Phinae Hoshaiah, High Priest of the Rock: Difference between revisions

Updated by syntaxaire with game version 2.0.200.71 using QBE v1.0rc2
imported>Trashmonks
(Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2)
imported>Trashmonks
(Updated by syntaxaire with game version 2.0.200.71 using QBE v1.0rc2)
Line 1: Line 1:
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.199.5}}
{{As Of Patch|2.0.200.71}}
{{Character
{{Character
| title = {{Qud text|&amp;MPhinae Hoshaiah, High Priest of the Rock}}
| title = {{Qud text|{{Qud shader|M|Phinae Hoshaiah, High Priest of the Rock}}}}
| image = phinae hoshaiah.png
| image = phinae hoshaiah.png
| lv = 20
| lv = 20
Line 16: Line 16:
| corpsechance = 90
| corpsechance = 90
| role = Unspecified
| role = Unspecified
| extra = {{Extra info|savemodifier = Bleeding | savemodifieramt = 6 | uniquechara = yes}}
| extra = {{Extra info|savemodifier = Bleeding | savemodifieramt = 6 | uniquechara = yes | waterritualable = yes}}
| inheritingfrom = Mechanimist
| inheritingfrom = Mechanimist
| quickness = 100
| quickness = 100
Line 33: Line 33:
| demeanor = neutral
| demeanor = neutral
| gender = male
| gender = male
| inventory = {{inventory|Chrome Mantle|1|no|100}}{{inventory|Sandals|1|no|100}}
| inventory = {{inventory|Chrome Mantle|1|no|100}}{{inventory|Sandals|1|no|100}}{{inventory|Overloaded Laser Pistol|1|no|100}}{{inventory|Chem Cell|2|no|100}}
| skills = {{SkillID to name|Pistol_SteadyHands}} </br>{{SkillID to name|Pistol_Akimbo}} </br>{{SkillID to name|Pistol_WeakSpotter}} </br>{{SkillID to name|Pistol_EmptyTheClips}} </br>{{SkillID to name|Pistol_FastestGun}}
| skills = {{SkillID to name|Pistol_SteadyHands}} </br>{{SkillID to name|Pistol_Akimbo}} </br>{{SkillID to name|Pistol_WeakSpotter}} </br>{{SkillID to name|Pistol_EmptyTheClips}} </br>{{SkillID to name|Pistol_FastestGun}}
| mutations = {{creature mutation|{{MutationID to name|ForceBubble}}|10|24}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|3|24}}
| mutations = {{creature mutation|{{MutationID to name|ForceBubble}}|10|24}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|3|24}}
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