Looking: Difference between revisions

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[[File:He Doesn't Look at Things.png|alt=A Tumblr post by ohnoproblems with caption "tell me why your man keeps dying in caves of qud" and an in-game screenshot of a book titled "He Doesn't Look at Things".|thumb|Looking is critical for success in Caves of Qud.|link=https://ohnoproblems.tumblr.com/post/745354323603636224/tell-me-why-your-man-keeps-dying-in-caves-of-qud]]
Looking at things is one of the most essential forms of interaction with the world. Almost everything you, the player, see can be comprehended in some greater capacity by fixing your gaze upon it.
Looking at things is one of the most essential forms of interaction with the world. Almost everything you, the player, see can be comprehended in some greater capacity by fixing your gaze upon it.


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You can also select the "look" option from an object's interact menu to view its description.
You can also select the "look" option from an object's interact menu to view its description.


Looking at a creature will tell you its name, description, approximate health, worn equipment, approximate difficulty rating relative to you, and its attitude toward you.
Looking at a creature will tell you its name, description, approximate health, worn equipment, approximate difficulty rating relative to you, and its attitude toward you. If you have [[scanning]], looking at appropriate objects will show you some additional information, such as exact {{hplink}}, {{avlink}}, and {{dvlink}}.


Simply looking at {{qud shader|engraved|engraved}} or {{qud shader|painted|painted}} objects, {{favilink|Sultan shrine|shrines}}, village [[Properties#Occluding_Statues_and_Monuments|monuments]], or even tattooed villagers can reveal village histories, [[sultan histories]], and [[Historic site|historical site]] locations.
Simply looking at {{qud shader|engraved|engraved}} or {{qud shader|painted|painted}} objects, {{favilink|Sultan shrine|shrines}}, village [[Properties#Occluding_Statues_and_Monuments|monuments]], or even tattooed villagers can reveal village histories, [[sultan histories]], and [[Historic site|historical site]] locations.


[[Category:Mechanics]]
[[Category:Mechanics]]