Bleeding: Difference between revisions
m link |
→Similar Effects: leaking |
||
Line 155: | Line 155: | ||
* {{favilink|fractus}} plants deal damage to creatures that walk through them, and cause a blood splatter, but do not apply a true bleeding effect. | * {{favilink|fractus}} plants deal damage to creatures that walk through them, and cause a blood splatter, but do not apply a true bleeding effect. | ||
* {{favilink|Sunder Mind}} can cause a nosebleed effect that deals 1 damage per turn, but this is not a true bleeding effect. | * {{favilink|Sunder Mind}} can cause a nosebleed effect that deals 1 damage per turn, but this is not a true bleeding effect. | ||
* Non-blooded beings suffer [[leaking]] instead of bleeding. | * Non-blooded beings suffer [[leaking]] instead of bleeding. Similar to ''oozing,'' '''leaking''' is an alternative of the [[Bleeding|bleeding]] status debuff; it is used for beings without blood. The appropriate [[Covered in liquid|liquid is spilled]] (sap, oil, etc.), otherwise the effect is identical to bleeding. | ||
== Trivia == | == Trivia == |