Ironshank: Difference between revisions

Curing Ironshank: Amputation and regeneration
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m fix caps at beginning of sentences
 
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{{As Of Patch|2.0.193.0}}
{{As Of Patch|2.0.193.0}}
{{Missing info|Lacks reference to the [[Nostrums]] skill.}}
{{#vardefine:name|{{qud text|&Ki&yr&Yo&yn&Ks&yh&Ya&yn&Kk&y|notxml}}}}
{{#vardefine:name|{{qud text|&Ki&yr&Yo&yn&Ks&yh&Ya&yn&Kk&y|notxml}}}}
{{name}} is an [[illness]] that is diagnosed by the initial feeling of stiff legs and aching joints, and the leg bones will have increased growth and calcification, severely restricting movement. {{name}} can be contracted by drinking or falling into {{favilink|black ooze}} on even strata, including the ground floor (strata 0, 2, 4, etc). Many creatures that are made of or use {{favilink|black ooze}} as a form of attack can also make the player contract {{#var:name}}, such as {{favilink|black jell|plural}}, {{favilink|sewage eel|plural}} tripping the player character into a puddle of it, or {{favilink|Slog of the Cloaca}} spewing the liquid at the player character using [[Bilge Sphincter]].
{{name|caps}} is an [[illness]] that is diagnosed by the initial feeling of stiff legs and aching joints, and the leg bones will have increased growth and calcification, severely restricting movement. {{name|caps}} can be contracted by drinking or falling into {{favilink|black ooze}} on even strata, including the ground floor (strata 0, 2, 4, etc). Many creatures that are made of or use {{favilink|black ooze}} as a form of attack can also make the player contract {{#var:name}}, such as {{favilink|black jell|plural}}, {{favilink|sewage eel|plural}} tripping the player character into a puddle of it, or {{favilink|Slog of the Cloaca}} spewing the liquid at the player character using {{f|Bilge Sphincter}}.
[[Category:Illnesses]]
[[Category:Illnesses]]
==Onset==
==Onset==
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===Prevention===
===Prevention===
For improving save chance, see [[Illness#Increasing Save Chance]].
Using the {{f|Nostrums}} skill with {{f|starapple jam}} or {{f|congealed salve}} will grant boosted immunity (+4 to saves vs. disease onset). For other ways to improve save chance, see [[Illness#Increasing Save Chance]].


A character with no feet, or a character with a mobility of 0 (such as a {{favilink|giant clam}}) can not contract the disease and if it is in onset or full infection and the character meets one of these conditions, the condition will be removed.
A character with no feet, or a character with a mobility of 0 (such as a {{favilink|giant clam}}) can not contract the disease and if it is in onset or full infection and the character meets one of these conditions, the condition will be removed.
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Note that if asphalt is part of the cure, it will still deal the damage that occurs when drinking asphalt. In a perfect 1:1 mixture, this will deal {{heart}}{{dice tooltip|6d6}}, potentially enough to kill a low-health player. Using a higher ratio of gel to asphalt will reduce the damage, see {{f|asphalt}} for details.
Note that if asphalt is part of the cure, it will still deal the damage that occurs when drinking asphalt. In a perfect 1:1 mixture, this will deal {{heart}}{{dice tooltip|6d6}}, potentially enough to kill a low-health player. Using a higher ratio of gel to asphalt will reduce the damage, see {{f|asphalt}} for details.


Alternatively, you may simply remove all of your feet, such as with the [[Amputate Limb]] skill. The feet can be regrown through any standard means, and {{name}} will remain cured. Mutating {{f|Regeneration}} and raising it to at least level 5 will also cure {{name}}.
Alternatively, you may simply remove all of your feet, such as with the {{f|Amputate Limb}} skill. The feet can be regrown through any standard means, and {{name}} will remain cured. Mutating {{f|Regeneration}} and raising it to at least level 5 will also cure {{name}}.


==References==
==References==
<references/>
<references/>
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