Softlocks: Difference between revisions

m Add partial softlock for occupying an immobile creature
m Add Tzimtzlum softlock
 
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| Become an immobile creature (e.g. a {{favilink|brooding rosepuff}}), a water-bound creature (e.g. a {{favilink|glowfish}}), or a wall-bound creature (e.g. a {{favilink|livid creeper}}).
| Become an immobile creature (e.g. a {{favilink|brooding rosepuff}}), a water-bound creature (e.g. a {{favilink|glowfish}}), or a wall-bound creature (e.g. a {{favilink|livid creeper}}).
| This method also requires that you cannot switch into a different body. In the case of occupying such a body through a [[waking dream]], you must occupy a creature that doesn't [[hunger]] or [[thirst]], and which does not have any enemies in range for you to level up.  
| This method also requires that you cannot switch into a different body. In the case of occupying such a body through a [[waking dream]], you must occupy a creature that doesn't [[hunger]] or [[thirst]], and which does not have any enemies in range for you to level up.
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| Become stuck in [[Tzimtzlum]] permanently by killing all of its {{favilink|giant clam|plural}}, preventing you from returning to Qud.
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