User:Lone Aristocrat/Sandbox: Difference between revisions

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Work in progress 19 of 77
Work in progress 19 of 77


{{name}} is a lower cost [[arm]]-exclusive [[cybenectic]] implant improves the user's [[Thrown weapon combat#Rang|throwing range]] by 2 tiles as well as reducing their [[Thrown weapon combat#Accuracy (aim Variance)|Aim variance]] while throwing items to 0, resulting in perfectly accurate throws.   
{{name}} is a lower cost [[arm]]-exclusive [[cybernetic]] implant which improves the user's [[Thrown weapon combat#Rang|throwing range]] by 2 tiles as well as reducing their [[Thrown weapon combat#Accuracy (Aim Variance)|aim variance]] while throwing items to 0, resulting in perfectly accurate throws within the user's throw range.   
 
The bonuses of the implant apply to all throwing slots, while most obviously synergistic with [[grenades]] the bonus to throwing accuracy applies to all items regardless of whether it's technically considered a throwing item or not, meaning that the user could for example throw {{favilink|vial}|plural}} full of {{favilink|neutron flux}} without much risk of the vial going wayward and denotating prematruly.
 
While not directly stated in the description


==Advantages & Disadvantages==
==Advantages & Disadvantages==
{{opinion}}
{{opinion}}
===Advantages===
===Advantages===
*Makes grenades much safer and more consistent to use.  
*Makes grenades much safer and more consistent to use.
*Perfect throwing accuracy  
*Thrown
*Perfect accuracy  
*Can allow
*Can allow


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*A character with higher-[[Agility]] and the {{favilink|deft throwing}} skill can somewhat approximate most of the implant's effects.  
*A character with higher-[[Agility]] and the {{favilink|deft throwing}} skill can somewhat approximate most of the implant's effects.  
*Very limited utility without specific items or cybernetics.
*Very limited utility without specific items or cybernetics.
*Throwing


==Tips==
==Tips==