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(Created page with "{{stub}} ''Caves of Qud'' employs a restricted visual style that can be described as follows: * There's a limited palette of 18 colors. * Each tile (sprite) can have up to t...") |
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Additionally, composite screens or art pieces in its style employ a vignette effect<sup>expound</sup> and a scanline effect<sup>expound</sup>. | Additionally, composite screens or art pieces in its style employ a vignette effect<sup>expound</sup> and a scanline effect<sup>expound</sup>. | ||
=Palette= | |||
''Caves of Qud'''s palette comprises 18 specific colors, given in the following table: | ''Caves of Qud'''s palette comprises 18 specific colors, given in the following table: | ||
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==Palette File for Pixel Art== | |||
Copy the following text block into Notepad or another plain text editor and save the file as <code>Caves of Qud.pal</code>. Then you can import it into a pixel art program such as Piskel or Aseprite. | Copy the following text block into Notepad or another plain text editor and save the file as <code>Caves of Qud.pal</code>. Then you can import it into a pixel art program such as Piskel or Aseprite. | ||
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255 255 255</pre> | 255 255 255</pre> | ||
=See Also= | |||
* [[Modding: Text Color Codes & Object Rendering]] | * [[Modding: Text Color Codes & Object Rendering]] |