Translucent skin: Difference between revisions

Added a full page, may rework.
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*Provides a sizeable boost to DV without taking an equipment slot.  
*Provides a sizeable boost to DV without taking an equipment slot.  
*Additional DV is at least somewhat useful during most stages of the game.
*Additional DV is at least somewhat useful during most stages of the game.
*Fairly low cost  
*Fairly low cost.
*Dv is difficult to increase otherwise without significantly boosting agility or wearing equipment with low-AV values.  
*Dv is difficult to increase otherwise without significantly boosting agility or wearing equipment with low-AV values.  
===Disadvantages===
===Disadvantages===
*Focusing too heavily on DV at the expense of AV can lead to nearly instant death when a hostile [[creatures|creature]] is able to successfully land an attack.  
*Focusing too heavily on DV at the expense of AV can lead to nearly instant death when a hostile [[creatures|creature]] is able to successfully land an attack.  
*Becomes less impactful during later stages of the game when the DV penalties from armor become less substantial.  
*Becomes less impactful during later stages of the game when the DV penalties from armor become less substantial.  
*Once the user has a decent amount of gear, it's generally (though not always) better to use it to boost DV rather than taking up a finite cybernetics slot.  
*Once the user has a decent amount of gear, it's generally (though not always) better to use it to boost DV rather than taking up a finite cybernetics slot.
 
==Tips==
==Tips==
*Can be used with lower agility or heavy armor-wearing characters to improve survivability.  
*Can be used with lower agility or heavy armor-wearing characters to improve survivability.