Build Library: Difference between revisions
Added a few builds corresponding to separate playstyles. |
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{{Cryptogull|title=Classic Punchkin|code=H4sIAAAAAAAACs1UUWvbMBB+L/Q/CLNHxyTd2LpCHlJvrFs7yJrQFUofZPtmiymSkU4bpvi/92S3tR3Dsg5WYjC27/vu7tOns+4ODxgLcr6BX2Cs0Co4YcFRNI2Opm+i98dB2OCJEzLrEWZEmD5gG505CZbCN/6bsbv28QStqxJ80vXlRRQX3PAUwZz6ijb65jJ/fwKlkWhfm4SQLayFTSKrSbyihDJkV23veacsZLGT6AzMFTg0XIZs6RIp0nOo1vonqLlyUrYaGzEZR04yntRR6BU+V9oHKjKS1zWhmo98X3ZtHLBzoQaEkY2PWN2+1OE/27hyyZ66OFC228QHui8aF1SH6R8MC2BnwA0WL2XnAtGIxCHYPXR0W9xuU5daKLRLZ9KCW8iGPb3paEDlZO8JexcOkEUupMCKgLdDYK1dXiiwdgx9VghSihxUCmP0u5Cy1L/BjKGPufbBLlb3F8HLVQkKiTF5fTwELmHDhRIqJ3DahxJa7qKk6DDjP05OXCVgFKBI93F0Rup2z4709k1m/ZAFCSnSCnpHf3sNxoqYXb/mh+YmERmccZWdapqdINyma9ds8GwbuOJG8AYKfLYN+njdfdy+1C4XWltYIZ1JNHUXOuXejn3c8D8I/YvDeCvPN/uiy5I/7xz2j9vDg/oe5ydTiHIIAAA=}} | {{Cryptogull|title=Classic Punchkin|code=H4sIAAAAAAAACs1UUWvbMBB+L/Q/CLNHxyTd2LpCHlJvrFs7yJrQFUofZPtmiymSkU4bpvi/92S3tR3Dsg5WYjC27/vu7tOns+4ODxgLcr6BX2Cs0Co4YcFRNI2Opm+i98dB2OCJEzLrEWZEmD5gG505CZbCN/6bsbv28QStqxJ80vXlRRQX3PAUwZz6ijb65jJ/fwKlkWhfm4SQLayFTSKrSbyihDJkV23veacsZLGT6AzMFTg0XIZs6RIp0nOo1vonqLlyUrYaGzEZR04yntRR6BU+V9oHKjKS1zWhmo98X3ZtHLBzoQaEkY2PWN2+1OE/27hyyZ66OFC228QHui8aF1SH6R8MC2BnwA0WL2XnAtGIxCHYPXR0W9xuU5daKLRLZ9KCW8iGPb3paEDlZO8JexcOkEUupMCKgLdDYK1dXiiwdgx9VghSihxUCmP0u5Cy1L/BjKGPufbBLlb3F8HLVQkKiTF5fTwELmHDhRIqJ3DahxJa7qKk6DDjP05OXCVgFKBI93F0Rup2z4709k1m/ZAFCSnSCnpHf3sNxoqYXb/mh+YmERmccZWdapqdINyma9ds8GwbuOJG8AYKfLYN+njdfdy+1C4XWltYIZ1JNHUXOuXejn3c8D8I/YvDeCvPN/uiy5I/7xz2j9vDg/oe5ydTiHIIAAA=}} | ||
<hr><br> | <hr><br> | ||
{{Cryptogull|title=Esper-ited Away|code= | {{Cryptogull|title=Esper-ited Away|code=H4sIAAAAAAAACs1VW2vbMBR+L/Q/CLNH1yRdGGshD5nXdZcEsji0g9EH2T7YYrIkdOkwIf+9kp3Wl7ClHZ2Jwdg63znn+3QkHW1OTxDyMlzAPUhFOPMukXcejILz0UUweev5FR4bQtOWw9g6jHZYwVNDQVnzTzdGaFN/nqB1KcAF/VjNgzDHEica5AeXUQXfTerea2BcW7dFFeCjmVJQxLQ8CyMbIHx0U3NPG2U+Cg3VRsKUgdESUx8tTUxJ8g3KNf8FbMoMpbXGSkyKNbYyntRZ0xv9UmkfbZI9eQ2Jzfno79IujMYaUvTZFJh1vPZq+Yht65+t/8+1jEx8pKXsKDtcyZ27S3otoYwBy3SoIlYrZ3OrIyxjT9vhQhbCZhy1LQooJFWO5tjWz6Y9QLstvCvylRIg25krjxssCWbaOrjp9dGQmwobt+1b/7mUIcVE3vMSswSGZf7EZQLoFrdXbAjeOclyjRaYEWFobR2UPzIsBYkWhKUDE/OE2GqXaAXCZMzxvAZ/M7j7Y+8Yv2rvmGktSWw0HGPz6Is73D2WnDCtlkYmOVaQdjldm9YSWKZzC0w6S+LNMkKJLi3wrgusuclyBsp1n/dd6AvTQCnJwB34PfSWUCr4b9uFLtFFF7rKuPNvbO2d52ERCah2x9lk0gVWUGDCCMv6TTK205251tmN+I+3TphzriDSWGqrZ86T6nAc4S76m9BnXOy9OEf2lQuBX3a7u8/d6cn2ASosXQzDCgAA|comment=A bread-and-butter {{favilink|Esper}} build, for players who enjoy manipulating the fabric of reality with their minds. Like most Esper builds, this build is designed around using many mental mutations as effectively as possible. For your first few levels, I'd recommend leveling up {{favilink|Light Manipulation}} so that you have a stable source of damage. After that, start raising your ego and picking up as many mental mutations as you can!<br><br>For some variety, I often like to pick up {{favilink|Unstable Genome}} with Esper builds. You may want to consider trading {{favilink|Force Wall}} for one stack of Unstable Genome.|author=kernelmethod}} | ||
<hr><br> | <hr><br> | ||
{{Cryptogull|title=Uncle Iroh|code=H4sIAAAAAAAAA81W227aQBB9z1esrD46iKAgtZV4oDQNaZKKAk0qVXlY2yN71fWutZdULuLfO7sQ1zZqaVCojIQxc2Zmj89cYHVCSJDSHB5BaSZF8JYEg16/N+gPe8NBEDo4sownNfwM8f4GymViOWi0fsOvhKz8tQKWZQEu4uv8pjfJqKKxAfXOpdO9zzZx70sQ0qDbrQ8IyVhryCNenk4WGFCE5G5z8Og3q5BMLDdWwUiANYrykMxsxFl8DeVSfgcxEpZzT9BzSaihyOKJG1pemecSe485dshVR2DKJ3eX9dYaaiAhU5tTUXfaEXELrf3nOjxQw4WNOilhg9deBbfeLuelgjICqpL/IJ4vFubVnZOvxWyvgHmBCfs1gwYOsc9QDejmtardk22/bqX9IrShEQfiGjqHWn7vOpFWGPQ7a9nvqGLUI/0W8rhBPuGOcfmDGroO/43ThXsMxWLKHStQG6ALzD5wmjORkjktX5zPlIpEH0JqCizNDAqFGwiHCPl1QqulFCwmY85BpS+v1kHVkyoGck9ro3oUOtX9w/HX2djgpETWQPf2WZva3oU2k0wYPbMqzqiGpHGi+8EwCkRqMrQP69UIxinjzJRof92wL6VNMwFa7yBXwgDnLAURww54zzgv5A9QiLxpIBepdIdXplrjBbRYFOBb5fT8vGGfQ06ZcGPZXNcRPuTY7fCG/5H6ZGK1kTn7CRXeuX75E8W9fSO2Q3ilZFa3F+DKEVxLDEBCNQQLn/j6Ot71CCUFroKFD2xhxypMJqWGhUGK2CI3MvbrqnvF+QvN/X/1WmHurI+yKOgz/u/h9eFk/QvmCWXdwAwAAA==|comment=A build designed around using the {{favilink|Electrical Generation}} and {{favilink|Flaming Ray}} mutations to electrocute and incinerate foes! Electrical Generation provides high burst damage that can easily hit enemies through walls with the help of {{favilink|Heightened Hearing}} and {{favilink|Force Wall}}, while Flaming Ray provides ranged damage on a short cooldown.|author=kernelmethod}} | {{Cryptogull|title=Uncle Iroh|code=H4sIAAAAAAAAA81W227aQBB9z1esrD46iKAgtZV4oDQNaZKKAk0qVXlY2yN71fWutZdULuLfO7sQ1zZqaVCojIQxc2Zmj89cYHVCSJDSHB5BaSZF8JYEg16/N+gPe8NBEDo4sownNfwM8f4GymViOWi0fsOvhKz8tQKWZQEu4uv8pjfJqKKxAfXOpdO9zzZx70sQ0qDbrQ8IyVhryCNenk4WGFCE5G5z8Og3q5BMLDdWwUiANYrykMxsxFl8DeVSfgcxEpZzT9BzSaihyOKJG1pemecSe485dshVR2DKJ3eX9dYaaiAhU5tTUXfaEXELrf3nOjxQw4WNOilhg9deBbfeLuelgjICqpL/IJ4vFubVnZOvxWyvgHmBCfs1gwYOsc9QDejmtardk22/bqX9IrShEQfiGjqHWn7vOpFWGPQ7a9nvqGLUI/0W8rhBPuGOcfmDGroO/43ThXsMxWLKHStQG6ALzD5wmjORkjktX5zPlIpEH0JqCizNDAqFGwiHCPl1QqulFCwmY85BpS+v1kHVkyoGck9ro3oUOtX9w/HX2djgpETWQPf2WZva3oU2k0wYPbMqzqiGpHGi+8EwCkRqMrQP69UIxinjzJRof92wL6VNMwFa7yBXwgDnLAURww54zzgv5A9QiLxpIBepdIdXplrjBbRYFOBb5fT8vGGfQ06ZcGPZXNcRPuTY7fCG/5H6ZGK1kTn7CRXeuX75E8W9fSO2Q3ilZFa3F+DKEVxLDEBCNQQLn/j6Ot71CCUFroKFD2xhxypMJqWGhUGK2CI3MvbrqnvF+QvN/X/1WmHurI+yKOgz/u/h9eFk/QvmCWXdwAwAAA==|comment=A build designed around using the {{favilink|Electrical Generation}} and {{favilink|Flaming Ray}} mutations to electrocute and incinerate foes! Electrical Generation provides high burst damage that can easily hit enemies through walls with the help of {{favilink|Heightened Hearing}} and {{favilink|Force Wall}}, while Flaming Ray provides ranged damage on a short cooldown.|author=kernelmethod}} | ||
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|author=AvenkyrPakacit | |author=AvenkyrPakacit | ||
|comment=Survivable exploration build comprised of [[reputation]] granting mutations. Uses [[Horns]] as a main attack, and [[Carapace]] as defense in addition to pacifying a number of wildlife in the early game, however [[Amphibious]] may prove a slight challenge}} | |comment=Survivable exploration build comprised of [[reputation]] granting mutations. Uses [[Horns]] as a main attack, and [[Carapace]] as defense in addition to pacifying a number of wildlife in the early game, however [[Amphibious]] may prove a slight challenge}} | ||
{{Cryptogull | |||
|title=Hey, I'm just passing by! | |||
|code=H4sIAAAAAAAACs1WW2vbMBR+L/Q/CLNHNyQhrGyQhzQb67YE0ia0g9EH2T7IorIkdFnwQv77JCVNbKdt2tGGGIwtfefy6dzQ4vQEoYjgAv6A0lTw6DOKuq12q9s+b533ojjgiaUsqwh0nEB7jRUiswy02/7t1wgtVp8NNCsleKVf16PWMMcKpwbUhbeoW1c28+834MI4sXFQiNFAaygSVp4Np05Bxuhm5bu/ZRajoWXGKuhzsEZhFqOJTRhNf0I5E/fA+9wytuIYyGTYYEdjw85tfTCvpfbFGdmht3XibD7Ie7Nja7CBDF3aAvOa1E4sH7Dl6mcZ/3cspzY50lDWmO2P5FrcG51QRhQtDhXCkDdnWx9hEBvc9oexkM5iu7qjgUEabGybdvUsqgu0LuB1kC+BktwAd/V8ZWl6z0HrqqOgcIMVxdw4eX/aJjoUNmCd6v4yfimDsQswlQzQCMiBXU9yrCknh3V66zwe+JwzwWmKBoyBIuWbuN4u7p7s3s6bdu/AGEUTa+AY27dJbn//TgTlRk+sSl0NQlb36cekUcCJyR3wsZaSaEAoo6bcBWbCkjz07w70nRtgjBLgqT/Kpzp6SxmTYg7Kp7lbx74S4QfNdq9adRGWUwmhPM56vTpwDQWm3HdXY04l7rwDP73qGu84+IdWG1HQv7DBj7CEniK5v5S4u+aFLs8BzYViGZK+ptCcmhyVwtaEJTzS6JErjCykvwlIJbgbANNHtd4zZbkQGqYGK+NKaCTSMMuOMW3PEH3BZaih5539EFLi192J/Ofu9GT5DxG+o3H3CwAA | |||
|author=afterimage | |||
|comment=As your calling suggests, you should get ready for the pilgrimage of your life! <br> This build focuses on giving you the tools necessary to traverse most types of terrain quickly, allowing you to choose which fights to take and which to skip.<br> Early game combat might be a little bit tricky, so try to get your hands on a missile weapon, or better yet, align yourself with the [[Fellowship of Wardens]] and hire a [[Warden Une|musclehead]] with your reputation points to do the fighting for you.<br> Prioritize getting six levels into {{favilink|Wings}} to secure air supremacy and to avoid clumsily falling to the ground, which will often lead to your death. Spend the rest of your mutation points in the next order: {{favilink|multiple legs}}, {{favilink|phasing}}, and {{favilink|heightened quickness}}. Aim to get your willpower to 32 points by level 24, to get the maximum cooldown for your movement abilities.<br> {{Qud text|&c Core Items:}}<br> {{favilink|Hologram bracelet}} (great for distracting tougher opponents when other options are not available)<br> {{favilink|Flume-Flier of the Sky-Bear}} (this, with your phasing ability, will allow you to extremely quickly cover a lot of ground; cooldown scales with willpower)<br>}} | |||
==Challenge Builds== | ==Challenge Builds== |