Aloysius: Difference between revisions
Added mention of the albinism mutation that was added in 206.64, and updated the citation. |
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| inventory = {{inventory|Freeze Ray|1|no|100|no}}{{inventory|Umber Frock|1|no|100|no}}{{inventory|Sandals|1|no|100|no}}{{inventory|Yuckwheat Stem|1-3|no|100|no}}{{inventory|Starapple|3-9|no|100|no}}{{inventory|Vinewafer|5-10|no|100|no}}{{inventory|Urberry|1|no|100|no}} | | inventory = {{inventory|Freeze Ray|1|no|100|no}}{{inventory|Umber Frock|1|no|100|no}}{{inventory|Sandals|1|no|100|no}}{{inventory|Yuckwheat Stem|1-3|no|100|no}}{{inventory|Starapple|3-9|no|100|no}}{{inventory|Vinewafer|5-10|no|100|no}}{{inventory|Urberry|1|no|100|no}} | ||
| skills = {{SkillID to name|Tinkering}} </br>{{SkillID to name|Tinkering_Disassemble}} </br>{{SkillID to name|Tinkering_Repair}} </br>{{SkillID to name|Tinkering_DeployTurret}} </br>{{SkillID to name|Tinkering_LayMine}} </br>{{SkillID to name|Tinkering_Tinker1}} </br>{{SkillID to name|Tinkering_Tinker2}} </br>{{SkillID to name|Rifles}} </br>{{SkillID to name|HeavyWeapons}} | | skills = {{SkillID to name|Tinkering}} </br>{{SkillID to name|Tinkering_Disassemble}} </br>{{SkillID to name|Tinkering_Repair}} </br>{{SkillID to name|Tinkering_DeployTurret}} </br>{{SkillID to name|Tinkering_LayMine}} </br>{{SkillID to name|Tinkering_Tinker1}} </br>{{SkillID to name|Tinkering_Tinker2}} </br>{{SkillID to name|Rifles}} </br>{{SkillID to name|HeavyWeapons}} | ||
| mutations = {{creature mutation|{{MutationID to name|HeightenedAgility}}|3|14}} </br>{{creature mutation|{{MutationID to name|Quills}}|6|14}} | | mutations = {{creature mutation|{{MutationID to name|HeightenedAgility}}|3|14}} </br>{{creature mutation|{{MutationID to name|Albino}}|1|14}} </br>{{creature mutation|{{MutationID to name|Quills}}|6|14}} | ||
| desc = | | desc = White fur and skin-crimps hatch from the corners of =pronouns.possessive= shy eyes. =pronouns.Subjective= =verb:run:afterpronoun= a spare bolt over =pronouns.possessive= knuckles, ready to fix a wanting chromeling for the thousandth and first time rather than chat with another person. | ||
| categories = Unique Characters | | categories = Unique Characters | ||
| gameversion = 2.0. | | gameversion = 2.0.207.99 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
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=== Skills === | === Skills === | ||
Aloysius possesses the | Aloysius possesses the {{f|Bow and Rifle}} skill, which will additionally grant him the {{f|Draw a Bead}} and {{f|Steady Hands}} skills. The latter will increase his accuracy when using his freeze ray.<ref name="Object"/> | ||
=== Mutations === | === Mutations === | ||
Being an urshiib, Aloysius possesses the {{favilink|Albino}} mutation, the {{favilink|Quills}} mutation at level 6, and the {{favilink|Triple-jointed}} mutation at level 3.<ref name="Object"/> Quills provides Aloysius with damage reflection, immunity to the quills of other creatures, and the "Quill Fling" activated ability, which allows Aloysius to fire a portion of his quills to deal damage to adjacent creatures. He will also possess {{favilink page|Data:Quills}}, natural equipment worn on his body that can't be removed, providing him with an additional {{AV}}4 [[AV]]. Triple-jointed will grant | Being an urshiib, Aloysius possesses the {{favilink|Albino}} mutation, the {{favilink|Quills}} mutation at level 6, and the {{favilink|Triple-jointed}} mutation at level 3.<ref name="Object"/> Quills provides Aloysius with damage reflection, immunity to the quills of other creatures, and the "Quill Fling" activated ability, which allows Aloysius to fire a portion of his quills to deal damage to adjacent creatures. He will also possess {{favilink page|Data:Quills}}, natural equipment worn on his body that can't be removed, providing him with an additional {{AV}}4 [[AV]]. Triple-jointed will grant Aloysius an additional 3 [[Agility]]. | ||
=== Self Preservation === | === Self Preservation === |