Translucent skin: Difference between revisions
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*Provides a sizeable boost to DV without taking an equipment slot. | *Provides a sizeable boost to DV without taking an equipment slot. | ||
*Additional DV is at least somewhat useful during most stages of the game. | *Additional DV is at least somewhat useful during most stages of the game. | ||
*Fairly low cost | *Fairly low cost. | ||
*Dv is difficult to increase otherwise without significantly boosting agility or wearing equipment with low-AV values. | *Dv is difficult to increase otherwise without significantly boosting agility or wearing equipment with low-AV values. | ||
===Disadvantages=== | ===Disadvantages=== | ||
*Focusing too heavily on DV at the expense of AV can lead to nearly instant death when a hostile [[creatures|creature]] is able to successfully land an attack. | *Focusing too heavily on DV at the expense of AV can lead to nearly instant death when a hostile [[creatures|creature]] is able to successfully land an attack. | ||
*Becomes less impactful during later stages of the game when the DV penalties from armor become less substantial. | *Becomes less impactful during later stages of the game when the DV penalties from armor become less substantial. | ||
*Once the user has a decent amount of gear, it's generally (though not always) better to use it to boost DV rather than taking up a finite cybernetics slot. | *Once the user has a decent amount of gear, it's generally (though not always) better to use it to boost DV rather than taking up a finite cybernetics slot. | ||
==Tips== | ==Tips== | ||
*Can be used with lower agility or heavy armor-wearing characters to improve survivability. | *Can be used with lower agility or heavy armor-wearing characters to improve survivability. |