Modding:Activated Abilities: Difference between revisions

m Fix C# scripting link
m Add to the creatures and objects category
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{{Modding Info}}{{Modding Topic Prerequisites | Modding:C Sharp Scripting}}[[Category:Script Modding]]
{{Modding Info}}{{Modding Topic Prerequisites | Modding:C Sharp Scripting}}[[Category:Modding]][[Category:Creatures and Objects]]


Any part can add activated abilities, including mutations, skills, or even equipment (see: Hologram Bracelet and Rocket Skates for examples). All parts add abilities through the same interface.
Any part can add activated abilities, including mutations, skills, or even equipment (see: Hologram Bracelet and Rocket Skates for examples). All parts add abilities through the same interface.