Rifle turret: Difference between revisions

imported>Trashmonks
Updated by Teamtoto using QBE v1.0rc1
imported>Trashmonks
Updated by Teamtoto using QBE v1.0rc1
Line 6: Line 6:
| av = 3
| av = 3
| dv = 12
| dv = 12
| ma = 0
| ma = 10
| id = RifleTurret
| tier = 2
| tier = 2
| colorstr = &R
| colorstr = &R
| renderstr = 2
| renderstr = 2
| id = RifleTurret
| role = Skirmisher
| metal = yes
| extra = {{Extra info|metal = yes}}
| inheritingfrom = HostileTurret
| dynamictable = {{Dynamic object|TechTurrets|RifleTurret}} </br>{{Dynamic object|Ruins_Creatures|RifleTurret}}
| quickness = 100
| quickness = 100
| movespeed = 100
| movespeed = 100
| role = Skirmisher
| strength = 20+1d4+3d3
| strength = 20+1d4+3d3
| agility = 29
| agility = 29
Line 26: Line 28:
| heat = 25
| heat = 25
| faction = {{creature faction|{{FactionID to name|Robots}}|100}}
| faction = {{creature faction|{{FactionID to name|Robots}}|100}}
| demeanor = neutral
| gender = neuter
| gender = neuter
| inventory = {{inventory|{{ID to name|Desert Rifle}}|1}}
| inventory = {{inventory|Desert Rifle|1|no|100}}
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|10}}
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|10}}
| desc = A weapon mounted on an automated tripod.
| desc = A weapon mounted on an automated tripod.
| categories = Robots
}}
}}
[[Category:Robots]]
[[Category:Robots]]