Softlocks: Difference between revisions
Kernelmethod (talk | contribs) Add stub page for softlocks |
Kernelmethod (talk | contribs) m Add Tzimtzlum softlock |
||
(3 intermediate revisions by the same user not shown) | |||
Line 6: | Line 6: | ||
* '''''Full softlocks:''''' it is no longer possible to perform any actions at all (outside of perhaps saving and quitting the game). The player is permanently stuck. | * '''''Full softlocks:''''' it is no longer possible to perform any actions at all (outside of perhaps saving and quitting the game). The player is permanently stuck. | ||
* '''''Partial softlocks:''''' the player can still perform actions but is no longer able to act ''productively'', i.e. they can no longer change the game state in a significant way. For example, the player is no longer able to leave their current zone. | * '''''Partial softlocks:''''' the player can still perform actions but is no longer able to act ''productively'', i.e. they can no longer change the game state in a significant way. For example, the player is no longer able to leave their current zone. Generally the way to escape a partial softlock is to force the player character to die. | ||
* '''''Quest softlocks:''''' the player can still perform productive actions but is no longer able to progress in the [[Main Questline|main questline]]. | * '''''Quest softlocks:''''' the player can still perform productive actions but is no longer able to progress in the [[Main Questline|main questline]]. | ||
Line 21: | Line 21: | ||
|- | |- | ||
! Method !! Notes | ! Method !! Notes | ||
|- | |||
| Entomb yourself in the [[Tomb of the Eaters]] while in a powered vehicle such as a {{favilink|Temple mecha mk Ia}}. Once in the [[Thin World]], remove your own power core or move around until you run out of energy. | |||
| This is caused by a bug<ref>https://bitbucket.org/bbucklew/cavesofqud-public-issue-tracker/issues/10390/bugs-it-is-possible-to-enter-brightsheol</ref> that causes the player to occupy the body of their piloted mecha when they cross over to the Thin World. | |||
|} | |} | ||
Line 28: | Line 31: | ||
|- | |- | ||
! Method !! Notes | ! Method !! Notes | ||
|- | |||
| Become an immobile creature (e.g. a {{favilink|brooding rosepuff}}), a water-bound creature (e.g. a {{favilink|glowfish}}), or a wall-bound creature (e.g. a {{favilink|livid creeper}}). | |||
| This method also requires that you cannot switch into a different body. In the case of occupying such a body through a [[waking dream]], you must occupy a creature that doesn't [[hunger]] or [[thirst]], and which does not have any enemies in range for you to level up. | |||
|- | |||
| Become stuck in [[Tzimtzlum]] permanently by killing all of its {{favilink|giant clam|plural}}, preventing you from returning to Qud. | |||
|} | |} | ||
Line 35: | Line 43: | ||
|- | |- | ||
! Method !! Notes | ! Method !! Notes | ||
|- | |||
|} | |} | ||
Line 43: | Line 52: | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Method !! Category !! Notes | ! Method !! Softlock Category !! Notes | ||
|- | |||
| Possessing an inactive {{favilink|crypt sitter}} via a [[waking dream]] would cause the player to pass turns indefinitely, until another creature came within the player's vision. | |||
| Full | |||
| Fix in [[Version_history/2023#204.102|game version 204.102]]. | |||
|} | |} | ||
== References == | |||
<references/> |