Starformed Ehalcodon: Difference between revisions
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{{Name}} is the seventh and final member of the [[Girsh Nephilim]]. Qe spawns during [[Reclamation]] if every other Nephilim was | {{Name}} is the seventh and final member of the [[Girsh Nephilim]]. Qe spawns during [[Reclamation]] if every other Nephilim was killed or pacified before the quest. | ||
Qe drops the {{ | Qe drops the {{f id|LightCircleEhalcodon}} upon death. | ||
{{Qud quote|{{Qud shader|m|QQQYQQQYQQQYQQQYQQQ!}} | {{Qud quote|{{Qud shader|m|QQQYQQQYQQQYQQQYQQQ!}} | ||
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In addition, qe receives [[omniphase]] and has an extra four arms with spotted claws. | In addition, qe receives [[omniphase]] and has an extra four arms with spotted claws. | ||
{{Name}} inherits several abilities also possessed by the other Nephilim. Qe has {{favilink|Irisdual Beam}}, the signature Nephilim attack mutation, and {{favilink|Regeneration}} at level 10. Like the other Nephilim, qe has reflective shielding{{Code Reference|namespace=XRL.World.Parts|class=ReflectProjectiles}}, and innate reality stabilization{{Code Reference|namespace=XRL.World.Parts|class=RealityStabilization}}. Qe inherits both | {{Name}} inherits several abilities also possessed by the other Nephilim. Qe has {{favilink|Irisdual Beam}}, the signature Nephilim attack mutation, and {{favilink|Regeneration}} at level 10. Like the other Nephilim, qe has reflective shielding{{Code Reference|namespace=XRL.World.Parts|class=ReflectProjectiles}}, and innate reality stabilization{{Code Reference|namespace=XRL.World.Parts|class=RealityStabilization}}. Qe inherits both {{f|Iron Mind}} and {{f|Shake It Off}}, which (with qyr high [[Toughness]] and [[Willpower]]) makes it difficult to keep qem dazed, stunned, or confused, and reduces damage qe takes from poison. | ||
{{Name}} possesses several other powerful abilities that make qem more difficult to fight in combat. Ehalcodon has {{favilink|Wings}} at level 20 and is the unique possessor of the {{favilink|Quantum Fugue}} mutation, a much more powerful version of {{favilink|Temporal Fugue}}. | {{Name}} possesses several other powerful abilities that make qem more difficult to fight in combat. Ehalcodon has {{favilink|Wings}} at level 20 and is the unique possessor of the {{favilink|Quantum Fugue}} mutation, a much more powerful version of {{favilink|Temporal Fugue}}. | ||
Ehalcodon (and qyr Quantum Fugue copies) drop {{favilink|girshling cresh (prism)|plural}} which spawn {{favilink|prism girshling|plural}}, both of which have the unique <code>RefractCosmic</code> part{{Code Reference|namespace=XRL.World.Parts|class=RefractCosmic}}. Creatures with this part are resistant to Irisdual Beam and will refract beams in several directions. This can quickly cause fights with Ehalcodon to spiral out of control as qe covers the entire zone with qyr beams. | Ehalcodon (and qyr Quantum Fugue copies) drop {{favilink|girshling cresh (prism)|plural}} which spawn {{favilink|prism girshling|plural}}, both of which have the unique <code>RefractCosmic</code> part{{Code Reference|namespace=XRL.World.Parts|class=RefractCosmic}}. Creatures with this part are resistant to Irisdual Beam and will refract beams in several directions. This can quickly cause fights with Ehalcodon to spiral out of control as qe covers the entire zone with qyr beams. A representative example is depicted below: | ||
[[File:Ehalcodon_beam.webp|512px|alt=An image of Ehalcodon's Irisdual Beam being reflected by qyr prismatic girshlings, splitting it into dozens of beams.]] | |||
Unlike other Nephilim, Ehalcodon's natural weapon, qyr {{favilink|starprint hoof}}, deals primarily umbral elemental damage, which cannot be resisted through [[armor]] or elemental resistances. However, qyr main source of bump attack damage is qyr spotted claws received through {{favilink|Girsh Agolgot}}'s chord of light, which deal regular melee damage. | Unlike other Nephilim, Ehalcodon's natural weapon, qyr {{favilink|starprint hoof}}, deals primarily umbral elemental damage, which cannot be resisted through [[armor]] or elemental resistances. However, qyr main source of bump attack damage is qyr spotted claws received through {{favilink|Girsh Agolgot}}'s chord of light, which deal regular melee damage. |