Bits: Difference between revisions
Bits display.
imported>Aquillion (Table classes.) |
imported>Aquillion (Bits display.) |
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!Names | !Names | ||
|- | |- | ||
|A | |{{bits|A}} | ||
|{{Color|red|'''Scrap Power Systems'''}} | |{{Color|red|'''Scrap Power Systems'''}} | ||
|- | |- | ||
|B | |{{bits|B}} | ||
|{{Color|limegreen|'''Scrap Crystals'''}} | |{{Color|limegreen|'''Scrap Crystals'''}} | ||
|- | |- | ||
|C | |{{bits|C}} | ||
|{{Color|deepskyblue|'''Scrap Metal'''}} | |{{Color|deepskyblue|'''Scrap Metal'''}} | ||
|- | |- | ||
|D | |{{bits|D}} | ||
|{{Color|skyblue|'''Scrap Electronics'''}} | |{{Color|skyblue|'''Scrap Electronics'''}} | ||
|- | |- | ||
|1 | |{{bits|1}} | ||
|{{Color|brown|'''Phasic Power Systems'''}} | |{{Color|brown|'''Phasic Power Systems'''}} | ||
|- | |- | ||
|2 | |{{bits|2}} | ||
|{{Color|forestgreen|'''Flawless Crystals'''}} | |{{Color|forestgreen|'''Flawless Crystals'''}} | ||
|- | |- | ||
|3 | |{{bits|3}} | ||
|{{Color|blue|'''Pure Alloys'''}} | |{{Color|blue|'''Pure Alloys'''}} | ||
|- | |- | ||
|4 | |{{bits|4}} | ||
|{{Color|skyblue|'''Pristine Electronics'''}} | |{{Color|skyblue|'''Pristine Electronics'''}} | ||
|- | |- | ||
|5 | |{{bits|5}} | ||
|{{Color|darkslategrey|'''Nanomaterials'''}} | |{{Color|darkslategrey|'''Nanomaterials'''}} | ||
|- | |- | ||
|6 | |{{bits|6}} | ||
|{{Color|yellow|'''Photonics'''}} | |{{Color|yellow|'''Photonics'''}} | ||
|- | |- | ||
|7 | |{{bits|7}} | ||
|{{Color|white|'''AI Microcontrollers'''}} | |{{Color|white|'''AI Microcontrollers'''}} | ||
|- | |- | ||
|8 | |{{bits|8}} | ||
|{{Color|violet|'''Metacrystals'''}} | |{{Color|violet|'''Metacrystals'''}} | ||
|} | |} | ||
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**Note that when disassembling something, you are guaranteed to always receive its most valuable bit; you then have a 50% chance of getting each remaining bit. | **Note that when disassembling something, you are guaranteed to always receive its most valuable bit; you then have a 50% chance of getting each remaining bit. | ||
===Specific Bits=== | ===Reliable Sources for Specific Bits=== | ||
{| class="cargoTable noMerge sortable jquery-tablesorter" | {| class="cargoTable noMerge sortable jquery-tablesorter" | ||
!Bits | !Bits | ||
!Sources | !Sources | ||
|- | |- | ||
| | |{{bits|A}}{{bits|B}}{{bits|C}}{{bits|D}} | ||
|Various Scrap, Can be purchased in large amounts from any tinker, such as [[Argyve]] | |Various Scrap, Can be purchased in large amounts from any tinker, such as [[Argyve]] | ||
Also can be farmed by defusing and disassembling mines laid by [[Miner Mk I]] bots and its higher-level equivalents. | Also can be farmed by defusing and disassembling mines laid by [[Miner Mk I]] bots and its higher-level equivalents. | ||
|- | |- | ||
|1 | |{{bits|1}} | ||
|Gained by deconstructing [[Chem cell|Chem Cells]], which are often dropped by defeated robots. In a pinch, [[Mafeo]] in [[Grit Gate]] will always have a [[Grit Gate recoiler|Grit Gate Recoiler]] for sale with an energy cell in it, which should have this bit | |Gained by deconstructing [[Chem cell|Chem Cells]], which are often dropped by defeated robots. In a pinch, [[Mafeo]] in [[Grit Gate]] will always have a [[Grit Gate recoiler|Grit Gate Recoiler]] for sale with an energy cell in it, which should have this bit | ||
Tonics also tend to have lots of these | Tonics also tend to have lots of these | ||
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More advanced grenades also have it. If lucky, you can encounter a miner bot whose "droppings" are based on these | More advanced grenades also have it. If lucky, you can encounter a miner bot whose "droppings" are based on these | ||
|- | |- | ||
|2 | |{{bits|2}} | ||
|Extracted from [[Musket|Muskets and]] [[Desert rifle|Desert Rifles]] and similar guns have them as well, and are always carried by [[Goatfolk]] Yurtwarden in the east and [[Issachari rifler|members of the Issachari tribe]] in the deserts in the west. | |Extracted from [[Musket|Muskets and]] [[Desert rifle|Desert Rifles]] and similar guns have them as well, and are always carried by [[Goatfolk]] Yurtwarden in the east and [[Issachari rifler|members of the Issachari tribe]] in the deserts in the west. | ||
|- | |- | ||
|3 | |{{bits|3}} | ||
|Extracted from recoilers, [[Pump shotgun|Pump Shotguns]] and [[Semi-automatic pistol|Semi-automatic Pistols]]. [[Mafeo]] will always sell [[Grit Gate recoiler|Grit Gate Recoilers]] that can be used as a source for this. | |Extracted from recoilers, [[Pump shotgun|Pump Shotguns]] and [[Semi-automatic pistol|Semi-automatic Pistols]]. [[Mafeo]] will always sell [[Grit Gate recoiler|Grit Gate Recoilers]] that can be used as a source for this. | ||
Semi-automatic pistols can be obtained in unlimited quantity by disarming the [[Microturret|microturrets]] created by a [[Spring-turret grenade mk I|spring-turret grenades]], effectively allowing the type 2 bits used to make such grenades to be upgraded to type 3 bits. | Semi-automatic pistols can be obtained in unlimited quantity by disarming the [[Microturret|microturrets]] created by a [[Spring-turret grenade mk I|spring-turret grenades]], effectively allowing the type 2 bits used to make such grenades to be upgraded to type 3 bits. | ||
|- | |- | ||
|4 | |{{bits|4}} | ||
|Extracted from high-level guns, such as a [[Carbine]] or a [[Chaingun]], but these tend to be expensive | |Extracted from high-level guns, such as a [[Carbine]] or a [[Chaingun]], but these tend to be expensive | ||
One way to get them is to disarm [[Chaingun Turret]]s (They will only drop them if disarmed, not if killed.) | One way to get them is to disarm [[Chaingun Turret]]s (They will only drop them if disarmed, not if killed.) | ||
|- | |- | ||
|5 | |{{bits|5}} | ||
|Extracted from [[Sphynx salt injector|Sphinx Salt Injectors]], which are often sold by [[Mafeo]] and similar merchants. | |Extracted from [[Sphynx salt injector|Sphinx Salt Injectors]], which are often sold by [[Mafeo]] and similar merchants. | ||
Much rarer than Photonics contrary to its order | Much rarer than Photonics contrary to its order | ||
|- | |- | ||
|6 | |{{bits|6}} | ||
|Extracted from the furniture in [[Bethesda Susa]], especially the [[Regeneration tank|Regeneration Tank]] | |Extracted from the furniture in [[Bethesda Susa]], especially the [[Regeneration tank|Regeneration Tank]] | ||
|- | |- | ||
|7 | |{{bits|7}} | ||
|Can be reliably salvaged from [[Leering Stalker]], specifically its head and weapon | |Can be reliably salvaged from [[Leering Stalker]], specifically its head and weapon | ||
You can get a single guaranteed AI Microcontroller (7) from the [[Small sphere of negative weight|Small Sphere of Negative Weight]] found in the [[Waterlogged Tunnel]] under [[Joppa]], if you're willing to deconstruct it. | You can get a single guaranteed AI Microcontroller (7) from the [[Small sphere of negative weight|Small Sphere of Negative Weight]] found in the [[Waterlogged Tunnel]] under [[Joppa]], if you're willing to deconstruct it. | ||
|- | |- | ||
|8 | |{{bits|8}} | ||
|Lower levels of caves often spawn [[Dynamic turret tinker|Dynamic Turret Tinkers]] and [[Phase cannon tinker|Phase Cannon Tinkers]], which place [[Phase cannon|Phase Cannon]] turrets that can be disarmed for the weapon and often also spawn with [[Antimatter cell|Antimatter Cells]]. | |Lower levels of caves often spawn [[Dynamic turret tinker|Dynamic Turret Tinkers]] and [[Phase cannon tinker|Phase Cannon Tinkers]], which place [[Phase cannon|Phase Cannon]] turrets that can be disarmed for the weapon and often also spawn with [[Antimatter cell|Antimatter Cells]]. | ||
|} | |} |