Leaking: Difference between revisions
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m make the writing a bit less awkward :) |
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{{name}} is an effect that causes a creature to take damage over time. This damage per turn depends on the source. | {{name}} is an effect that causes a creature to take damage over time. This damage per turn depends on the source. | ||
Similar to ''oozing,'' '''leaking''' is an alternative | Similar to ''oozing,'' '''leaking''' is an alternative of the [[Bleeding|bleeding]] status debuff; it is used for beings without blood. The appropriate [[Covered in liquid|liquid is spilled]] (sap, oil, etc.), otherwise the effect seems identical to bleeding. | ||
== Bandages? == | == Bandages? == |