Girsh Qon: Difference between revisions
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| gender = female | | gender = female | ||
| inventory = {{inventory|Nephal_Flap|1|no|100|no}} | | inventory = {{inventory|Nephal_Flap|1|no|100|no}} | ||
| skills = {{SkillID to name|Discipline_IronMind}} </br>{{SkillID to name|Endurance_ShakeItOff}} | |||
| mutations = {{creature mutation|{{MutationID to name|Wings}}|10|38}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|1|38}} </br>{{creature mutation|{{MutationID to name|IrisdualBeam}}|5|38}} </br>{{creature mutation|{{MutationID to name|Regeneration}}|10|38}} | | mutations = {{creature mutation|{{MutationID to name|Wings}}|10|38}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|1|38}} </br>{{creature mutation|{{MutationID to name|IrisdualBeam}}|5|38}} </br>{{creature mutation|{{MutationID to name|Regeneration}}|10|38}} | ||
| desc = A creature of immensity mounts the upper eyeline. =pronouns.Possessive= throat corded like the tree-hugged Svy honks the Coronach of Numbers out a monadic bill. The feathers of =pronouns.possessive= gigantic kite train iridesce in Spindle glitter and cohere to a vexing picture of universal wrongness. Finally, irisdual light churning under =pronouns.possessive= tx-glass skin is filtered to a dazzling hue and radiates out of body in lituus spirals. | | desc = A creature of immensity mounts the upper eyeline. =pronouns.Possessive= throat corded like the tree-hugged Svy honks the Coronach of Numbers out a monadic bill. The feathers of =pronouns.possessive= gigantic kite train iridesce in Spindle glitter and cohere to a vexing picture of universal wrongness. Finally, irisdual light churning under =pronouns.possessive= tx-glass skin is filtered to a dazzling hue and radiates out of body in lituus spirals. | ||
| categories = Creatures | | categories = Creatures | ||
| gameversion = 2.0. | | gameversion = 2.0.209.40 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{Stub}} | {{Stub}} | ||
{{Name}} is one of the six [[Girsh Nephilim]]. She will be found with {{favilink|Girsh Qas}} 3 strata underneath their "chuppah" in the {{favilink|Moon Stair}}. | {{Name}} is one of the six [[Girsh Nephilim]]. She will be found with {{favilink|Girsh Qas}} 3 strata underneath their "chuppah" in the {{favilink|Moon Stair}}. | ||
She has a unique effect which causes anyone within her line of sight to be rendered [[confused]]. She and Qas are immune to this effect. | |||
== This creature burns bright in the chord of {{name}} == | |||
Killing Girsh Qon or pacifying her via the [[water ritual]] will cause her to drop the {{favilink|Circle of light in the chord of Qon}}, which grants +10 [[Quickness]] whilst equipped. Killing Girsh Qon will also give all remaining Girsh +25 Quickness; this does not occur when pacifying her. | |||
== Combat tips == | |||
Qon has a unique ability{{Code Reference|namespace=XRL.World.Parts|class=ConfuseOnSight}} that causes creatures within her line of sight to become [[Confused]] on sight. A creature must make a difficult 25 [[Willpower]] [[save]] in order to prevent confusion. This save must be re-rolled every turn that the creature is not already confused. When the save fails, the creature becomes confused for 10-15 turns. | |||
Qon's confusion ability can make her difficult to defeat in combat, as it can cause an unprepared player to remain perpetually confused while fighting her and {{favilink|Girsh Qas}}. While a high Willpower stat and skills like [[Iron Mind]] can help to mitigate this ability, it is generally inadvisable to rely on them alone, since a player must make a high-difficulty save against this ability every turn that they are not already Confused. | |||
A more reliable strategy is to utilize effects that prevent confusion altogether. In particular, {{favilink|sphynx salt injector|plural}} provide temporary immunity confusion that negates Qon's ability completely. | |||
== References == | |||
<references/> | |||
{{Creature Navbox|Girsh}} | {{Creature Navbox|Girsh}} |