjectBuilders|class=GunslingerEquipment1}} | ** {{favilink|mysterious gunslinger|plural}} have a 25% chance of spawning with a {{name}}.{{Code Reference|namespace=XRL.World.Encounters.EncounterObjectBuilders|class=GunslingerEquipment1}} | ||
* Obtained as a reward under certain circumstances in the [[Kith and Kin]] quest. | * Obtained as a reward under certain circumstances in the [[Kith and Kin]] quest. | ||
* Crafted with the | * Crafted with the {{f|Tinker I}} skill, after obtaining the required [[schematic]]. | ||
* [[Disarmed]] from {{favilink|miniature chaingun turret|plural}}. | * [[Disarmed]] from {{favilink|miniature chaingun turret|plural}}. | ||
* Found held by {{favilink|Dardi}}, although he will not part with it willingly.<ref><code>ObjectBlueprints.xml</code></ref> | * Found held by {{favilink|Dardi}}, although he will not part with it willingly.<ref><code>ObjectBlueprints.xml</code></ref> | ||
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===Advantages=== | ===Advantages=== | ||
* Due to its high rate of fire, the {{name}} is uniquely effective in combination with certain [[cooking effects]], such as the [[Agility-based_cooking_effects|''Whenever you perform a critical hit...'']] triggered effect. | * Due to its high rate of fire, the {{name}} is uniquely effective in combination with certain [[cooking effects]], such as the [[Agility-based_cooking_effects|''Whenever you perform a critical hit...'']] triggered effect. | ||
* Its fire rate also makes it remarkably effective at disarming opponents using | * Its fire rate also makes it remarkably effective at disarming opponents using {{f|Disarming Shot}}. | ||
** Using the {{lc:[[Nulling]]}} mod, the chain pistol can potentially destroy forcefields protecting an enemy and disarm them in only one shot. | ** Using the {{lc:[[Nulling]]}} mod, the chain pistol can potentially destroy forcefields protecting an enemy and disarm them in only one shot. | ||
===Disadvantages=== | ===Disadvantages=== |