Endgame:Nondeterministic core: Difference between revisions
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The {{name}} is an ark located at [[Endgame:Great Siach|The Great Siach,]] in the [[Endgame:Northern Ark|Northern Ark]] at | The {{name}} is an ark located at [[Endgame:Great Siach|The Great Siach,]] in the [[Endgame:Northern Ark|Northern Ark]] at {{f|North Sheva}}. It may be interacted with to destroy {{f|Hologram of Resheph, the Above|Resheph}}, and thus influence the [[Endgame:Ending|ending]]. | ||
==Opening== | ==Opening== | ||
The player may choose to open the {{name}} if the player has defeated both of the [[Endgame:Hexacherub|hexacherubim]] at The Great Siach. If they have not been defeated, then the player will be informed that ''"The protective force of the cherubim prevents you from opening the ark."''{{Code Reference|namespace=XRL.World.Parts|class=ArkCore|method=TryOpen}} | The player may choose to open the {{name}} if the player has defeated both of the [[Endgame:Hexacherub|hexacherubim]] at The Great Siach. If they have not been defeated, then the player will be informed that ''"The protective force of the cherubim prevents you from opening the ark."''{{Code Reference|namespace=XRL.World.Parts|class=ArkCore|method=TryOpen}} | ||
If the hexacherubs have been defeated, then the player will be asked to confirm with the message ''"Opening the ark will expose its nondeterministic core to the chamber's ambient normality and irrevocably damage Resheph. Continue?"'' On confirming, the message "The North Sheva superstrate evanesces, and the latches that prevent descent unlock." will appear, and 1000 units of {{favilink|cryogenic mist}} will be produced from each {{name}} segment.{{Code Reference|namespace=XRL.World.Parts | If the hexacherubs have been defeated, then the player will be asked to confirm with the message ''"Opening the ark will expose its nondeterministic core to the chamber's ambient normality and irrevocably damage Resheph. Continue?"'' On confirming, the message "The North Sheva superstrate evanesces, and the latches that prevent descent unlock." will appear, and 1000 units of {{favilink|cryogenic mist}} will be produced from each {{name}} segment.{{Code Reference|namespace=XRL.World.Parts|class=ArkCore|method=StartEnd}} | ||
Alternately, the player may choose to break the {{name}} with a {{favilink|Hand-E-Nuke}} or other method. This will cause the hexacherubim to become aggressive towards the player, and on being broken, the player will be informed that "The ark was broken." | Alternately, the player may choose to break the {{name}} with a {{favilink|Hand-E-Nuke}} or other method. This will cause the hexacherubim to become aggressive towards the player, and on being broken, the player will be informed that "The ark was broken." | ||
When the {{name}} is either opened or destroyed, each of the | When the {{name}} is either opened or destroyed, each of the {{f|hologram projector|plural}} in the zone will break, and their respective holograms permanently deactivated. They cannot be repaired. This conclusively locks the player out of speaking with {{f|Hologram of Resheph, the Above|Resheph}}, and therefore from the Covenant or Accede [[Endgame:ending|ending]] types. However, the {{f|graphene ribbon}} at [[Endgame:Arrivarium|the Arrivarium]] will become operational, and the player may descend and return to Qud using it.{{Code Reference|namespace=XRL.World.Parts|class=AscensionCable}} | ||
If the {{name}} was opened or broken, the victory description will state that "you destroyed Resheph."{{Code Reference|namespace=XRL.World.Conversations.Parts|class=EndGame|method=RunCreditsAsync}} Additionally, in the case where the player chooses to go into space on the Exodus at the [[Endgame:Starfarer's Quay|Starfarer's Quay]] and achieve a Launch ending, Qud will not be [[Endgame:Ending#Ruined|Ruined]] even if they have not annulled the Gyre.{{Code Reference|namespace=XRL.World.Conversations.Parts|class=EndGame|method=EvaluateState}} | If the {{name}} was opened or broken, the victory description will state that "you destroyed Resheph."{{Code Reference|namespace=XRL.World.Conversations.Parts|class=EndGame|method=RunCreditsAsync}} Additionally, in the case where the player chooses to go into space on the Exodus at the [[Endgame:Starfarer's Quay|Starfarer's Quay]] and achieve a Launch ending, Qud will not be [[Endgame:Ending#Ruined|Ruined]] even if they have not annulled the Gyre.{{Code Reference|namespace=XRL.World.Conversations.Parts|class=EndGame|method=EvaluateState}} |