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| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = no | metal = yes | energycellrequired = yes}} | | extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = no | metal = yes | energycellrequired = yes}} | ||
| inheritingfrom = MeleeWeapon | | inheritingfrom = MeleeWeapon | ||
| dynamictable = {{Dynamic object| | | dynamictable = {{Dynamic object|MeleeWeapons|Gaslight Chisel}} </br>{{Dynamic object|Items|Gaslight Chisel}} | ||
| unidentifiedimage = gaslight chisel unidentified.png | | unidentifiedimage = gaslight chisel unidentified.png | ||
| unidentifiedname = weird artifact | | unidentifiedname = weird artifact | ||
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{{Qud shader|rules|{{(}}Weapon Class: Short Blades (causes bleeding on critical hit){{)}}}} | {{Qud shader|rules|{{(}}Weapon Class: Short Blades (causes bleeding on critical hit){{)}}}} | ||
| categories = | | categories = Melee Weapons | ||
| gameversion = 2.0.203. | | gameversion = 2.0.203.49 | ||
}} | }} | ||
<!-- END QBE -->The {{name}} is mechanically similar to the {{favilink|gaslight kris}}; the only difference is its name and how often it spawns. One will always be found in the inventory of {{favilink|Herododicus}}. | <!-- END QBE -->The {{name}} is mechanically similar to the {{favilink|gaslight kris}}; the only difference is its name and how often it spawns. One will always be found in the inventory of {{favilink|Herododicus}}. | ||
{{Weapon Navbox}} | {{Weapon Navbox}} |