Grenade launcher: Difference between revisions
Updated by Teamtoto with game version 2.0.202.40 using QBE v1.0rc2
(Added a fact about the drum-loaded interaction with the weapon) |
imported>Trashmonks |
||
Line 24: | Line 24: | ||
| renderstr = ) | | renderstr = ) | ||
| extra = {{Extra info|twohanded = yes | metal = yes}} | | extra = {{Extra info|twohanded = yes | metal = yes}} | ||
| inheritingfrom = | | inheritingfrom = BaseMagazineHeavyWeapon | ||
| unidentifiedinfo = {{Unidentified info | tile = grenade launcher unidentified.png | name = strange tubes | altname = strange tubes }} | | unidentifiedinfo = {{Unidentified info | tile = grenade launcher unidentified.png | name = strange tubes | altname = strange tubes }} | ||
| desc = A handheld grenade launcher with a steel, girthy barrel. | | desc = A handheld grenade launcher with a steel, girthy barrel. | ||
Line 32: | Line 32: | ||
-25 move speed{{)}}}} | -25 move speed{{)}}}} | ||
| categories = Heavy Weapons | | categories = Heavy Weapons | ||
| gameversion = 2.0. | | gameversion = 2.0.202.40 | ||
}} | }} | ||
<!-- END QBE -->The {{name}} is a mid-tier missile weapon that uses [[:Category:Grenades|grenades]] as ammo, and allows the user to fire grenades more accurately and at a much larger distance than they can normally be thrown. The grenades are fired similarly to how a lead slug would be fired from a [[:Category:Rifles|rifle]] weapon. If the shot does not hit anything before reaching the edge of the screen, the fired grenade will not explode or cause any effects, it will simply disappear off-screen. If modified with drum-loaded it will load 2 grenades from the same stack, but can not be used to load 2 separate grenades from different stacks. | <!-- END QBE -->The {{name}} is a mid-tier missile weapon that uses [[:Category:Grenades|grenades]] as ammo, and allows the user to fire grenades more accurately and at a much larger distance than they can normally be thrown. The grenades are fired similarly to how a lead slug would be fired from a [[:Category:Rifles|rifle]] weapon. If the shot does not hit anything before reaching the edge of the screen, the fired grenade will not explode or cause any effects, it will simply disappear off-screen. If modified with drum-loaded it will load 2 grenades from the same stack, but can not be used to load 2 separate grenades from different stacks. |