Anchor spikes: Difference between revisions

Advantages & Disadvantages: Fixed a spell error.
 
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*Low cost allows for easy installation without greatly affecting the user's ability to install other cybernetics.  
*Low cost allows for easy installation without greatly affecting the user's ability to install other cybernetics.  
===Disadvantages===
===Disadvantages===
*Certain cybernetics also installable in the feet can indirectly reduce the risk of being kocked prone while still having other utility, such as {{favilink|motorized treads}} with it's +4 to forced movement saves and the additional 150 [[movement speed]] that can in many cases allow the user to outrun objects or enemies capable inflicting prone or forced movement.
*Certain cybernetics also installable in the feet can indirectly reduce the risk of being knocked prone while still having other utility, such as {{favilink|motorized treads}} with it's +4 to forced movement saves and the additional 150 [[movement speed]] that can in many cases allow the user to outrun objects or enemies capable inflicting prone or forced movement.
*Does not provide a complete consistent benefit. Some feet cybernetics such as {{favilink|Pneumatic pistons}} can be used at the user's discretion, while anchor spikes having any impact is dependent upon outside conditions.
*Does not provide a completely consistent benefit. Some feet cybernetics such as {{favilink|Pneumatic pistons}} can be used at the user's discretion, while anchor spikes having any impact is dependent upon outside conditions.


==Notable Use Cases==
==Notable Use Cases==